Player Matchup

Ares
Ares
GamerAtHeart642
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,647 Elo+
Solo
Janus
Janus
GentleGiant5487
Janus
Level 7
God Stats
8W - 5L
1,771 SR
Queue Stats
28W - 20L
1,494 Elo+
Solo
Chernobog
Chernobog
GodOfWarZkiller3
Chernobog
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
32W - 31L
1,636 Elo+
Solo
Heimdallr
Heimdallr
Spankme223
Heimdallr
Level 8
God Stats
10W - 2L
1,847 SR
Queue Stats
21W - 13L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTV Zasterss
Tsukuyomi
Level 38
God Stats
26W - 16L
1,527 SR
Queue Stats
169W - 147L
1,531 Elo+
Party 1
Team Averages
Level 16
1,671 SR
1,599 Elo+

VS

Team Averages
Level 18
1,439 SR
1,557 Elo+
Fafnir
Fafnir
Haziel1059
Fafnir
Level 22
God Stats
1W - 2L
1,373 SR
Queue Stats
28W - 25L
1,653 Elo+
Solo
Hel
Hel
HeilungHel
Hel
Level 8
God Stats
3W - 6L
1,576 SR
Queue Stats
17W - 17L
1,409 Elo+
Solo
Bellona
Bellona
Kevin43521
Bellona
Level 6
God Stats
8W - 17L
1,505 SR
Queue Stats
14W - 27L
1,532 Elo+
Solo
Pele
Pele
Liama6
Pele
Level 27
God Stats
1W - 5L
1,239 SR
Queue Stats
128W - 105L
1,614 Elo+
Solo
Ullr
Ullr
shaynerino
Ullr
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
170W - 167L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,265
570
4,585
8,800
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
6,484
589
4,187
5,084
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
10
1 / 2 / 3
6,315
574
6,926
5,670
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heimdallr
Spankme223
Heimdallr
11
2 / 1 / 1
6,440
585
3,321
5,884
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TTV Zasterss
Tsukuyomi
12
7 / 1 / 1
7,361
669
4,162
7,193
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Haziel1059
Fafnir
8
1 / 3 / 3
5,157
469
1,395
8,451
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 0
5,420
493
2,822
5,851
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Kevin43521
Bellona
8
1 / 4 / 0
4,912
447
2,366
7,148
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Liama6
Pele
12
3 / 1 / 3
6,529
594
6,219
7,636
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 3
5,223
475
4,042
6,890
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
7
7
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
2
1
0
2
W
Chernobog
1
2
3
1.25
L
Fafnir
Haziel1059
Fafnir
1
3
3
0.83
L
0
2
0
0
L
Bellona
Kevin43521
Bellona
1
4
0
0.25
L
Pele
Liama6
Pele
3
1
3
4.5
W
Heimdallr
Spankme223
Heimdallr
2
1
1
2.5
W
Tsukuyomi
TTV Zasterss
Tsukuyomi
7
1
1
7.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
16,844
32,631
Taken
35,976
11,964
Mitigated
16,318
11,067
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,585
378
0
2,944
8,800
4,309
93
868
7,932
15,421
0
W
4,187
387
0
1,708
5,084
1,455
517
2,586
2,498
36,388
0
W
Chernobog
6,926
3,588
0
2,041
5,670
1,669
2,127
299
5,371
0
42,924
L
Fafnir
Haziel1059
Fafnir
1,395
308
321
1,846
8,451
5,876
0
2,607
5,844
8,208
0
L
2,822
0
56
2,748
5,851
1,993
440
3,593
1,988
29,137
0
L
Bellona
Kevin43521
Bellona
2,366
978
0
378
7,148
4,229
470
0
7,145
0
16,399
L
Pele
Liama6
Pele
6,219
1,400
0
3,076
7,636
2,403
0
1,076
6,516
0
42,275
W
Heimdallr
Spankme223
Heimdallr
3,321
1,247
0
1,663
5,884
1,968
454
0
5,884
0
32,591
W
Tsukuyomi
TTV Zasterss
Tsukuyomi
4,162
1,080
0
2,711
7,193
2,563
0
464
6,729
0
35,500
L
4,042
1,692
0
1,913
6,890
1,817
0
1,182
5,708
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
27,241
318
Minions Killed
220
0
Camps Cleared
0
1,023,182
Distance Traveled
1,058,624
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,265
570
14
1
0
183,166
4
W
Janus
6,484
589
77
7
0
204,371
0
W
Chernobog
6,315
574
86
8
0
189,202
1
L
Fafnir
5,157
469
8
1
0
195,535
3
L
Hel
5,420
493
64
6
0
177,165
5
L
Bellona
4,912
447
32
3
0
270,712
1
L
Pele
6,529
594
85
8
0
242,812
2
W
Heimdallr
6,440
585
65
6
0
200,953
0
W
Tsukuyomi
7,361
669
76
7
0
245,490
2
L
Ullr
5,223
475
31
3
0
172,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role