Player Matchup

Khepri
Khepri
CrashKillaMoney
Khepri
Level 28
God Stats
12W - 4L
1,606 SR
Queue Stats
37W - 19L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
F4YG
Danzaburou
Level 19
God Stats
3W - 1L
1,858 SR
Queue Stats
5W - 14L
1,455 Elo+
Solo
Anubis
Anubis
TeamLeaderPanda
Anubis
Level 83
God Stats
7W - 7L
1,404 SR
Queue Stats
246W - 194L
1,476 Elo+
Party 1
Team Averages
Level 43
1,622 SR
1,506 Elo+

VS

Team Averages
Level 49
1,455 SR
1,454 Elo+
Fenrir
Fenrir
Joe_Gets_Buckets
Fenrir
Level 118
God Stats
53W - 30L
1,707 SR
Queue Stats
576W - 521L
1,553 Elo+
Party 2
Merlin
Merlin
Reed1
Merlin
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 6L
1,206 Elo+
Solo
Ymir
Ymir
SxCharmeleonxS
Ymir
Level 25
God Stats
1W - 3L
1,372 SR
Queue Stats
33W - 28L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 19
9,212
837
4,573
6,746
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
F4YG
Danzaburou
12
12 / 2 / 8
10,222
929
11,223
5,944
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 15
9,803
891
11,993
8,992
5,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,380
762
7,529
11,284
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Reed1
Merlin
8
0 / 11 / 1
6,466
588
949
9,969
2,561
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 8 / 3
7,884
717
2,689
14,093
10,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
5
6
Deaths
25
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Danzaburou
F4YG
Danzaburou
12
2
8
8
L
4
6
1
0.75
L
Merlin
Reed1
Merlin
0
11
1
0.05
L
1
8
3
0.31
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
11,167
21,682
Taken
35,346
12,005
Mitigated
16,684
5,597
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,573
748
0
346
6,746
4,507
271
808
5,938
8,977
0
W
Danzaburou
F4YG
Danzaburou
11,223
5,310
0
1,445
5,944
2,183
1,436
994
4,950
0
34,923
L
7,529
2,456
0
2,515
11,284
3,711
0
6,097
5,187
0
18,355
L
Merlin
Reed1
Merlin
949
172
0
177
9,969
2,561
0
4,362
5,607
9,082
0
L
2,689
654
0
652
14,093
10,412
0
6,215
7,878
16,098
0
W
11,993
851
0
3,806
8,992
5,315
875
1,845
7,147
47,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
22,730
112
Minions Killed
66
0
Camps Cleared
0
562,659
Distance Traveled
502,263
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,212
837
11
1
0
209,570
0
W
Danzaburou
10,222
929
41
4
0
179,551
2
L
Fenrir
8,380
762
26
2
0
187,229
1
L
Merlin
6,466
588
19
2
0
142,269
1
L
Ymir
7,884
717
21
2
0
172,765
1
W
Anubis
9,803
891
60
5
0
173,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role