Player Matchup

Fenrir
Fenrir
Achluopobia
Fenrir
Level 147
God Stats
1W - 0L
1,394 SR
Queue Stats
18W - 26L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
GrueTaco
Sylvanus
Level 149
God Stats
2W - 0L
1,915 SR
Queue Stats
8W - 19L
1,595 Elo+
Party 1
Tiamat
Tiamat
Moist Banana230
Tiamat
Level 115
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
MoistThwack
Izanami
Level 111
God Stats
1W - 1L
1,922 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 1
Team Averages
Level 131
1,711 SR
1,394 Elo+

VS

Team Averages
Level 82
1,433 SR
1,583 Elo+
Mulan
Mulan
Reckless5679
Mulan
Level 76
God Stats
2W - 9L
1,506 SR
Queue Stats
38W - 64L
1,375 Elo+
Solo
Danzaburou
Danzaburou
ZER0AK
Danzaburou
Level 27
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
scarabax
Tiamat
Level 155
God Stats
0W - 1L
1,355 SR
Queue Stats
2W - 1L
1,961 Elo+
Party 2
Ah Puch
Ah Puch
theKilroyXavia
Ah Puch
Level 69
God Stats
16W - 9L
1,553 SR
Queue Stats
242W - 272L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 0 / 1
11,467
1,042
7,886
8,169
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
GrueTaco
Sylvanus
15
3 / 4 / 7
9,568
870
6,419
13,457
11,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 6
9,682
880
5,177
9,943
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MoistThwack
Izanami
15
4 / 2 / 8
10,065
915
6,642
9,652
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,433
767
4,077
11,388
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
ZER0AK
Danzaburou
12
0 / 6 / 4
8,134
739
5,188
8,978
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
scarabax
Tiamat
17
6 / 3 / 0
10,105
919
13,193
8,976
6,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
8,461
769
4,729
4,503
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
9
9
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
0
1
9.5
W
Sylvanus
GrueTaco
Sylvanus
3
4
7
1.63
W
1
3
6
1.33
W
Izanami
MoistThwack
Izanami
4
2
8
4
L
1
6
3
0.42
L
Danzaburou
ZER0AK
Danzaburou
0
6
4
0.33
L
Tiamat
scarabax
Tiamat
6
3
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
27,187
41,221
Taken
33,845
31,469
Mitigated
17,580
14,886
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,886
830
0
2,308
8,169
4,846
1,235
4,590
3,579
0
37,132
W
Sylvanus
GrueTaco
Sylvanus
6,419
1,574
2,896
5,095
13,457
11,965
192
6,433
7,024
18,476
3,051
W
5,177
699
0
4,345
9,943
10,660
2,814
3,051
6,892
33,076
0
W
Izanami
MoistThwack
Izanami
6,642
4,365
0
242
9,652
3,998
3,092
5,086
4,566
0
42,244
L
4,077
655
0
1,146
11,388
7,270
162
4,870
6,168
161
23,606
L
Danzaburou
ZER0AK
Danzaburou
5,188
981
0
397
8,978
3,034
1,400
1,914
6,889
0
14,537
L
Tiamat
scarabax
Tiamat
13,193
1,309
0
2,391
8,976
6,108
1,064
3,255
5,601
45,257
0
L
4,729
136
0
1,219
4,503
1,168
93
1,289
3,114
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
35,133
247
Minions Killed
186
16
Camps Cleared
4
820,022
Distance Traveled
642,994
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,467
1,042
57
5
12
249,165
2
W
Sylvanus
9,568
870
30
3
1
151,980
0
W
Tiamat
9,682
880
69
6
3
220,426
1
W
Izanami
10,065
915
91
8
0
198,451
2
L
Mulan
8,433
767
36
3
1
172,259
1
L
Danzaburou
8,134
739
21
2
2
168,874
0
L
Tiamat
10,105
919
97
9
0
209,021
0
L
Ah Puch
8,461
769
32
3
1
92,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role