Player Matchup

Awilix
Awilix
BnetElMejorDeESP
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
2,088 Elo+
Party 1
Nemesis
Nemesis
LaTulaGigante
Nemesis
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 5L
1,917 Elo+
Party 1
Ra
Ra
PedroTheTower
Ra
Level 18
God Stats
3W - 1L
1,831 SR
Queue Stats
20W - 4L
2,101 Elo+
Party 1
Aphrodite
Aphrodite
RivenLuv
Aphrodite
Level 146
God Stats
62W - 42L
1,604 SR
Queue Stats
223W - 176L
1,655 Elo+
Party 1
Hachiman
Hachiman
Username1239910
Hachiman
Level 29
God Stats
11W - 7L
1,734 SR
Queue Stats
38W - 24L
1,797 Elo+
Solo
Team Averages
Level 44
1,677 SR
1,911 Elo+

VS

Team Averages
Level 18
1,570 SR
1,673 Elo+
Ymir
Ymir
ManxMusketeer
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 16L
1,726 Elo+
Solo
Neith
Neith
Nankör
Neith
Level 18
God Stats
4W - 6L
1,460 SR
Queue Stats
60W - 54L
1,655 Elo+
Solo
Bellona
Bellona
SZEKSZAKOS
Bellona
Level 4
God Stats
1W - 3L
1,528 SR
Queue Stats
3W - 6L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
TerroremFanGirl
Tsukuyomi
Level 28
God Stats
27W - 15L
1,797 SR
Queue Stats
129W - 96L
1,779 Elo+
Solo
Merlin
Merlin
zLolYou
Merlin
Level 28
God Stats
12W - 11L
1,568 SR
Queue Stats
111W - 100L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,242
567
3,982
8,162
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
13
9 / 1 / 1
7,819
711
7,469
11,019
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 4
6,675
607
5,107
9,789
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RivenLuv
Aphrodite
11
1 / 3 / 6
6,101
555
5,639
8,811
3,334
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
12
1 / 1 / 1
6,684
608
6,185
6,531
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 5
6,204
564
5,012
9,243
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Nankör
Neith
11
2 / 2 / 0
6,445
586
5,563
8,724
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
SZEKSZAKOS
Bellona
8
0 / 3 / 1
4,891
445
2,524
5,751
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
TerroremFanGirl
Tsukuyomi
12
6 / 3 / 3
7,200
655
8,707
8,425
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
zLolYou
Merlin
9
1 / 5 / 4
5,767
524
4,880
6,403
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
11
11
Deaths
16
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Nemesis
9
1
1
9.5
L
2
3
5
1.5
L
Neith
Nankör
Neith
2
2
0
1
W
2
2
4
2
W
Aphrodite
RivenLuv
Aphrodite
1
3
6
1.33
L
Bellona
SZEKSZAKOS
Bellona
0
3
1
0.17
L
Tsukuyomi
TerroremFanGirl
Tsukuyomi
6
3
3
2.5
W
Hachiman
1
1
1
1.5
L
Merlin
zLolYou
Merlin
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
26,686
44,312
Taken
38,546
15,850
Mitigated
14,588
20,151
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
1,428
0
180
8,162
2,476
0
1,639
6,435
0
30,514
W
Nemesis
7,469
2,620
0
4,669
11,019
4,087
736
2,039
8,900
0
38,062
L
5,012
420
0
1,684
9,243
4,200
0
4,776
4,467
20,220
0
L
Neith
Nankör
Neith
5,563
2,071
0
4,251
8,724
2,393
432
234
8,490
0
39,155
W
5,107
886
431
2,631
9,789
4,259
162
1,739
7,978
30,718
0
W
Aphrodite
RivenLuv
Aphrodite
5,639
384
3,285
5,216
8,811
3,334
90
3,412
5,031
33,339
0
L
Bellona
SZEKSZAKOS
Bellona
2,524
311
0
25
5,751
2,963
198
1,072
4,679
0
12,163
L
Tsukuyomi
TerroremFanGirl
Tsukuyomi
8,707
2,395
0
3,811
8,425
2,839
0
2,763
5,662
0
41,560
W
Hachiman
6,185
3,291
0
3,739
6,531
1,694
0
455
6,076
0
45,089
L
Merlin
zLolYou
Merlin
4,880
321
0
482
6,403
2,193
0
1,901
4,502
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
30,507
326
Minions Killed
290
0
Camps Cleared
0
1,134,677
Distance Traveled
1,040,308
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,242
567
61
6
0
253,114
3
W
Nemesis
7,819
711
71
6
0
247,814
2
L
Ymir
6,204
564
31
3
0
207,043
3
L
Neith
6,445
586
85
8
0
187,251
4
W
Ra
6,675
607
38
3
0
213,624
4
W
Aphrodite
6,101
555
76
7
0
220,839
2
L
Bellona
4,891
445
32
3
0
212,866
0
L
Tsukuyomi
7,200
655
79
7
0
236,258
3
W
Hachiman
6,684
608
80
7
0
199,286
3
L
Merlin
5,767
524
63
6
0
196,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role