Player Matchup

Kumbhakarna
Kumbhakarna
Mischiefnite
Kumbhakarna
Level 12
God Stats
10W - 9L
1,470 SR
Queue Stats
21W - 32L
1,381 Elo+
Party 2
Hachiman
Hachiman
StarkMammoth
Hachiman
Level 76
God Stats
1W - 2L
1,464 SR
Queue Stats
52W - 51L
1,484 Elo+
Solo
Scylla
Scylla
Zay_BiLLz
Scylla
Level 66
God Stats
7W - 14L
1,331 SR
Queue Stats
110W - 144L
1,338 Elo+
Party 2
Team Averages
Level 51
1,422 SR
1,401 Elo+

VS

Team Averages
Level 67
1,389 SR
1,312 Elo+
Medusa
Medusa
MaEl4599
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
nazgulvader
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
sskdkiller112
Kukulkan
Level 28
God Stats
0W - 1L
1,166 SR
Queue Stats
14W - 34L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mischiefnite
Kumbhakarna
16
0 / 1 / 12
13,975
665
5,795
19,814
24,885
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
StarkMammoth
Hachiman
18
8 / 3 / 5
14,730
701
16,390
17,904
7,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Zay_BiLLz
Scylla
18
5 / 5 / 7
14,116
672
14,605
13,139
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MaEl4599
Medusa
16
3 / 5 / 5
12,896
614
20,611
15,467
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
nazgulvader
Hun Batz
15
2 / 6 / 6
12,305
586
7,354
19,492
7,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
sskdkiller112
Kukulkan
19
4 / 2 / 1
13,468
641
15,015
11,495
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
9
9
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
MaEl4599
Medusa
3
5
5
1.1
W
Kumbhakarna
Mischiefnite
Kumbhakarna
0
1
12
6
W
Hachiman
StarkMammoth
Hachiman
8
3
5
3.5
W
Scylla
Zay_BiLLz
Scylla
5
5
7
1.7
L
Hun Batz
nazgulvader
Hun Batz
2
6
6
0.83
L
Kukulkan
sskdkiller112
Kukulkan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,790
Damage
42,980
50,857
Taken
46,454
38,295
Mitigated
19,293
14,140
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
MaEl4599
Medusa
20,611
7,174
0
836
15,467
7,759
524
4,627
10,644
0
108,509
W
Kumbhakarna
Mischiefnite
Kumbhakarna
5,795
1,599
1,264
2,036
19,814
24,885
186
7,365
12,449
19,430
0
W
Hachiman
StarkMammoth
Hachiman
16,390
8,422
0
7,986
17,904
7,807
2,256
4,905
12,999
0
89,432
W
Scylla
Zay_BiLLz
Scylla
14,605
943
919
1,935
13,139
5,603
986
2,768
10,371
81,261
0
L
Hun Batz
nazgulvader
Hun Batz
7,354
1,496
1,158
4,553
19,492
7,498
68
8,383
10,691
0
29,307
L
Kukulkan
sskdkiller112
Kukulkan
15,015
1,280
857
4,412
11,495
4,036
0
6,562
4,639
85,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
38,669
254
Minions Killed
282
0
Camps Cleared
0
1,145,495
Distance Traveled
1,197,591
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,896
614
104
5
0
393,938
6
W
Kumbhakarna
13,975
665
23
1
0
414,291
4
W
Hachiman
14,730
701
115
5
0
365,787
2
W
Scylla
14,116
672
116
6
0
365,417
2
L
Hun Batz
12,305
586
24
1
0
430,730
4
L
Kukulkan
13,468
641
154
7
0
372,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role