Player Matchup

Anhur
Anhur
Masters
CizLuckke
Anhur
Masters
Level 125
God Stats
16W - 17L
1,719 SR
Queue Stats
190W - 156L
2,650 MMR
Solo
Pele
Pele
Masters
Gr0wl
Pele
Masters
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
2,679 MMR
Solo
Kukulkan
Kukulkan
Masters
Grandseraph
Kukulkan
Masters
Level 160
God Stats
1W - 3L
1,323 SR
Queue Stats
127W - 149L
2,578 MMR
Solo
Cerberus
Cerberus
Diamond II
RaSnipedJFK
Cerberus
Diamond II
Level 113
God Stats
8W - 7L
1,741 SR
Queue Stats
191W - 173L
2,357 MMR
Solo
Loki
Loki
Masters
Tsulls
Loki
Masters
Level 160
God Stats
165W - 141L
1,586 SR
Queue Stats
560W - 526L
2,534 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,574 SR
2,560 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,554 SR
2,079 MMR
Merlin
Merlin
Masters
Abracadabrra
Merlin
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond I
Bayronerii
Nemesis
Diamond I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
Claxt
Achilles
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Dashboarřd
Athena
Masters
Level 160
God Stats
29W - 26L
1,479 SR
Queue Stats
1,434W - 1,370L
2,984 MMR
Party 1
Heimdallr
Heimdallr
Masters
Pringles
Heimdallr
Masters
Level 155
God Stats
25W - 25L
1,793 SR
Queue Stats
551W - 416L
2,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CizLuckke
Anhur
14
0 / 5 / 0
8,265
517
3,756
11,420
2,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Gr0wl
Pele
13
2 / 7 / 2
8,038
502
7,523
15,929
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Grandseraph
Kukulkan
14
1 / 2 / 3
8,160
510
9,019
6,357
2,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RaSnipedJFK
Cerberus
11
2 / 3 / 3
7,285
455
2,935
16,539
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Tsulls
Loki
14
2 / 6 / 1
8,455
528
5,896
13,958
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Guan YuSetApolloTiamat

VS

Bans
ScyllaJanusThe MorriganTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 1 / 5
9,077
567
11,515
6,972
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Bayronerii
Nemesis
16
2 / 2 / 5
9,141
571
4,662
8,831
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Claxt
Achilles
18
10 / 2 / 2
10,737
671
18,184
14,920
12,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
13
2 / 2 / 7
8,526
533
7,035
13,444
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Pringles
Heimdallr
18
8 / 0 / 2
10,799
675
8,051
7,177
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
23
23
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
5
3.5
W
Nemesis
Bayronerii
Nemesis
2
2
5
2.25
L
Anhur
CizLuckke
Anhur
0
5
0
0
W
Achilles
Claxt
Achilles
10
2
2
5.5
W
Athena
2
2
7
2.75
L
Pele
Gr0wl
Pele
2
7
2
0.43
L
Kukulkan
Grandseraph
Kukulkan
1
2
3
1.25
W
Heimdallr
Pringles
Heimdallr
8
0
2
9
L
Cerberus
RaSnipedJFK
Cerberus
2
3
3
1.17
L
Loki
Tsulls
Loki
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
49,447
64,203
Taken
51,344
24,440
Mitigated
34,172
16,146
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,515
596
0
3,056
6,972
2,967
351
2,558
4,414
70,785
0
W
Nemesis
Bayronerii
Nemesis
4,662
1,743
0
1,218
8,831
3,721
0
1,476
7,355
0
71,073
L
Anhur
CizLuckke
Anhur
3,756
1,699
0
4,343
11,420
2,868
0
1,957
9,409
0
59,920
W
Achilles
Claxt
Achilles
18,184
6,892
0
5,768
14,920
12,621
280
1,135
13,785
0
71,989
W
Athena
7,035
1,826
0
4,359
13,444
11,723
0
5,995
7,449
28,857
0
L
Pele
Gr0wl
Pele
7,523
2,261
0
1,751
15,929
5,460
0
3,538
12,259
0
60,472
L
Kukulkan
Grandseraph
Kukulkan
9,019
843
0
453
6,357
2,322
0
3,502
2,649
65,907
0
W
Heimdallr
Pringles
Heimdallr
8,051
4,676
0
3,018
7,177
3,140
600
790
6,387
0
90,368
L
Cerberus
RaSnipedJFK
Cerberus
2,935
151
564
5,270
16,539
8,808
0
8,419
7,822
14,233
0
L
Loki
Tsulls
Loki
5,896
1,796
0
3,765
13,958
4,982
744
444
13,514
0
55,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
48,280
515
Minions Killed
582
0
Camps Cleared
0
1,637,569
Distance Traveled
1,801,203
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,077
567
145
9
0
320,870
5
W
Nemesis
9,141
571
132
8
0
389,827
5
L
Anhur
8,265
517
125
8
0
320,889
3
W
Achilles
10,737
671
123
8
0
366,965
2
W
Athena
8,526
533
34
2
0
377,971
6
L
Pele
8,038
502
109
7
0
319,933
0
L
Kukulkan
8,160
510
149
9
0
323,896
4
W
Heimdallr
10,799
675
148
9
0
345,570
6
L
Cerberus
7,285
455
31
2
0
366,632
8
L
Loki
8,455
528
101
6
0
306,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role