Player Matchup

Hun Batz
Hun Batz
Crazybullshiiit
Hun Batz
Level 5
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 0L
1,659 Elo+
Party 1
Izanami
Izanami
OhneRock
Izanami
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
204W - 173L
1,540 Elo+
Party 1
Cerberus
Cerberus
OnerRok
Cerberus
Level 52
God Stats
18W - 15L
1,702 SR
Queue Stats
422W - 407L
1,490 Elo+
Party 1
Bellona
Bellona
TheStatesHawk
Bellona
Level 35
God Stats
32W - 15L
1,651 SR
Queue Stats
238W - 206L
1,496 Elo+
Party 1
Merlin
Merlin
lightenge
Merlin
Level 14
God Stats
3W - 2L
1,418 SR
Queue Stats
111W - 117L
1,505 Elo+
Solo
Team Averages
Level 27
1,596 SR
1,538 Elo+

VS

Team Averages
Level 17
1,520 SR
1,547 Elo+
Merlin
Merlin
Neptünæ
Merlin
Level 29
God Stats
19W - 13L
1,613 SR
Queue Stats
96W - 89L
1,508 Elo+
Solo
Artemis
Artemis
Sleidas
Artemis
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Apollo
Apollo
amnamcoe
Apollo
Level 18
God Stats
4W - 7L
1,476 SR
Queue Stats
40W - 44L
1,540 Elo+
Solo
Bellona
Bellona
casteeeey
Bellona
Level 6
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Chang'e
Chang'e
sign0
Chang'e
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 3 / 4
7,566
540
1,886
9,038
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
OhneRock
Izanami
16
12 / 2 / 6
10,257
733
15,764
9,884
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OnerRok
Cerberus
12
1 / 0 / 17
8,476
605
3,388
8,786
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
14
2 / 2 / 4
8,830
631
5,305
11,190
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
lightenge
Merlin
13
5 / 0 / 2
8,682
620
4,482
4,956
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Neptünæ
Merlin
12
1 / 4 / 2
7,057
504
7,439
7,425
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Sleidas
Artemis
11
3 / 2 / 1
6,897
493
5,236
8,798
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
amnamcoe
Apollo
11
1 / 6 / 0
6,501
464
5,904
11,668
2,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
casteeeey
Bellona
12
2 / 3 / 2
7,152
511
4,499
9,190
4,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
sign0
Chang'e
10
0 / 6 / 2
5,591
399
2,687
7,831
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
7
7
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
3
4
1
L
Merlin
Neptünæ
Merlin
1
4
2
0.5
W
Izanami
OhneRock
Izanami
12
2
6
7.5
W
Cerberus
OnerRok
Cerberus
1
0
17
9.5
L
Artemis
Sleidas
Artemis
3
2
1
1.75
W
Bellona
2
2
4
2
L
Apollo
amnamcoe
Apollo
1
6
0
0.17
L
Bellona
casteeeey
Bellona
2
3
2
1
W
Merlin
lightenge
Merlin
5
0
2
6
L
Chang'e
sign0
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
25,765
43,854
Taken
44,912
21,701
Mitigated
15,056
12,878
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,886
965
0
2,294
9,038
2,590
336
1,051
7,917
0
33,366
L
Merlin
Neptünæ
Merlin
7,439
353
0
1,336
7,425
2,369
460
1,412
5,719
40,307
0
W
Izanami
OhneRock
Izanami
15,764
12,406
0
2,950
9,884
4,984
3,804
1,596
8,126
0
83,530
W
Cerberus
OnerRok
Cerberus
3,388
74
0
3,396
8,786
5,141
504
2,788
5,714
11,779
0
L
Artemis
Sleidas
Artemis
5,236
2,486
0
823
8,798
3,408
718
80
8,718
0
39,558
W
Bellona
5,305
1,315
0
3,397
11,190
7,239
290
2,186
8,788
0
45,351
L
Apollo
amnamcoe
Apollo
5,904
3,986
0
3,212
11,668
2,942
0
2,473
9,147
0
42,931
L
Bellona
casteeeey
Bellona
4,499
1,333
0
1,651
9,190
4,637
0
989
8,159
0
26,695
W
Merlin
lightenge
Merlin
4,482
193
0
841
4,956
1,747
624
1,613
3,183
35,683
0
L
Chang'e
sign0
Chang'e
2,687
808
875
1,790
7,831
1,700
0
2,428
5,299
10,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
33,198
427
Minions Killed
310
0
Camps Cleared
0
1,325,241
Distance Traveled
1,239,013
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,566
540
67
5
0
303,223
0
L
Merlin
7,057
504
74
5
0
234,706
5
W
Izanami
10,257
733
141
10
0
251,379
0
W
Cerberus
8,476
605
25
2
0
275,946
7
L
Artemis
6,897
493
70
5
0
250,945
4
W
Bellona
8,830
631
101
7
0
251,361
5
L
Apollo
6,501
464
89
6
0
240,716
0
L
Bellona
7,152
511
58
4
0
269,875
4
W
Merlin
8,682
620
93
7
0
243,332
3
L
Chang'e
5,591
399
19
1
0
242,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role