Player Matchup

The Morrigan
The Morrigan
DSmall104
The Morrigan
Level 115
God Stats
1W - 4L
1,347 SR
Queue Stats
89W - 71L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Kuroko404
Sun Wukong
Level 86
God Stats
2W - 2L
1,695 SR
Queue Stats
11W - 5L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
LIFT DZ NTZ
Kumbhakarna
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
907W - 902L
1,496 Elo+
Solo
Mercury
Mercury
Mazapanx2
Mercury
Level 67
God Stats
20W - 14L
1,808 SR
Queue Stats
177W - 160L
1,487 Elo+
Solo
Chernobog
Chernobog
carlalf9
Chernobog
Level 126
God Stats
18W - 21L
1,576 SR
Queue Stats
509W - 500L
1,548 Elo+
Solo
Team Averages
Level 111
1,585 SR
1,512 Elo+

VS

Team Averages
Level 125
1,545 SR
1,530 Elo+
Discordia
Discordia
Andils
Discordia
Level 89
God Stats
215W - 182L
1,585 SR
Queue Stats
409W - 430L
1,504 Elo+
Solo
Thanatos
Thanatos
Devul--
Thanatos
Level 96
God Stats
3W - 3L
1,553 SR
Queue Stats
89W - 68L
1,538 Elo+
Solo
Apollo
Apollo
Rhed Queen
Apollo
Level 158
God Stats
0W - 1L
1,281 SR
Queue Stats
218W - 211L
1,565 Elo+
Party 1
Ymir
Ymir
geraramone
Ymir
Level 124
God Stats
5W - 2L
1,815 SR
Queue Stats
48W - 50L
1,505 Elo+
Solo
Hercules
Hercules
lErebussl
Hercules
Level 160
God Stats
3W - 10L
1,489 SR
Queue Stats
336W - 308L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DSmall104
The Morrigan
20
11 / 4 / 11
13,941
581
21,549
13,798
6,150
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Kuroko404
Sun Wukong
18
4 / 2 / 10
11,997
500
17,613
23,350
16,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
LIFT DZ NTZ
Kumbhakarna
17
4 / 1 / 12
11,400
475
3,972
18,731
22,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Mazapanx2
Mercury
19
4 / 6 / 13
12,466
519
19,267
21,152
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
carlalf9
Chernobog
19
3 / 3 / 11
11,671
486
15,080
15,511
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
18
4 / 5 / 3
11,285
470
14,973
12,420
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Devul--
Thanatos
17
5 / 8 / 2
10,954
456
11,636
21,808
9,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Rhed Queen
Apollo
17
2 / 4 / 4
10,436
435
11,342
14,319
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 5
10,279
428
9,819
18,784
14,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
lErebussl
Hercules
18
3 / 3 / 6
11,461
478
15,962
38,950
43,076
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
26
Kills
16
16
Deaths
26
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Andils
Discordia
4
5
3
1.1
W
The Morrigan
DSmall104
The Morrigan
11
4
11
4.13
L
Thanatos
Devul--
Thanatos
5
8
2
0.75
W
Sun Wukong
Kuroko404
Sun Wukong
4
2
10
4.5
W
Kumbhakarna
LIFT DZ NTZ
Kumbhakarna
4
1
12
10
W
Mercury
Mazapanx2
Mercury
4
6
13
1.75
L
Apollo
Rhed Queen
Apollo
2
4
4
1
W
Chernobog
carlalf9
Chernobog
3
3
11
2.83
L
2
6
5
0.75
L
Hercules
lErebussl
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
63,732
92,542
Taken
106,281
59,879
Mitigated
77,933
25,054
Healing
48,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Andils
Discordia
14,973
74
0
3,566
12,420
4,876
368
2,564
9,660
83,126
0
W
The Morrigan
DSmall104
The Morrigan
21,549
3,501
0
1,547
13,798
6,150
456
5,320
8,062
95,555
6,181
L
Thanatos
Devul--
Thanatos
11,636
2,355
0
16,079
21,808
9,326
0
5,929
15,671
0
75,104
W
Sun Wukong
Kuroko404
Sun Wukong
17,613
3,009
0
7,821
23,350
16,410
829
6,323
16,903
0
72,163
W
Kumbhakarna
LIFT DZ NTZ
Kumbhakarna
3,972
81
890
3,923
18,731
22,470
606
3,866
14,743
20,151
0
W
Mercury
Mazapanx2
Mercury
19,267
10,883
0
4,022
21,152
8,446
2,392
4,149
16,805
0
87,986
L
Apollo
Rhed Queen
Apollo
11,342
6,881
0
2,833
14,319
6,271
232
2,357
11,942
0
68,035
W
Chernobog
carlalf9
Chernobog
15,080
9,702
0
6,851
15,511
6,403
3,538
4,528
10,799
0
88,884
L
9,819
1,235
248
2,177
18,784
14,384
98
5,069
13,557
45,807
1,437
L
Hercules
lErebussl
Hercules
15,962
4,833
0
23,330
38,950
43,076
45
4,846
33,905
1,246
75,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
54,415
624
Minions Killed
581
0
Camps Cleared
0
2,192,370
Distance Traveled
2,129,217
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,285
470
140
6
0
368,177
2
W
The Morrigan
13,941
581
178
7
0
449,600
3
L
Thanatos
10,954
456
123
5
0
464,735
7
W
Sun Wukong
11,997
500
115
5
0
447,795
6
W
Kumbhakarna
11,400
475
21
1
0
395,124
5
W
Mercury
12,466
519
143
6
0
484,256
3
L
Apollo
10,436
435
123
5
0
436,735
3
W
Chernobog
11,671
486
167
7
0
415,595
1
L
Ymir
10,279
428
70
3
0
382,070
2
L
Hercules
11,461
478
125
5
0
477,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role