Player Matchup

Cu Chulainn
Cu Chulainn
Fallen_wolf21
Cu Chulainn
Level 16
God Stats
3W - 2L
1,756 SR
Queue Stats
69W - 78L
1,723 Elo+
Solo
Anhur
Anhur
Lxla
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 29L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Shackedx
Kukulkan
Level 29
God Stats
3W - 9L
1,486 SR
Queue Stats
32W - 30L
1,563 Elo+
Solo
Thor
Thor
boss1195
Thor
Level 28
God Stats
5W - 2L
1,777 SR
Queue Stats
34W - 30L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
xFaTe-AssainZz40
Ratatoskr
Level 18
God Stats
13W - 18L
1,378 SR
Queue Stats
32W - 43L
1,379 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,528 Elo+

VS

Team Averages
Level 23
1,575 SR
1,529 Elo+
Ymir
Ymir
Firestaah
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 64L
1,593 Elo+
Solo
Pele
Pele
NoodleFlakes
Pele
Level 19
God Stats
5W - 3L
1,782 SR
Queue Stats
467W - 416L
1,568 Elo+
Solo
Apollo
Apollo
Vectorcs4
Apollo
Level 17
God Stats
13W - 15L
1,717 SR
Queue Stats
150W - 148L
1,553 Elo+
Solo
Bellona
Bellona
WalterTheHuman
Bellona
Level 24
God Stats
30W - 26L
1,475 SR
Queue Stats
199W - 216L
1,427 Elo+
Solo
Tiamat
Tiamat
quidamar
Tiamat
Level 28
God Stats
8W - 8L
1,404 SR
Queue Stats
272W - 281L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fallen_wolf21
Cu Chulainn
12
3 / 6 / 2
8,166
408
7,943
16,554
12,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Lxla
Anhur
13
1 / 7 / 4
7,926
396
6,055
13,198
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Shackedx
Kukulkan
14
2 / 8 / 1
8,509
425
12,894
10,892
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 6 / 5
8,151
408
5,604
12,500
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
15
4 / 9 / 3
9,430
472
7,934
18,682
10,543
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 3 / 13
9,847
492
5,705
15,186
12,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 5 / 2
12,429
621
14,263
16,751
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Vectorcs4
Apollo
19
13 / 1 / 10
12,801
640
21,020
20,590
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 2 / 0
10,155
508
3,304
11,445
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
quidamar
Tiamat
17
5 / 2 / 7
11,038
552
12,282
9,262
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
12
Kills
36
36
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Fallen_wolf21
Cu Chulainn
3
6
2
0.67
W
Ymir
3
3
13
3.17
L
Anhur
Lxla
Anhur
1
7
4
0.43
W
14
5
2
3
L
Kukulkan
Shackedx
Kukulkan
2
8
1
0.31
W
Apollo
Vectorcs4
Apollo
13
1
10
18
W
1
2
0
0.5
L
Thor
2
6
5
0.75
W
Tiamat
quidamar
Tiamat
5
2
7
4.25
L
Ratatoskr
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
56,574
71,826
Taken
73,234
39,032
Mitigated
43,381
9,374
Healing
30,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Fallen_wolf21
Cu Chulainn
7,943
2,294
0
581
16,554
12,992
1,053
5,530
11,024
407
33,292
W
Ymir
5,705
610
1,003
3,697
15,186
12,357
74
4,543
10,526
30,691
0
L
Anhur
Lxla
Anhur
6,055
1,760
0
1,982
13,198
4,681
0
1,554
11,644
0
38,729
W
14,263
3,484
0
5,511
16,751
7,145
856
984
15,692
0
95,111
L
Kukulkan
Shackedx
Kukulkan
12,894
721
0
648
10,892
4,062
0
281
10,611
53,609
0
W
Apollo
Vectorcs4
Apollo
21,020
14,195
0
12,815
20,590
9,220
7,649
7,108
13,382
0
99,142
W
3,304
1,399
0
2,332
11,445
7,202
897
0
11,370
0
65,512
L
Thor
5,604
1,567
0
3,022
12,500
6,754
0
2,910
9,590
0
33,019
W
Tiamat
quidamar
Tiamat
12,282
896
540
4,721
9,262
7,457
3,597
312
8,856
54,879
0
L
Ratatoskr
7,934
2,412
0
3,141
18,682
10,543
0
7,712
10,970
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
56,270
359
Minions Killed
565
0
Camps Cleared
0
1,612,007
Distance Traveled
1,843,479
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,166
408
58
3
0
378,271
3
W
Ymir
9,847
492
43
2
0
372,907
3
L
Anhur
7,926
396
62
3
0
336,808
5
W
Pele
12,429
621
136
7
0
377,183
0
L
Kukulkan
8,509
425
104
5
0
332,930
8
W
Apollo
12,801
640
171
9
0
392,599
3
W
Bellona
10,155
508
118
6
0
320,054
2
L
Thor
8,151
408
67
3
0
237,141
1
W
Tiamat
11,038
552
97
5
0
380,736
3
L
Ratatoskr
9,430
472
68
3
0
326,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role