Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Anestesia_Tiwaz
Ymir
Level 41
God Stats
17W - 9L
1,707 SR
Queue Stats
124W - 115L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
Brossz__
The Morrigan
Level 80
God Stats
3W - 3L
1,732 SR
Queue Stats
682W - 700L
1,414 Elo+
Solo
Ravana
Ravana
I-Zderh-I
Ravana
Level 65
God Stats
5W - 5L
1,444 SR
Queue Stats
449W - 445L
1,563 Elo+
Party 2
Team Averages
Level 84
1,576 SR
1,501 Elo+

VS

Team Averages
Level 76
1,536 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
Green-Toffee69
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 219L
1,392 Elo+
Party 3
Pele
Pele
camrat1273
Pele
Level 78
God Stats
7W - 5L
1,704 SR
Queue Stats
459W - 407L
1,416 Elo+
Party 1
Hades
Hades
majdalsharara
Hades
Level 96
God Stats
167W - 111L
1,611 SR
Queue Stats
275W - 282L
1,418 Elo+
Solo
Tiamat
Tiamat
produde072
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 58L
1,519 Elo+
Party 1
Artio
Artio
thorewedekind123
Artio
Level 125
God Stats
4W - 10L
1,367 SR
Queue Stats
305W - 324L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
7 / 2 / 1
6,625
552
8,291
11,030
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
 
Horus
11
1 / 1 / 7
5,962
497
5,714
8,832
5,256
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 1
6,794
566
3,465
6,540
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Brossz__
The Morrigan
13
2 / 1 / 0
7,120
593
2,176
3,194
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
I-Zderh-I
Ravana
11
1 / 1 / 4
6,268
522
4,745
6,020
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Green-Toffee69
Ah Muzen Cab
9
0 / 4 / 1
5,000
417
5,192
7,790
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,529
544
4,721
8,920
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 1
6,137
511
2,313
4,012
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
produde072
Tiamat
11
0 / 2 / 1
5,917
493
4,064
6,350
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 4 / 1
6,106
509
6,953
11,841
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
1
3.75
W
Horus
 
Horus
1
1
7
4.5
W
2
0
1
2.5
W
The Morrigan
Brossz__
The Morrigan
2
1
0
2
L
Ah Muzen Cab
Green-Toffee69
Ah Muzen Cab
0
4
1
0.13
W
Ravana
I-Zderh-I
Ravana
1
1
4
3
L
3
2
1
1.75
L
0
1
1
0.5
L
Tiamat
produde072
Tiamat
0
2
1
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
23,243
35,616
Taken
38,913
14,930
Mitigated
22,050
18,394
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,291
4,624
0
3,687
11,030
3,901
215
3,146
7,884
0
37,853
W
Horus
 
Horus
5,714
3,071
2,814
5,208
8,832
5,256
175
3,033
5,799
0
18,140
W
3,465
628
0
2,348
6,540
2,548
0
3,883
2,248
30,567
1,169
W
The Morrigan
Brossz__
The Morrigan
2,176
126
0
1,462
3,194
1,098
0
1,186
2,008
47,669
0
L
Ah Muzen Cab
Green-Toffee69
Ah Muzen Cab
5,192
2,616
405
2,167
7,790
1,594
0
0
7,790
0
23,077
W
Ravana
I-Zderh-I
Ravana
4,745
1,708
0
2,875
6,020
2,127
0
1,544
4,347
0
32,409
L
4,721
1,158
0
3,718
8,920
2,880
0
800
8,120
0
36,583
L
2,313
134
43
2,198
4,012
1,462
0
1,908
2,104
36,103
0
L
Tiamat
produde072
Tiamat
4,064
474
0
3,274
6,350
5,520
0
2,878
3,472
26,973
0
L
6,953
600
1,310
5,175
11,841
10,594
0
0
11,841
22,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
29,689
353
Minions Killed
288
0
Camps Cleared
0
1,108,046
Distance Traveled
1,101,814
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,625
552
77
6
0
195,112
3
W
Horus
5,962
497
23
2
0
234,235
0
W
Ymir
6,794
566
72
6
0
217,607
3
W
The Morrigan
7,120
593
114
10
0
220,399
4
L
Ah Muzen Cab
5,000
417
35
3
0
212,973
2
W
Ravana
6,268
522
67
6
0
240,693
0
L
Pele
6,529
544
73
6
0
246,751
4
L
Hades
6,137
511
83
7
0
220,717
0
L
Tiamat
5,917
493
65
5
0
199,433
0
L
Artio
6,106
509
32
3
0
221,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role