Player Matchup

Awilix
Awilix
Fyediemdfk
Awilix
Level 29
God Stats
27W - 17L
1,711 SR
Queue Stats
201W - 130L
1,614 Elo+
Party 2
Vulcan
Vulcan
Gonzatanas
Vulcan
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 17L
1,534 Elo+
Party 2
Rama
Rama
Jainnencito
Rama
Level 28
God Stats
1W - 0L
1,574 SR
Queue Stats
58W - 25L
1,586 Elo+
Party 2
Fafnir
Fafnir
Muñonsitos
Fafnir
Level 155
God Stats
5W - 3L
1,217 SR
Queue Stats
283W - 179L
1,578 Elo+
Party 2
Yemoja
Yemoja
luna_nera1630
Yemoja
Level 45
God Stats
1W - 2L
1,442 SR
Queue Stats
83W - 76L
1,438 Elo+
Solo
Team Averages
Level 82
1,489 SR
1,550 Elo+

VS

Team Averages
Level 62
1,471 SR
1,520 Elo+
Geb
Geb
Brakarraska
Geb
Level 149
God Stats
3W - 2L
1,729 SR
Queue Stats
189W - 179L
1,561 Elo+
Party 1
Medusa
Medusa
CaVinato
Medusa
Level 68
God Stats
10W - 12L
1,451 SR
Queue Stats
217W - 219L
1,514 Elo+
Party 3
Merlin
Merlin
fmtjoze
Merlin
Level 28
God Stats
3W - 8L
1,443 SR
Queue Stats
40W - 49L
1,455 Elo+
Party 3
Ne Zha
Ne Zha
obidegai
Ne Zha
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
55W - 60L
1,531 Elo+
Party 1
Mulan
Mulan
pavilhao-solido
Mulan
Level 35
God Stats
15W - 14L
1,495 SR
Queue Stats
415W - 394L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fyediemdfk
Awilix
16
8 / 1 / 4
9,906
619
8,629
8,991
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Gonzatanas
Vulcan
16
5 / 0 / 5
9,753
610
12,574
7,264
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 2
10,099
631
11,059
14,456
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
14
2 / 5 / 6
8,692
543
7,337
13,523
14,657
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 10
8,027
502
5,353
8,883
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,392
400
3,980
17,992
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
CaVinato
Medusa
12
1 / 5 / 0
7,246
453
7,340
11,448
3,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
fmtjoze
Merlin
13
3 / 2 / 2
7,695
481
7,921
8,455
2,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
obidegai
Ne Zha
12
2 / 6 / 3
7,295
456
5,455
12,639
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
8,431
527
10,044
12,094
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
8
8
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Medusa
CaVinato
Medusa
1
5
0
0.2
W
Awilix
Fyediemdfk
Awilix
8
1
4
10
W
Vulcan
Gonzatanas
Vulcan
5
0
5
7.5
W
6
0
2
7
W
Fafnir
2
5
6
1
L
Merlin
fmtjoze
Merlin
3
2
2
2
W
0
2
10
2.5
L
Ne Zha
obidegai
Ne Zha
2
6
3
0.58
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
34,740
53,117
Taken
62,628
32,768
Mitigated
29,537
26,086
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,980
811
0
1,729
17,992
9,224
66
8,563
9,429
15,374
0
L
Medusa
CaVinato
Medusa
7,340
3,968
0
3,556
11,448
3,481
0
1,456
9,992
0
42,298
W
Awilix
Fyediemdfk
Awilix
8,629
3,722
0
2,901
8,991
3,931
0
1,525
7,391
0
67,561
W
Vulcan
Gonzatanas
Vulcan
12,574
4,552
0
2,520
7,264
3,034
138
3,404
3,835
73,901
0
W
11,059
9,672
0
8,651
14,456
5,227
2,222
1,261
13,195
0
81,477
W
Fafnir
7,337
2,910
0
5,145
13,523
14,657
102
1,714
11,434
36,703
0
L
Merlin
fmtjoze
Merlin
7,921
253
0
937
8,455
2,901
120
5,086
3,369
48,678
0
W
5,353
1,071
2,948
3,921
8,883
5,919
434
3,997
4,811
17,069
0
L
Ne Zha
obidegai
Ne Zha
5,455
1,662
0
3,352
12,639
4,655
490
4,494
8,145
0
34,855
L
10,044
1,737
0
5,267
12,094
9,276
0
5,665
6,429
0
56,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
37,059
466
Minions Killed
385
0
Camps Cleared
0
1,537,916
Distance Traveled
1,480,628
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,392
400
9
1
0
324,284
1
L
Medusa
7,246
453
94
6
0
298,777
1
W
Awilix
9,906
619
108
7
0
384,288
6
W
Vulcan
9,753
610
132
8
0
356,782
6
W
Rama
10,099
631
133
8
0
275,647
5
W
Fafnir
8,692
543
71
4
0
251,477
3
L
Merlin
7,695
481
98
6
0
294,705
5
W
Yemoja
8,027
502
22
1
0
269,722
5
L
Ne Zha
7,295
456
61
4
0
310,030
3
L
Mulan
8,431
527
123
8
0
252,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role