Player Matchup

Chaac
Chaac
Henry Osorio
Chaac
Level 62
God Stats
46W - 49L
1,572 SR
Queue Stats
169W - 156L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Kar E Madh
Danzaburou
Level 125
God Stats
8W - 4L
1,614 SR
Queue Stats
259W - 115L
1,724 Elo+
Solo
Cernunnos
Cernunnos
Simpl1f1ed
Cernunnos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,495 Elo+
Solo
Geb
Geb
TankyDude
Geb
Level 157
God Stats
182W - 126L
1,632 SR
Queue Stats
484W - 468L
1,602 Elo+
Solo
Poseidon
Poseidon
UsedLemon
Poseidon
Level 156
God Stats
0W - 1L
1,344 SR
Queue Stats
307W - 256L
1,667 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,615 Elo+

VS

Team Averages
Level 112
1,631 SR
1,582 Elo+
Chaac
Chaac
GhosthBlazes
Chaac
Level 86
God Stats
4W - 0L
1,673 SR
Queue Stats
45W - 35L
1,638 Elo+
Solo
Jing Wei
Jing Wei
MaveYukiYuu
Jing Wei
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
278W - 288L
1,555 Elo+
Solo
Merlin
Merlin
Pequenofer11
Merlin
Level 76
God Stats
7W - 3L
1,719 SR
Queue Stats
78W - 65L
1,621 Elo+
Solo
Tiamat
Tiamat
nonomnismoria1
Tiamat
Level 109
God Stats
49W - 34L
1,556 SR
Queue Stats
232W - 231L
1,502 Elo+
Solo
Sylvanus
Sylvanus
pwnSAUCEdd
Sylvanus
Level 148
God Stats
16W - 13L
1,706 SR
Queue Stats
764W - 793L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,547
950
11,347
16,083
9,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kar E Madh
Danzaburou
14
0 / 4 / 1
8,192
910
8,745
10,456
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Simpl1f1ed
Cernunnos
14
1 / 5 / 0
8,546
950
5,252
10,507
4,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 2
9,127
1,014
6,493
14,738
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
UsedLemon
Poseidon
15
1 / 6 / 1
9,088
1,010
9,856
13,275
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

160

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,552
1,172
10,322
12,064
13,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
MaveYukiYuu
Jing Wei
16
4 / 0 / 8
9,558
1,062
12,289
10,175
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
0 / 1 / 15
9,121
1,013
13,945
7,880
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 13
10,200
1,133
14,164
6,989
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
pwnSAUCEdd
Sylvanus
16
5 / 0 / 15
10,169
1,130
10,243
9,742
10,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
3
Kills
22
22
Deaths
3
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
1
4
2
0.5
L
Danzaburou
Kar E Madh
Danzaburou
0
4
1
0.13
W
Jing Wei
MaveYukiYuu
Jing Wei
4
0
8
8
W
Merlin
0
1
15
7.5
L
Cernunnos
Simpl1f1ed
Cernunnos
1
5
0
0.2
L
0
3
2
0.33
L
Poseidon
UsedLemon
Poseidon
1
6
1
0.25
W
6
0
13
12.5
W
Sylvanus
pwnSAUCEdd
Sylvanus
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
60,963
65,059
Taken
46,850
37,287
Mitigated
38,379
7,093
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,322
2,294
0
4,241
12,064
13,709
0
5,860
6,204
0
24,685
L
11,347
2,483
0
3,233
16,083
9,039
0
9,387
6,696
522
21,756
L
Danzaburou
Kar E Madh
Danzaburou
8,745
3,554
0
1,148
10,456
4,271
0
7,629
2,827
0
15,426
W
Jing Wei
MaveYukiYuu
Jing Wei
12,289
9,798
0
0
10,175
3,975
0
3,677
6,498
0
22,844
W
Merlin
13,945
739
0
33
7,880
3,789
0
2,165
5,715
40,657
0
L
Cernunnos
Simpl1f1ed
Cernunnos
5,252
2,923
0
1,255
10,507
4,175
0
6,609
3,898
0
20,181
L
6,493
837
0
1,082
14,738
15,186
0
10,082
4,656
26,228
0
L
Poseidon
UsedLemon
Poseidon
9,856
2,069
0
375
13,275
4,616
0
4,645
8,630
35,963
0
W
14,164
1,353
271
2,224
6,989
6,407
0
2,205
4,784
24,890
0
W
Sylvanus
pwnSAUCEdd
Sylvanus
10,243
2,099
5,834
5,525
9,742
10,499
0
2,964
6,778
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
49,600
169
Minions Killed
174
9
Camps Cleared
7
776,845
Distance Traveled
855,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,552
1,172
49
5
0
159,570
0
L
Chaac
8,547
950
27
3
2
155,313
0
L
Danzaburou
8,192
910
18
2
0
139,908
0
W
Jing Wei
9,558
1,062
28
3
2
192,303
1
W
Merlin
9,121
1,013
55
6
0
154,579
1
L
Cernunnos
8,546
950
26
3
4
141,797
0
L
Geb
9,127
1,014
29
3
1
177,348
0
L
Poseidon
9,088
1,010
69
8
2
162,479
1
W
Tiamat
10,200
1,133
29
3
4
182,811
1
W
Sylvanus
10,169
1,130
13
1
1
166,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role