Player Matchup

The Morrigan
The Morrigan
Black-Merlyn
The Morrigan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Fenrir
Fenrir
Croggleton
Fenrir
Level 14
God Stats
11W - 5L
1,818 SR
Queue Stats
151W - 111L
1,592 Elo+
Solo
Chernobog
Chernobog
GhostEye911
Chernobog
Level 9
God Stats
2W - 0L
1,661 SR
Queue Stats
6W - 6L
1,513 Elo+
Solo
Cerberus
Cerberus
W-a-R-L-o-K-29
Cerberus
Level 23
God Stats
7W - 5L
1,798 SR
Queue Stats
235W - 258L
1,440 Elo+
Solo
Yemoja
Yemoja
rendale77
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Team Averages
Level 12
1,655 SR
1,469 Elo+

VS

Team Averages
Level 27
1,628 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
Corneo87
Ah Muzen Cab
Level 25
God Stats
29W - 27L
1,541 SR
Queue Stats
83W - 71L
1,525 Elo+
Solo
Arachne
Arachne
LukeJCB
Arachne
Level 25
God Stats
76W - 33L
1,841 SR
Queue Stats
486W - 428L
1,576 Elo+
Solo
Anubis
Anubis
Ml0spyhdraco
Anubis
Level 30
God Stats
12W - 12L
1,525 SR
Queue Stats
31W - 35L
1,460 Elo+
Solo
Kali
Kali
SrPottiTo
Kali
Level 29
God Stats
6W - 4L
1,735 SR
Queue Stats
61W - 58L
1,572 Elo+
Solo
Ymir
Ymir
risegamer10
Ymir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 52L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Black-Merlyn
The Morrigan
16
2 / 6 / 6
11,188
486
2,612
9,857
2,946
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Croggleton
Fenrir
20
14 / 2 / 5
13,765
598
21,412
20,550
24,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
GhostEye911
Chernobog
20
17 / 3 / 8
15,953
694
29,318
27,156
11,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
3 / 4 / 4
10,803
470
5,251
12,132
6,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
rendale77
Yemoja
8
0 / 7 / 0
8,297
361
1,323
7,860
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corneo87
Ah Muzen Cab
16
9 / 3 / 1
11,166
485
9,048
10,421
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
LukeJCB
Arachne
17
6 / 11 / 2
11,161
485
16,851
25,636
13,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
0 / 10 / 0
9,372
407
4,048
12,767
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
16
3 / 8 / 0
10,442
454
5,832
19,236
16,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 9
10,960
477
8,645
16,639
19,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
36
Kills
21
22
Deaths
36
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Black-Merlyn
The Morrigan
2
6
6
0.83
L
Ah Muzen Cab
Corneo87
Ah Muzen Cab
9
3
1
3.17
W
Fenrir
Croggleton
Fenrir
14
2
5
8.25
W
Chernobog
GhostEye911
Chernobog
17
3
8
7
L
Arachne
LukeJCB
Arachne
6
11
2
0.64
L
Anubis
0
10
0
0
L
Kali
3
8
0
0.38
W
Cerberus
3
4
4
1.25
W
Yemoja
rendale77
Yemoja
0
7
0
0
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,916
Damage
44,424
77,555
Taken
84,699
49,175
Mitigated
59,302
30,305
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Black-Merlyn
The Morrigan
2,612
706
0
0
9,857
2,946
1,624
1,477
8,380
37,460
0
L
Ah Muzen Cab
Corneo87
Ah Muzen Cab
9,048
4,742
0
4,471
10,421
4,475
1,167
1,338
9,083
0
76,732
W
Fenrir
Croggleton
Fenrir
21,412
5,407
0
9,150
20,550
24,604
0
3,642
16,908
0
82,257
W
Chernobog
GhostEye911
Chernobog
29,318
19,106
0
16,977
27,156
11,930
11,233
7,969
19,187
0
139,339
L
Arachne
LukeJCB
Arachne
16,851
11,073
0
8,841
25,636
13,433
960
3,387
22,249
0
82,268
L
Anubis
4,048
374
0
2,281
12,767
5,631
0
140
12,627
51,455
0
L
Kali
5,832
3,027
0
3,773
19,236
16,215
1,012
1,727
17,509
0
64,859
W
Cerberus
5,251
355
305
3,361
12,132
6,169
995
3,000
9,132
38,669
0
W
Yemoja
rendale77
Yemoja
1,323
848
174
338
7,860
3,526
156
1,518
6,342
9,537
0
L
8,645
2,343
0
748
16,639
19,548
165
2,594
14,045
32,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,006
Gold Earned
53,101
499
Minions Killed
506
0
Camps Cleared
0
1,763,158
Distance Traveled
1,854,856
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,188
486
69
3
0
284,818
0
L
Ah Muzen Cab
11,166
485
139
6
0
349,370
6
W
Fenrir
13,765
598
128
6
0
426,185
1
W
Chernobog
15,953
694
203
9
0
443,047
3
L
Arachne
11,161
485
122
5
0
374,671
0
L
Anubis
9,372
407
102
4
0
341,414
0
L
Kali
10,442
454
96
4
0
398,968
0
W
Cerberus
10,803
470
91
4
0
429,665
0
W
Yemoja
8,297
361
8
0
0
179,443
0
L
Ymir
10,960
477
47
2
0
390,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role