Player Matchup

Tiamat
Tiamat
Durernil
Tiamat
Level 141
God Stats
7W - 3L
1,592 SR
Queue Stats
68W - 53L
1,621 Elo+
Party 2
Hercules
Hercules
cIZeroN2004
Hercules
Level 81
God Stats
3W - 0L
1,692 SR
Queue Stats
75W - 72L
1,467 Elo+
Solo
Serqet
Serqet
elDelz
Serqet
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 57L
1,573 Elo+
Party 2
Anhur
Anhur
iDryz3R
Anhur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 3
Geb
Geb
l3estwarrior
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 3
Team Averages
Level 68
1,557 SR
1,427 Elo+

VS

Team Averages
Level 47
1,507 SR
1,375 Elo+
Ymir
Ymir
GaterNox
Ymir
Level 8
God Stats
16W - 25L
1,766 SR
Queue Stats
55W - 85L
1,450 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 29
God Stats
113W - 230L
1,355 SR
Queue Stats
155W - 309L
1,303 Elo+
Party 1
Hel
Hel
RoXasXxx
Hel
Level 43
God Stats
0W - 2L
1,448 SR
Queue Stats
107W - 156L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
Waisemichel
Hun Batz
Level 68
God Stats
6W - 16L
1,317 SR
Queue Stats
33W - 78L
1,270 Elo+
Party 1
Odin
Odin
xLolik228x
Odin
Level 85
God Stats
4W - 4L
1,650 SR
Queue Stats
115W - 82L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Durernil
Tiamat
14
3 / 1 / 4
8,543
570
6,802
6,314
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
cIZeroN2004
Hercules
11
2 / 3 / 1
6,968
465
4,739
7,125
4,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
elDelz
Serqet
14
5 / 2 / 4
8,407
560
8,030
9,065
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
iDryz3R
Anhur
14
9 / 1 / 6
8,666
578
13,226
9,120
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 6
7,213
481
3,250
10,189
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 3
6,549
437
4,909
13,066
7,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 7 / 1
6,046
403
2,985
8,287
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 2
7,198
480
3,733
8,118
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Waisemichel
Hun Batz
14
4 / 3 / 2
8,294
553
7,702
11,276
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 0
8,012
534
6,051
9,021
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
12
12
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Durernil
Tiamat
3
1
4
5
L
Ymir
1
7
3
0.36
L
2
7
1
0.36
L
1
4
2
0.5
L
Hun Batz
Waisemichel
Hun Batz
4
3
2
1.67
W
Hercules
cIZeroN2004
Hercules
2
3
1
0.83
W
Serqet
elDelz
Serqet
5
2
4
3.5
W
Anhur
iDryz3R
Anhur
9
1
6
12
W
4
5
6
1.4
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
25,380
41,813
Taken
49,768
22,530
Mitigated
24,010
13,013
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Durernil
Tiamat
6,802
519
0
3,015
6,314
3,742
1,409
1,855
4,111
53,039
0
L
Ymir
4,909
797
0
995
13,066
7,092
0
1,897
11,009
23,766
0
L
2,985
1,120
0
745
8,287
1,274
0
1,174
6,815
0
14,524
L
3,733
523
1,825
3,197
8,118
2,361
447
4,281
3,681
29,374
0
L
Hun Batz
Waisemichel
Hun Batz
7,702
2,869
0
2,463
11,276
3,552
863
2,700
8,446
0
47,577
W
Hercules
cIZeroN2004
Hercules
4,739
2,094
36
2,335
7,125
4,839
0
0
6,701
0
27,201
W
Serqet
elDelz
Serqet
8,030
2,162
0
4,134
9,065
3,547
0
1,036
7,887
0
50,490
W
Anhur
iDryz3R
Anhur
13,226
7,685
0
2,889
9,120
3,398
1,195
1,582
7,534
0
60,940
W
3,250
732
0
604
10,189
7,004
0
3,749
6,414
13,391
0
L
6,051
1,411
0
2,588
9,021
9,731
700
0
8,823
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
36,099
374
Minions Killed
312
0
Camps Cleared
0
1,296,318
Distance Traveled
1,327,742
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,543
570
107
7
0
269,964
5
L
Ymir
6,549
437
32
2
0
255,365
2
L
Neith
6,046
403
31
2
0
240,885
0
L
Hel
7,198
480
77
5
0
275,738
3
L
Hun Batz
8,294
553
88
6
0
303,226
5
W
Hercules
6,968
465
56
4
0
179,799
1
W
Serqet
8,407
560
90
6
0
313,378
4
W
Anhur
8,666
578
107
7
0
252,056
2
W
Geb
7,213
481
14
1
0
281,121
1
L
Odin
8,012
534
84
6
0
252,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role