Player Matchup

Danzaburou
Danzaburou
Bwise98
Danzaburou
Level 18
God Stats
17W - 14L
1,549 SR
Queue Stats
83W - 76L
1,423 Elo+
Party 2
Zeus
Zeus
CoDustyGamer
Zeus
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
296W - 236L
1,529 Elo+
Solo
King Arthur
King Arthur
Frondo
King Arthur
Level 138
God Stats
16W - 10L
1,442 SR
Queue Stats
202W - 170L
1,522 Elo+
Solo
Arachne
Arachne
JCxSoul
Arachne
Level 104
God Stats
24W - 6L
1,720 SR
Queue Stats
508W - 461L
1,617 Elo+
Party 2
Xing Tian
Xing Tian
Melodemonic15
Xing Tian
Level 127
God Stats
3W - 3L
1,524 SR
Queue Stats
118W - 114L
1,485 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,515 Elo+

VS

Team Averages
Level 43
1,515 SR
1,470 Elo+
Mercury
Mercury
L3GEND9369
Mercury
Level 31
God Stats
3W - 2L
1,664 SR
Queue Stats
217W - 245L
1,319 Elo+
Solo
Nemesis
Nemesis
ManticWeb987654
Nemesis
Level 28
God Stats
5W - 4L
1,336 SR
Queue Stats
114W - 91L
1,450 Elo+
Party 1
Janus
Janus
Swipe_flow45
Janus
Level 41
God Stats
10W - 7L
1,568 SR
Queue Stats
329W - 323L
1,503 Elo+
Party 1
Chaac
Chaac
XCanelo
Chaac
Level 48
God Stats
1W - 3L
1,544 SR
Queue Stats
294W - 248L
1,629 Elo+
Solo
Athena
Athena
vNoJuiceAllSauce
Athena
Level 65
God Stats
3W - 5L
1,462 SR
Queue Stats
53W - 43L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bwise98
Danzaburou
10
3 / 4 / 0
6,045
504
2,152
4,538
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 4
7,064
589
5,426
6,114
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Frondo
King Arthur
12
1 / 1 / 1
6,739
562
4,876
8,030
3,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
JCxSoul
Arachne
12
8 / 0 / 3
7,526
627
5,920
6,839
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Melodemonic15
Xing Tian
11
1 / 1 / 4
6,416
535
3,629
9,994
5,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
L3GEND9369
Mercury
9
1 / 3 / 4
5,462
455
2,694
6,121
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 2
5,275
440
1,165
6,768
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 1
5,749
479
4,702
6,219
1,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
XCanelo
Chaac
12
1 / 1 / 0
6,448
537
4,307
7,386
4,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 4 / 2
5,783
482
5,760
7,785
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
17
Kills
9
9
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bwise98
Danzaburou
3
4
0
0.75
W
4
3
4
2
W
King Arthur
Frondo
King Arthur
1
1
1
1.5
W
Arachne
JCxSoul
Arachne
8
0
3
9.5
L
Mercury
L3GEND9369
Mercury
1
3
4
1
L
1
4
2
0.5
W
Xing Tian
Melodemonic15
Xing Tian
1
1
4
3
L
3
5
1
0.7
L
Chaac
XCanelo
Chaac
1
1
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
18,628
35,515
Taken
34,279
15,040
Mitigated
13,163
7,440
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bwise98
Danzaburou
2,152
1,464
0
77
4,538
1,540
656
2,226
2,312
0
16,963
W
5,426
718
0
1,663
6,114
1,791
510
2,166
3,948
36,934
0
W
King Arthur
Frondo
King Arthur
4,876
507
0
2,261
8,030
3,873
0
0
8,030
0
40,815
W
Arachne
JCxSoul
Arachne
5,920
4,208
0
1,577
6,839
2,250
9
1,802
5,037
0
41,623
L
Mercury
L3GEND9369
Mercury
2,694
856
0
0
6,121
2,129
0
1,077
4,986
0
19,681
L
1,165
386
381
1,756
6,768
2,517
0
1,966
4,649
0
16,405
W
Xing Tian
Melodemonic15
Xing Tian
3,629
725
0
1,862
9,994
5,586
334
4,268
5,726
31,509
0
L
4,702
563
0
95
6,219
1,753
0
3,161
2,912
25,587
0
L
Chaac
XCanelo
Chaac
4,307
495
0
4,618
7,386
4,014
0
64
7,322
0
35,839
L
5,760
1,937
0
1,440
7,785
2,750
205
2,390
5,355
22,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
28,717
334
Minions Killed
259
0
Camps Cleared
0
1,107,820
Distance Traveled
1,091,440
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,045
504
37
3
0
181,457
1
W
Zeus
7,064
589
93
8
0
193,463
0
W
King Arthur
6,739
562
84
7
0
235,945
1
W
Arachne
7,526
627
64
5
0
265,721
1
L
Mercury
5,462
455
44
4
0
263,167
0
L
Nemesis
5,275
440
34
3
0
175,835
3
W
Xing Tian
6,416
535
56
5
0
231,234
4
L
Janus
5,749
479
51
4
0
175,579
1
L
Chaac
6,448
537
93
8
0
239,096
4
L
Athena
5,783
482
37
3
0
237,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role