Player Matchup

King Arthur
King Arthur
Gold I
BigFeeeder
King Arthur
Gold I
Level 120
God Stats
15W - 9L
1,614 SR
Queue Stats
60W - 51L
1,828 MMR
Party 3
Scylla
Scylla
Platinum III
Gataka3004
Scylla
Platinum III
Level 108
God Stats
22W - 14L
1,704 SR
Queue Stats
126W - 111L
1,847 MMR
Party 4
Cerberus
Cerberus
Gold IV
Smogbog
Cerberus
Gold IV
Level 82
God Stats
0W - 1L
1,795 SR
Queue Stats
10W - 4L
1,775 MMR
Party 3
Hun Batz
Hun Batz
Gold II
Tufus8
Hun Batz
Gold II
Level 122
God Stats
11W - 4L
1,513 SR
Queue Stats
107W - 102L
1,679 MMR
Party 4
Danzaburou
Danzaburou
Gold IV
Undependent
Danzaburou
Gold IV
Level 127
God Stats
0W - 3L
1,339 SR
Queue Stats
47W - 31L
1,773 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,593 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,598 SR
1,781 MMR
Athena
Athena
Gold IV
AgniNa
Athena
Gold IV
Level 160
God Stats
3W - 1L
1,851 SR
Queue Stats
36W - 22L
1,773 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
AteeX
Cabrakan
Platinum II
Level 160
God Stats
8W - 6L
1,629 SR
Queue Stats
494W - 465L
1,784 MMR
Party 1
Anhur
Anhur
Gold II
DJBIGEGO
Anhur
Gold II
Level 89
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 2L
1,837 MMR
Party 2
Bacchus
Bacchus
Platinum V
M0BL0
Bacchus
Platinum V
Level 145
God Stats
2W - 1L
1,323 SR
Queue Stats
142W - 128L
1,772 MMR
Solo
Rama
Rama
Platinum II
custom1zed
Rama
Platinum II
Level 147
God Stats
36W - 38L
1,447 SR
Queue Stats
489W - 461L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFeeeder
King Arthur
20
3 / 4 / 0
12,742
531
15,063
26,873
23,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Gataka3004
Scylla
19
6 / 5 / 2
12,148
506
14,267
14,390
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Smogbog
Cerberus
13
0 / 7 / 4
9,322
388
6,830
25,828
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Tufus8
Hun Batz
17
1 / 5 / 6
10,912
455
11,250
19,808
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Undependent
Danzaburou
20
4 / 5 / 0
13,594
566
15,752
21,725
8,696
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SetAphroditeTsukuyomiTiamatApollo

VS

Bans
Ao KuangYemojaRaijinYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgniNa
Athena
19
0 / 2 / 12
12,402
517
12,163
19,918
24,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
AteeX
Cabrakan
20
7 / 3 / 7
14,347
598
15,972
20,213
15,217
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
DJBIGEGO
Anhur
20
12 / 3 / 7
15,959
665
28,807
20,159
9,754
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
M0BL0
Bacchus
18
2 / 3 / 15
12,046
502
11,083
20,774
27,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 11
13,826
576
15,862
16,869
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
14
Kills
26
26
Deaths
14
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
AgniNa
Athena
0
2
12
3
W
Cabrakan
AteeX
Cabrakan
7
3
7
3.5
L
King Arthur
BigFeeeder
King Arthur
3
4
0
0.75
W
Anhur
DJBIGEGO
Anhur
12
3
7
5.17
L
Scylla
Gataka3004
Scylla
6
5
2
1.4
W
Bacchus
M0BL0
Bacchus
2
3
15
3.17
L
Cerberus
Smogbog
Cerberus
0
7
4
0.29
L
Hun Batz
Tufus8
Hun Batz
1
5
6
0.8
L
Danzaburou
Undependent
Danzaburou
4
5
0
0.8
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,162
Damage
83,887
108,624
Taken
97,933
63,572
Mitigated
84,640
30,315
Healing
41,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AgniNa
Athena
12,163
3,107
0
8,109
19,918
24,685
458
2,197
17,661
79,365
0
W
Cabrakan
AteeX
Cabrakan
15,972
1,769
0
7,877
20,213
15,217
0
3,753
16,179
114,753
0
L
King Arthur
BigFeeeder
King Arthur
15,063
1,515
0
7,825
26,873
23,336
0
14,199
12,011
0
92,340
W
Anhur
DJBIGEGO
Anhur
28,807
17,796
0
11,048
20,159
9,754
5,663
8,028
11,739
0
155,757
L
Scylla
Gataka3004
Scylla
14,267
800
228
3,340
14,390
4,621
612
3,654
10,711
87,835
0
W
Bacchus
M0BL0
Bacchus
11,083
1,277
0
4,725
20,774
27,783
206
5,367
15,273
44,035
0
L
Cerberus
Smogbog
Cerberus
6,830
673
0
5,372
25,828
19,185
0
7,293
18,102
27,473
0
L
Hun Batz
Tufus8
Hun Batz
11,250
3,651
0
3,722
19,808
7,734
55
7,529
12,179
0
87,225
L
Danzaburou
Undependent
Danzaburou
15,752
9,052
0
9,828
21,725
8,696
3,258
5,217
16,403
0
110,798
W
15,862
10,087
0
9,493
16,869
7,201
4,027
2,454
14,363
0
117,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
68,580
751
Minions Killed
780
0
Camps Cleared
0
2,187,517
Distance Traveled
2,270,153
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,402
517
155
6
0
516,937
0
W
Cabrakan
14,347
598
179
7
0
460,068
8
L
King Arthur
12,742
531
192
8
0
466,237
4
W
Anhur
15,959
665
220
9
0
410,524
7
L
Scylla
12,148
506
168
7
0
467,129
7
W
Bacchus
12,046
502
41
2
0
484,904
7
L
Cerberus
9,322
388
56
2
0
419,410
3
L
Hun Batz
10,912
455
129
5
0
468,474
4
L
Danzaburou
13,594
566
206
9
0
366,267
3
W
Rama
13,826
576
185
8
0
397,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role