Player Matchup

Rama
Rama
Aubomidong
Rama
Level 29
God Stats
4W - 5L
1,740 SR
Queue Stats
308W - 316L
1,495 Elo+
Party 1
Bellona
Bellona
BarakaMonkey
Bellona
Level 28
God Stats
6W - 4L
1,510 SR
Queue Stats
63W - 60L
1,549 Elo+
Party 1
Janus
Janus
EBRTERRORIST
Janus
Level 29
God Stats
134W - 132L
1,606 SR
Queue Stats
192W - 196L
1,549 Elo+
Party 1
Cerberus
Cerberus
HIRURG100
Cerberus
Level 29
God Stats
24W - 19L
1,413 SR
Queue Stats
277W - 290L
1,509 Elo+
Party 1
Thor
Thor
MaJoR1071
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 168L
1,489 Elo+
Party 1
Team Averages
Level 29
1,554 SR
1,518 Elo+

VS

Team Averages
Level 26
1,578 SR
1,493 Elo+
Hachiman
Hachiman
LoliHunter77
Hachiman
Level 17
God Stats
4W - 3L
1,468 SR
Queue Stats
21W - 19L
1,393 Elo+
Solo
Poseidon
Poseidon
Neptünæ
Poseidon
Level 29
God Stats
37W - 25L
1,607 SR
Queue Stats
96W - 89L
1,498 Elo+
Solo
Mulan
Mulan
RkMasters
Mulan
Level 29
God Stats
8W - 2L
1,722 SR
Queue Stats
66W - 60L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TheEdoon
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,487 Elo+
Solo
Osiris
Osiris
krektagar
Osiris
Level 25
God Stats
7W - 4L
1,593 SR
Queue Stats
42W - 32L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 8
11,467
521
12,916
19,116
7,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
BarakaMonkey
Bellona
15
3 / 5 / 2
9,538
434
10,198
22,750
15,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 5 / 3
11,190
509
13,111
15,902
6,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
HIRURG100
Cerberus
16
5 / 3 / 13
11,260
512
12,408
21,089
22,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
0 / 3 / 7
9,063
412
3,717
13,263
9,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LoliHunter77
Hachiman
17
6 / 9 / 7
11,521
524
13,635
13,038
5,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Neptünæ
Poseidon
19
5 / 4 / 7
12,377
563
12,139
11,709
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
RkMasters
Mulan
18
4 / 3 / 10
11,456
521
11,252
17,357
13,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
TheEdoon
Cthulhu
16
4 / 4 / 10
10,246
466
12,856
18,833
17,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
krektagar
Osiris
18
5 / 2 / 7
11,901
541
15,886
25,479
24,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
22
Kills
24
24
Deaths
22
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Bellona
BarakaMonkey
Bellona
3
5
2
0.8
L
7
5
3
1.7
L
Cerberus
HIRURG100
Cerberus
5
3
13
3.83
W
Hachiman
LoliHunter77
Hachiman
6
9
7
1.06
L
Thor
0
3
7
1.17
W
Poseidon
Neptünæ
Poseidon
5
4
7
2.13
W
Mulan
RkMasters
Mulan
4
3
10
3
W
Cthulhu
TheEdoon
Cthulhu
4
4
10
2.25
W
Osiris
krektagar
Osiris
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
65,768
92,120
Taken
86,416
62,617
Mitigated
64,290
22,156
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,916
9,160
0
4,304
19,116
7,957
294
4,982
13,812
0
71,613
L
Bellona
BarakaMonkey
Bellona
10,198
4,050
0
5,889
22,750
15,951
0
4,596
17,894
203
64,838
L
13,111
1,823
420
3,613
15,902
6,495
1,669
4,296
11,279
78,634
0
L
Cerberus
HIRURG100
Cerberus
12,408
1,301
331
7,516
21,089
22,306
253
8,213
12,329
30,676
0
W
Hachiman
LoliHunter77
Hachiman
13,635
7,389
0
0
13,038
5,036
3,306
3,882
9,156
0
51,880
L
Thor
3,717
574
0
83
13,263
9,908
0
3,994
9,078
0
53,662
W
Poseidon
Neptünæ
Poseidon
12,139
1,914
0
4,122
11,709
4,682
1,271
2,692
9,017
91,142
0
W
Mulan
RkMasters
Mulan
11,252
1,804
0
6,474
17,357
13,003
2,785
5,774
11,583
0
78,363
W
Cthulhu
TheEdoon
Cthulhu
12,856
1,203
2,633
2,911
18,833
17,042
636
7,221
11,612
31,751
0
W
Osiris
krektagar
Osiris
15,886
4,624
432
10,273
25,479
24,527
583
6,274
19,205
11,686
66,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
57,501
472
Minions Killed
532
0
Camps Cleared
0
1,961,313
Distance Traveled
2,099,264
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,467
521
91
4
0
352,515
2
L
Bellona
9,538
434
108
5
0
363,598
0
L
Janus
11,190
509
146
7
0
406,856
0
L
Cerberus
11,260
512
36
2
0
450,589
6
W
Hachiman
11,521
524
87
4
0
396,676
3
L
Thor
9,063
412
91
4
0
387,755
0
W
Poseidon
12,377
563
168
8
0
433,582
7
W
Mulan
11,456
521
114
5
0
451,198
9
W
Cthulhu
10,246
466
44
2
0
438,357
2
W
Osiris
11,901
541
119
5
0
379,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role