Player Matchup

Neith
Neith
Ferratomii
Neith
Level 19
God Stats
4W - 5L
1,409 SR
Queue Stats
207W - 148L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Luka_spataro
Aphrodite
Level 118
God Stats
3W - 1L
1,155 SR
Queue Stats
293W - 215L
1,550 Elo+
Party 1
Vamana
Vamana
Obitobo
Vamana
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 296L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
Syzan
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Thiagostatile03
Nu Wa
Level 79
God Stats
11W - 4L
1,727 SR
Queue Stats
126W - 100L
1,586 Elo+
Party 1
Team Averages
Level 81
1,458 SR
1,527 Elo+

VS

Team Averages
Level 45
1,556 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CaVinato
Medusa
Level 68
God Stats
10W - 12L
1,424 SR
Queue Stats
217W - 219L
1,504 Elo+
Party 2
Hel
Hel
HeeIla
Hel
Level 46
God Stats
86W - 83L
1,513 SR
Queue Stats
1,057W - 998L
1,384 Elo+
Solo
Achilles
Achilles
fmtjoze
Achilles
Level 28
God Stats
2W - 4L
1,738 SR
Queue Stats
40W - 49L
1,446 Elo+
Party 2
Fenrir
Fenrir
tongabriel1
Fenrir
Level 37
God Stats
18W - 12L
1,603 SR
Queue Stats
162W - 170L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 1 / 2
6,537
726
4,975
5,265
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Luka_spataro
Aphrodite
9
1 / 1 / 4
5,198
578
2,579
4,991
1,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Vamana
Obitobo
Vamana
10
3 / 0 / 1
5,894
655
4,609
6,031
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Syzan
Hun Batz
11
1 / 0 / 1
5,901
656
3,060
4,303
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
4,935
548
2,576
4,866
1,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 2
4,726
525
2,356
7,385
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
CaVinato
Medusa
7
1 / 3 / 0
4,544
505
2,795
4,858
1,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
HeeIla
Hel
7
2 / 1 / 1
4,601
511
1,868
2,792
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
fmtjoze
Achilles
8
0 / 1 / 0
4,441
493
2,380
5,466
2,795
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
9
3 / 2 / 2
5,311
590
3,898
7,153
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Medusa
CaVinato
Medusa
1
3
0
0.33
W
Neith
5
1
2
6
L
Hel
HeeIla
Hel
2
1
1
2.5
W
Aphrodite
Luka_spataro
Aphrodite
1
1
4
3
W
Vamana
Obitobo
Vamana
3
0
1
3.5
W
Hun Batz
Syzan
Hun Batz
1
0
1
1.5
W
0
4
2
0.25
L
Achilles
fmtjoze
Achilles
0
1
0
0
L
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
13,297
25,456
Taken
27,654
9,553
Mitigated
9,953
11,309
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,356
191
0
804
7,385
3,061
0
1,924
5,440
15,715
0
L
Medusa
CaVinato
Medusa
2,795
1,138
0
930
4,858
1,092
0
730
4,128
0
17,683
W
Neith
4,975
2,825
0
2,238
5,265
1,406
1,260
261
5,004
0
34,011
L
Hel
HeeIla
Hel
1,868
250
288
1,007
2,792
743
0
711
2,081
13,346
0
W
Aphrodite
Luka_spataro
Aphrodite
2,579
729
1,670
2,992
4,991
1,817
265
744
4,231
18,052
0
W
Vamana
Obitobo
Vamana
4,609
2,393
0
2,339
6,031
3,737
684
506
5,525
0
25,728
W
Hun Batz
Syzan
Hun Batz
3,060
1,091
0
1,820
4,303
1,307
156
475
3,766
0
32,371
W
2,576
599
0
250
4,866
1,286
333
2,010
2,706
22,641
0
L
Achilles
fmtjoze
Achilles
2,380
888
0
619
5,466
2,795
252
670
4,569
0
13,846
L
Fenrir
3,898
793
0
3,034
7,153
2,262
0
1,120
6,008
0
21,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
23,623
271
Minions Killed
168
0
Camps Cleared
0
921,701
Distance Traveled
830,677
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,726
525
23
3
0
160,885
0
L
Medusa
4,544
505
40
4
0
173,880
2
W
Neith
6,537
726
76
8
0
171,392
1
L
Hel
4,601
511
26
3
0
117,718
0
W
Aphrodite
5,198
578
25
3
0
193,563
0
W
Vamana
5,894
655
48
5
0
170,314
1
W
Hun Batz
5,901
656
78
9
0
216,676
0
W
Nu Wa
4,935
548
44
5
0
169,756
3
L
Achilles
4,441
493
32
4
0
188,143
1
L
Fenrir
5,311
590
47
5
0
190,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role