Player Matchup

Nox
Nox
Albergadioses
Nox
Level 15
God Stats
24W - 12L
1,589 SR
Queue Stats
28W - 20L
1,380 Elo+
Solo
Sobek
Sobek
Pueque3
Sobek
Level 17
God Stats
2W - 2L
1,235 SR
Queue Stats
60W - 59L
1,461 Elo+
Party 3
Jing Wei
Jing Wei
Syden
Jing Wei
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,455 Elo+
Party 3
Vamana
Vamana
armagueddon74
Vamana
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 123L
1,203 Elo+
Party 2
Thanatos
Thanatos
thebigbadowl
Thanatos
Level 23
God Stats
5W - 10L
1,382 SR
Queue Stats
68W - 99L
1,222 Elo+
Party 2
Team Averages
Level 19
1,441 SR
1,344 Elo+

VS

Team Averages
Level 21
1,504 SR
1,347 Elo+
Apollo
Apollo
Ghost5nip3r
Apollo
Level 27
God Stats
12W - 7L
1,727 SR
Queue Stats
94W - 103L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
HeavenSplitter
Amaterasu
Level 23
God Stats
3W - 6L
1,066 SR
Queue Stats
164W - 233L
1,351 Elo+
Solo
Raijin
Raijin
MickeyAicken
Raijin
Level 27
God Stats
5W - 6L
1,630 SR
Queue Stats
113W - 141L
1,414 Elo+
Party 1
Arachne
Arachne
Syntenics
Arachne
Level 14
God Stats
35W - 28L
1,553 SR
Queue Stats
55W - 51L
1,337 Elo+
Solo
Ares
Ares
callmeroberts
Ares
Level 14
God Stats
2W - 5L
1,542 SR
Queue Stats
8W - 27L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 4
11,661
530
8,957
12,204
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Pueque3
Sobek
17
5 / 2 / 12
11,826
538
14,987
25,244
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Syden
Jing Wei
17
8 / 6 / 7
11,350
516
14,157
20,163
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 6
10,439
475
4,610
12,856
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
thebigbadowl
Thanatos
18
7 / 4 / 2
11,832
538
8,237
18,097
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 8 / 4
9,865
448
17,209
23,059
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
HeavenSplitter
Amaterasu
1
0 / 0 / 0
5,622
256
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Raijin
18
12 / 7 / 1
11,413
519
25,195
15,526
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Syntenics
Arachne
17
8 / 2 / 3
11,144
507
10,444
16,000
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 10 / 5
9,111
414
8,337
21,632
21,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
27
Kills
24
24
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
9
4
0.89
L
Apollo
3
8
4
0.63
L
Amaterasu
HeavenSplitter
Amaterasu
0
0
0
0
L
Raijin
12
7
1
1.79
W
Sobek
Pueque3
Sobek
5
2
12
5.5
W
Jing Wei
Syden
Jing Wei
8
6
7
1.92
L
Arachne
Syntenics
Arachne
8
2
3
4.75
W
1
3
6
1.33
L
1
10
5
0.35
W
Thanatos
thebigbadowl
Thanatos
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
61,185
88,564
Taken
76,217
54,668
Mitigated
43,491
34,506
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,957
489
0
0
12,204
4,694
2,590
6,567
5,271
44,603
0
L
Apollo
17,209
8,334
0
9,493
23,059
9,656
672
5,992
16,981
0
78,700
L
Amaterasu
HeavenSplitter
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
25,195
2,458
0
1,887
15,526
6,244
710
5,780
9,554
64,210
0
W
Sobek
Pueque3
Sobek
14,987
1,840
0
7,814
25,244
27,868
341
9,746
15,316
40,150
0
W
Jing Wei
Syden
Jing Wei
14,157
8,034
764
5,848
20,163
7,572
1,735
4,978
15,027
0
66,381
L
Arachne
Syntenics
Arachne
10,444
7,126
0
8,490
16,000
6,114
328
3,118
12,688
0
58,945
W
4,610
1,700
0
2,740
12,856
7,015
2,520
6,009
6,515
0
43,000
L
8,337
959
0
1,232
21,632
21,477
0
8,486
13,050
28,169
0
W
Thanatos
thebigbadowl
Thanatos
8,237
2,634
0
17,340
18,097
7,519
1,851
4,994
12,903
0
67,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,108
Gold Earned
47,155
417
Minions Killed
331
0
Camps Cleared
0
1,949,181
Distance Traveled
1,399,154
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,661
530
84
4
0
310,725
0
L
Apollo
9,865
448
111
5
0
323,130
0
L
Amaterasu
5,622
256
0
0
0
0
0
L
Raijin
11,413
519
78
4
0
328,394
5
W
Sobek
11,826
538
34
2
0
437,092
2
W
Jing Wei
11,350
516
90
4
0
336,463
0
L
Arachne
11,144
507
98
4
0
412,539
0
W
Vamana
10,439
475
82
4
0
464,081
0
L
Ares
9,111
414
44
2
0
335,091
0
W
Thanatos
11,832
538
127
6
0
400,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role