Player Matchup

King Arthur
King Arthur
FallenKingdom45
King Arthur
Level 108
God Stats
43W - 39L
1,532 SR
Queue Stats
574W - 517L
1,585 Elo+
Solo
Guan Yu
Guan Yu
Feratue
Guan Yu
Level 129
God Stats
1W - 1L
1,775 SR
Queue Stats
46W - 39L
1,613 Elo+
Party 1
Izanami
Izanami
Mcfffins
Izanami
Level 102
God Stats
6W - 4L
1,511 SR
Queue Stats
50W - 39L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
PowerToPlay
Kukulkan
Level 155
God Stats
5W - 7L
1,570 SR
Queue Stats
314W - 336L
1,464 Elo+
Solo
Tiamat
Tiamat
Vladchad
Tiamat
Level 56
God Stats
6W - 5L
1,568 SR
Queue Stats
55W - 58L
1,586 Elo+
Solo
Team Averages
Level 110
1,591 SR
1,575 Elo+

VS

Team Averages
Level 134
1,454 SR
1,541 Elo+
Eset
Eset
BattleTheory
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Happyfruit
Mulan
Level 158
God Stats
10W - 7L
1,282 SR
Queue Stats
181W - 183L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Hematuria
Sylvanus
Level 136
God Stats
7W - 5L
1,630 SR
Queue Stats
11W - 10L
1,566 Elo+
Solo
Nemesis
Nemesis
HitMyScreens
Nemesis
Level 67
God Stats
1W - 1L
1,333 SR
Queue Stats
172W - 150L
1,571 Elo+
Solo
Ullr
Ullr
skaiszx
Ullr
Level 160
God Stats
10W - 12L
1,525 SR
Queue Stats
1,002W - 1,047L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FallenKingdom45
King Arthur
16
2 / 5 / 4
9,363
493
8,096
18,245
10,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Feratue
Guan Yu
15
5 / 0 / 4
9,689
510
8,839
13,109
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mcfffins
Izanami
17
3 / 3 / 5
9,889
520
8,769
10,198
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PowerToPlay
Kukulkan
14
1 / 7 / 5
8,901
468
12,263
10,411
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Vladchad
Tiamat
15
0 / 5 / 1
9,087
478
8,427
11,325
13,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
10,404
548
13,079
11,716
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
18
8 / 0 / 2
10,932
575
11,538
16,821
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Hematuria
Sylvanus
16
1 / 1 / 10
8,882
467
6,980
14,127
13,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
HitMyScreens
Nemesis
17
5 / 3 / 8
10,413
548
10,249
15,192
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
skaiszx
Ullr
18
0 / 3 / 3
10,489
552
4,490
13,313
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
20
20
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
King Arthur
FallenKingdom45
King Arthur
2
5
4
0.8
L
Guan Yu
Feratue
Guan Yu
5
0
4
7
W
Mulan
8
0
2
9
W
Sylvanus
Hematuria
Sylvanus
1
1
10
6
W
Nemesis
HitMyScreens
Nemesis
5
3
8
3
L
Izanami
Mcfffins
Izanami
3
3
5
1.83
L
Kukulkan
PowerToPlay
Kukulkan
1
7
5
0.5
L
Tiamat
Vladchad
Tiamat
0
5
1
0.1
W
Ullr
skaiszx
Ullr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
46,336
63,288
Taken
71,169
41,036
Mitigated
43,855
13,581
Healing
25,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,079
668
1,058
1,805
11,716
4,025
160
6,278
5,438
63,670
0
L
King Arthur
FallenKingdom45
King Arthur
8,096
409
0
805
18,245
10,301
0
4,664
13,313
0
71,927
L
Guan Yu
Feratue
Guan Yu
8,839
1,190
1,839
5,097
13,109
11,548
0
4,356
8,578
0
36,657
W
Mulan
11,538
2,298
0
10,476
16,821
12,976
893
5,667
11,154
0
68,699
W
Sylvanus
Hematuria
Sylvanus
6,980
918
2,942
5,676
14,127
13,660
316
4,703
9,424
33,086
6,824
W
Nemesis
HitMyScreens
Nemesis
10,249
4,400
0
1,629
15,192
8,525
0
2,376
12,752
0
69,855
L
Izanami
Mcfffins
Izanami
8,769
6,004
0
2,052
10,198
3,050
1,030
1,857
8,289
0
74,929
L
Kukulkan
PowerToPlay
Kukulkan
12,263
253
0
308
10,411
3,109
304
6,670
3,371
59,360
0
L
Tiamat
Vladchad
Tiamat
8,427
2,684
0
3,480
11,325
13,028
1,862
1,610
9,243
61,573
0
W
Ullr
skaiszx
Ullr
4,490
1,804
0
2,222
13,313
4,669
1,967
1,666
11,647
0
95,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
51,120
580
Minions Killed
619
0
Camps Cleared
0
1,695,437
Distance Traveled
1,740,978
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,404
548
131
7
0
335,314
6
L
King Arthur
9,363
493
125
7
0
342,911
2
L
Guan Yu
9,689
510
54
3
0
412,949
8
W
Mulan
10,932
575
149
8
0
346,799
1
W
Sylvanus
8,882
467
56
3
0
359,715
1
W
Nemesis
10,413
548
114
6
0
365,727
5
L
Izanami
9,889
520
152
8
0
340,911
5
L
Kukulkan
8,901
468
119
6
0
338,331
5
L
Tiamat
9,087
478
130
7
0
260,335
5
W
Ullr
10,489
552
169
9
0
333,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role