Player Matchup

Neith
Neith
Embhy
Neith
Level 7
God Stats
32W - 29L
1,664 SR
Queue Stats
576W - 568L
1,550 Elo+
Solo
Thor
Thor
Ghaunter12
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 1
Scylla
Scylla
Mimatix
Scylla
Level 21
God Stats
23W - 23L
1,513 SR
Queue Stats
120W - 127L
1,526 Elo+
Solo
Yemoja
Yemoja
nARmAD
Yemoja
Level 3
God Stats
1W - 3L
1,292 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 1
Susano
Susano
thefirepunch1
Susano
Level 3
God Stats
3W - 5L
1,640 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1
Team Averages
Level 8
1,522 SR
1,485 Elo+

VS

Team Averages
Level 7
1,563 SR
1,512 Elo+
Mercury
Mercury
FstaeR
Mercury
Level 7
God Stats
3W - 0L
1,807 SR
Queue Stats
10W - 6L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
OBOSRISS
Erlang Shen
Level 7
God Stats
36W - 34L
1,637 SR
Queue Stats
343W - 370L
1,581 Elo+
Party 2
Neith
Neith
StarayaMraz
Neith
Level 5
God Stats
24W - 38L
1,500 SR
Queue Stats
191W - 223L
1,568 Elo+
Party 2
Poseidon
Poseidon
kastoras91
Poseidon
Level 12
God Stats
36W - 39L
1,371 SR
Queue Stats
127W - 142L
1,491 Elo+
Solo
Vamana
Vamana
siwek69
Vamana
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Embhy
Neith
8
1 / 2 / 0
4,919
447
2,572
6,842
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 1
5,780
525
2,666
5,031
2,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mimatix
Scylla
9
0 / 3 / 0
5,453
496
1,602
5,406
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
nARmAD
Yemoja
8
0 / 0 / 1
5,065
460
2,630
5,678
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 3 / 0
4,734
430
756
6,557
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FstaeR
Mercury
12
4 / 0 / 0
6,584
599
3,323
5,785
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
OBOSRISS
Erlang Shen
10
1 / 1 / 3
5,910
537
4,266
5,155
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 2
5,270
479
5,415
4,423
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Poseidon
kastoras91
Poseidon
10
2 / 0 / 1
6,009
546
2,919
2,976
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
siwek69
Vamana
10
1 / 3 / 1
6,084
553
1,991
4,416
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Embhy
Neith
1
2
0
0.5
W
Mercury
FstaeR
Mercury
4
0
0
4
L
2
2
1
1.25
L
Scylla
Mimatix
Scylla
0
3
0
0
W
Erlang Shen
OBOSRISS
Erlang Shen
1
1
3
2.5
W
1
0
2
2
W
Poseidon
kastoras91
Poseidon
2
0
1
2.5
L
Yemoja
nARmAD
Yemoja
0
0
1
0.5
W
Vamana
siwek69
Vamana
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,226
Damage
17,914
29,514
Taken
22,755
11,005
Mitigated
7,926
9,290
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Embhy
Neith
2,572
1,726
0
2,480
6,842
2,149
0
230
6,562
0
21,692
W
Mercury
FstaeR
Mercury
3,323
1,749
0
3,122
5,785
1,694
0
848
4,879
0
38,812
L
2,666
825
0
800
5,031
2,109
224
418
4,571
0
23,977
L
Scylla
Mimatix
Scylla
1,602
108
0
1,237
5,406
1,369
0
987
4,235
27,392
0
W
Erlang Shen
OBOSRISS
Erlang Shen
4,266
851
441
1,786
5,155
2,214
0
1,254
3,901
0
22,756
W
5,415
491
246
2,337
4,423
1,203
0
1,376
3,047
0
28,530
W
Poseidon
kastoras91
Poseidon
2,919
282
0
0
2,976
667
0
642
2,280
29,835
0
L
Yemoja
nARmAD
Yemoja
2,630
830
625
1,974
5,678
3,731
0
270
5,358
12,967
0
W
Vamana
siwek69
Vamana
1,991
907
0
586
4,416
2,148
407
0
4,416
0
25,866
L
756
338
0
2,174
6,557
1,647
0
646
5,869
0
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
29,857
223
Minions Killed
306
0
Camps Cleared
0
908,557
Distance Traveled
1,115,801
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,919
447
46
4
0
149,982
4
W
Mercury
6,584
599
96
9
0
242,357
2
L
Thor
5,780
525
56
5
0
186,652
1
L
Scylla
5,453
496
62
6
0
179,292
1
W
Erlang Shen
5,910
537
33
3
0
225,853
4
W
Neith
5,270
479
62
6
0
196,430
2
W
Poseidon
6,009
546
58
5
0
226,320
0
L
Yemoja
5,065
460
22
2
0
181,991
1
W
Vamana
6,084
553
57
5
0
224,841
0
L
Susano
4,734
430
37
3
0
210,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role