Player Matchup

Thor
Thor
CLau-23qe
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Scylla
Scylla
Javier_for_ever
Scylla
Level 119
God Stats
12W - 10L
1,232 SR
Queue Stats
90W - 89L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
Locked_vs3v
Sun Wukong
Level 132
God Stats
2W - 7L
1,628 SR
Queue Stats
161W - 188L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
b4nd3r4_n3gr4
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
zeenkk10
Nu Wa
Level 123
God Stats
1W - 3L
1,409 SR
Queue Stats
4W - 7L
1,529 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,442 Elo+

VS

Team Averages
Level 39
1,563 SR
1,600 Elo+
Rama
Rama
AllfatherOG
Rama
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cousin0
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
M3das
Danzaburou
Level 25
God Stats
3W - 4L
1,590 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
qInaros
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
tckiller4
Cupid
Level 69
God Stats
3W - 1L
1,587 SR
Queue Stats
23W - 13L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 6 / 6
12,649
904
11,200
12,348
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 7 / 2
10,829
774
8,871
13,680
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Locked_vs3v
Sun Wukong
17
2 / 7 / 8
9,961
712
9,041
21,364
30,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
13
1 / 8 / 4
8,252
589
5,965
15,113
15,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
zeenkk10
Nu Wa
18
3 / 5 / 10
11,137
796
20,352
11,419
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 17
13,148
939
21,670
14,430
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Cousin0
Ah Muzen Cab
17
6 / 4 / 18
12,095
864
14,615
16,238
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
M3das
Danzaburou
17
4 / 5 / 16
12,207
872
7,331
14,081
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
qInaros
King Arthur
16
3 / 3 / 15
10,832
774
7,811
13,055
11,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
tckiller4
Cupid
18
9 / 4 / 12
12,594
900
14,960
15,439
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
18
Kills
33
33
Deaths
18
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
L
Thor
7
6
6
1.67
W
Ah Muzen Cab
Cousin0
Ah Muzen Cab
6
4
18
3.75
L
5
7
2
0.86
L
Sun Wukong
Locked_vs3v
Sun Wukong
2
7
8
0.86
W
Danzaburou
M3das
Danzaburou
4
5
16
2.4
L
Cthulhu
1
8
4
0.38
W
King Arthur
qInaros
King Arthur
3
3
15
3.5
W
Cupid
tckiller4
Cupid
9
4
12
3.75
L
Nu Wa
zeenkk10
Nu Wa
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,429
Damage
66,387
73,924
Taken
73,243
71,542
Mitigated
33,845
6,657
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,670
19,031
0
3,019
14,430
5,248
486
7,322
6,667
0
39,764
L
Thor
11,200
974
0
695
12,348
11,796
1
0
12,131
0
30,229
W
Ah Muzen Cab
Cousin0
Ah Muzen Cab
14,615
8,479
534
3,685
16,238
5,832
2,338
8,643
7,159
0
41,265
L
8,871
363
111
915
13,680
5,302
0
0
13,655
29,956
0
L
Sun Wukong
Locked_vs3v
Sun Wukong
9,041
1,379
566
3,049
21,364
30,144
174
0
21,214
0
31,532
W
Danzaburou
M3das
Danzaburou
7,331
3,217
0
2,138
14,081
5,272
1,277
6,009
7,682
0
25,488
L
Cthulhu
5,965
229
641
218
15,113
15,741
0
0
15,038
11,726
0
W
King Arthur
qInaros
King Arthur
7,811
1,004
1,146
2,139
13,055
11,182
161
6,401
6,180
0
28,332
W
Cupid
tckiller4
Cupid
14,960
10,612
121
2,797
15,439
6,311
3,288
4,988
10,195
0
52,546
L
Nu Wa
zeenkk10
Nu Wa
20,352
6,322
0
462
11,419
8,559
49
0
11,369
48,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
60,876
265
Minions Killed
269
4
Camps Cleared
8
1,187,272
Distance Traveled
1,262,844
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,148
939
38
3
0
237,508
0
L
Thor
12,649
904
64
5
3
248,029
2
W
Ah Muzen Cab
12,095
864
66
5
0
260,609
4
L
Scylla
10,829
774
59
4
0
220,137
1
L
Sun Wukong
9,961
712
47
3
0
255,751
3
W
Danzaburou
12,207
872
38
3
1
230,673
0
L
Cthulhu
8,252
589
21
2
0
226,760
0
W
King Arthur
10,832
774
43
3
0
280,755
0
W
Cupid
12,594
900
84
6
7
253,299
0
L
Nu Wa
11,137
796
74
5
1
236,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role