Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
AdrianEsquivel
Rama
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
LeozeraFPS
Athena
Silver V
Level 109
God Stats
1W - 2L
1,488 SR
Queue Stats
90W - 112L
508 MMR
Solo
Persephone
Persephone
Silver I
Leyº
Persephone
Silver I
Level 158
God Stats
0W - 2L
1,327 SR
Queue Stats
77W - 77L
1,164 MMR
Solo
Chaac
Chaac
Silver III
leotauro
Chaac
Silver III
Level 145
God Stats
28W - 32L
1,557 SR
Queue Stats
240W - 259L
864 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,475 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,537 SR
1,107 MMR
Ymir
Ymir
Silver IV
Escandelabr0o
Ymir
Silver IV
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 58L
782 MMR
Solo
Ullr
Ullr
Silver II
ImStraightUpBad
Ullr
Silver II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
SrhiT
Mercury
Silver I
Level 65
God Stats
5W - 3L
1,702 SR
Queue Stats
23W - 18L
1,050 MMR
Solo
Ra
Ra
Silver V
TiagoLobo
Ra
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
ykingzero
Neith
Silver IV
Level 87
God Stats
10W - 9L
1,482 SR
Queue Stats
91W - 119L
700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 4 / 1
6,385
491
6,021
11,775
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 2
6,755
520
5,338
6,942
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
LeozeraFPS
Athena
9
3 / 2 / 3
6,241
480
2,884
7,577
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Leyº
Persephone
12
1 / 4 / 0
6,917
532
6,109
7,097
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
leotauro
Chaac
11
0 / 4 / 0
6,041
465
2,557
11,622
6,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ApolloDanzaburouJanusGebTsukuyomi

VS

Bans
SetTiamatScyllaKhepriYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,612
509
3,682
9,498
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 3 / 0
8,344
642
11,298
9,034
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
SrhiT
Mercury
14
5 / 1 / 6
8,105
623
6,529
9,635
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 3
7,473
575
4,608
5,662
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ykingzero
Neith
12
1 / 2 / 4
7,049
542
2,738
6,567
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
16
16
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
1
0.63
L
2
2
2
1.5
W
1
2
6
2
W
5
3
0
1.67
L
Athena
LeozeraFPS
Athena
3
2
3
2.25
L
Persephone
Leyº
Persephone
1
4
0
0.25
W
Mercury
SrhiT
Mercury
5
1
6
8
W
4
0
3
5.5
L
Chaac
leotauro
Chaac
0
4
0
0
W
Neith
ykingzero
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
28,855
45,013
Taken
40,396
20,370
Mitigated
15,808
12,421
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,021
4,714
0
3,009
11,775
4,284
0
2,039
9,736
0
24,188
L
5,338
4,133
0
1,915
6,942
2,061
0
1,263
5,679
0
34,184
W
3,682
1,561
0
4,303
9,498
5,725
259
2,395
6,985
26,956
0
W
11,298
6,498
0
512
9,034
3,221
492
400
7,974
0
63,951
L
Athena
LeozeraFPS
Athena
2,884
799
0
2,007
7,577
4,865
0
1,689
5,888
17,100
0
L
Persephone
Leyº
Persephone
6,109
663
0
1,587
7,097
2,820
0
3,298
3,796
47,914
0
W
Mercury
SrhiT
Mercury
6,529
3,214
0
4,212
9,635
3,331
0
2,430
7,056
0
45,617
W
4,608
598
482
1,981
5,662
1,757
0
3,253
2,379
39,346
0
L
Chaac
leotauro
Chaac
2,557
335
0
3,903
11,622
6,340
462
0
11,622
0
35,857
W
Neith
ykingzero
Neith
2,738
852
0
3,166
6,567
1,774
913
515
6,052
0
32,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
37,583
318
Minions Killed
400
0
Camps Cleared
0
1,136,037
Distance Traveled
1,261,902
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,385
491
68
5
0
242,435
3
L
Rama
6,755
520
75
6
0
225,917
3
W
Ymir
6,612
509
30
2
0
247,766
3
W
Ullr
8,344
642
131
10
0
227,838
1
L
Athena
6,241
480
21
2
0
214,381
1
L
Persephone
6,917
532
91
7
0
239,158
6
W
Mercury
8,105
623
81
6
0
296,775
1
W
Ra
7,473
575
84
6
0
257,143
2
L
Chaac
6,041
465
63
5
0
214,146
3
W
Neith
7,049
542
74
6
0
232,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role