Player Matchup

Merlin
Merlin
AngelousRM
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,303 Elo+
Party 1
Yemoja
Yemoja
IBKRWBALCAZAR99
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
avtomatae2046
Neith
Level 5
God Stats
0W - 3L
1,112 SR
Queue Stats
43W - 47L
987 Elo+
Solo
Olorun
Olorun
bigace_69
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Janus
Janus
c7i7a7o
Janus
Level 6
God Stats
35W - 40L
1,160 SR
Queue Stats
157W - 150L
1,159 Elo+
Solo
Team Averages
Level 7
1,354 SR
1,209 Elo+

VS

Team Averages
Level 15
1,436 SR
1,318 Elo+
Pele
Pele
Austin35872
Pele
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 20L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
BobaFett11
Baron Samedi
Level 15
God Stats
1W - 3L
1,227 SR
Queue Stats
47W - 66L
1,202 Elo+
Solo
Bellona
Bellona
SavageDumpTruck
Bellona
Level 8
God Stats
11W - 11L
1,551 SR
Queue Stats
40W - 43L
1,440 Elo+
Solo
Tiamat
Tiamat
TheGreatSkate
Tiamat
Level 23
God Stats
17W - 5L
1,678 SR
Queue Stats
21W - 5L
1,560 Elo+
Solo
Thoth
Thoth
caionza
Thoth
Level 15
God Stats
7W - 14L
1,227 SR
Queue Stats
97W - 92L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AngelousRM
Merlin
17
1 / 12 / 9
10,943
842
4,262
17,620
5,674
17
1 / 6 / 6
11,250
865
3,734
20,282
10,711
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 6 / 9
11,706
900
9,779
16,979
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bigace_69
Olorun
20
3 / 8 / 14
12,904
993
15,322
24,415
7,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
c7i7a7o
Janus
19
14 / 4 / 4
15,113
1,163
24,825
16,609
4,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 10
12,669
975
7,886
13,058
7,964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
BobaFett11
Baron Samedi
17
0 / 5 / 5
10,757
827
1,322
14,011
5,489
19
4 / 2 / 14
12,709
978
14,988
16,357
11,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 3 / 10
16,649
1,281
38,604
15,967
15,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
caionza
Thoth
20
10 / 5 / 9
13,933
1,072
27,481
13,716
5,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
21
Kills
36
36
Deaths
21
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
AngelousRM
Merlin
1
12
9
0.46
W
4
6
10
1.5
W
Baron Samedi
BobaFett11
Baron Samedi
0
5
5
0.5
L
1
6
6
0.67
W
4
2
14
5.5
W
18
3
10
7.67
L
2
6
9
1.08
L
Olorun
bigace_69
Olorun
3
8
14
1.25
L
Janus
c7i7a7o
Janus
14
4
4
4
W
Thoth
caionza
Thoth
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
90,281
95,905
Taken
73,109
34,466
Mitigated
46,200
11,971
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AngelousRM
Merlin
4,262
996
0
0
17,620
5,674
0
12,564
5,056
13,072
0
W
7,886
2,282
0
835
13,058
7,964
0
7,441
5,617
0
30,611
W
Baron Samedi
BobaFett11
Baron Samedi
1,322
141
731
645
14,011
5,489
0
9,314
4,697
18,042
0
L
3,734
899
875
150
20,282
10,711
0
11,582
8,700
15,317
0
W
14,988
3,652
0
808
16,357
11,725
0
11,713
4,644
296
18,824
W
38,604
1,709
1,602
9,098
15,967
15,753
0
11,341
4,626
74,748
0
L
9,779
5,509
0
2,452
16,979
5,745
0
11,248
5,731
0
37,788
L
Olorun
bigace_69
Olorun
15,322
9,860
930
5,411
24,415
7,728
0
18,297
6,118
27,299
0
L
Janus
c7i7a7o
Janus
24,825
1,821
368
1,785
16,609
4,608
0
14,012
2,597
56,226
0
W
Thoth
caionza
Thoth
27,481
3,247
0
1,310
13,716
5,269
0
8,334
5,382
50,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,916
Gold Earned
66,717
217
Minions Killed
231
0
Camps Cleared
9
873,908
Distance Traveled
1,049,592
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,943
842
17
1
0
157,336
0
W
Pele
12,669
975
41
3
4
189,159
0
W
Baron Samedi
10,757
827
39
3
0
178,762
0
L
Yemoja
11,250
865
25
2
0
173,587
0
W
Bellona
12,709
978
6
0
0
257,324
2
W
Tiamat
16,649
1,281
76
6
4
209,337
3
L
Neith
11,706
900
61
5
0
172,178
2
L
Olorun
12,904
993
27
2
0
182,998
0
L
Janus
15,113
1,163
87
7
0
187,809
0
W
Thoth
13,933
1,072
69
5
1
215,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role