Player Matchup

Baba Yaga
Baba Yaga
DankUSir
Baba Yaga
Level 106
God Stats
2W - 2L
1,810 SR
Queue Stats
7W - 10L
1,579 Elo+
Party 1
Khepri
Khepri
Gregory Alan486
Khepri
Level 156
God Stats
5W - 2L
1,686 SR
Queue Stats
16W - 6L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
SIRR0LLSAL0T
Nu Wa
Level 37
God Stats
20W - 21L
1,619 SR
Queue Stats
27W - 32L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
UnifiEdHope
Heimdallr
Level 61
God Stats
1W - 0L
1,260 SR
Queue Stats
14W - 11L
1,706 Elo+
Party 1
Odin
Odin
ibww
Odin
Level 109
God Stats
1W - 0L
1,944 SR
Queue Stats
36W - 28L
1,642 Elo+
Party 1
Team Averages
Level 94
1,664 SR
1,623 Elo+

VS

Team Averages
Level 47
1,514 SR
1,525 Elo+
Zeus
Zeus
DB Opulent
Zeus
Level 78
God Stats
0W - 2L
1,724 SR
Queue Stats
5W - 3L
1,781 Elo+
Party 2
Thor
Thor
DipDimples
Thor
Level 63
God Stats
0W - 2L
1,267 SR
Queue Stats
124W - 158L
1,264 Elo+
Solo
Discordia
Discordia
Fi4ne
Discordia
Level 26
God Stats
15W - 18L
1,496 SR
Queue Stats
189W - 191L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
SmackHoney
Ao Kuang
Level 20
God Stats
5W - 5L
1,540 SR
Queue Stats
5W - 6L
1,658 Elo+
Party 2
Bellona
Bellona
TheCrazyWoodyXD
Bellona
Level 48
God Stats
0W - 1L
1,543 SR
Queue Stats
15W - 27L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DankUSir
Baba Yaga
18
4 / 1 / 5
11,560
723
15,329
10,869
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 0 / 7
11,615
726
4,995
7,401
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 8
11,448
716
13,933
9,935
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
UnifiEdHope
Heimdallr
17
3 / 6 / 8
11,287
705
8,713
13,906
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
ibww
Odin
19
5 / 3 / 6
12,301
769
14,714
14,697
15,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
10,709
669
11,202
13,308
5,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
7,934
496
422
5,167
1,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Fi4ne
Discordia
19
3 / 1 / 6
11,360
710
15,413
14,150
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
SmackHoney
Ao Kuang
17
6 / 4 / 3
11,169
698
6,395
14,298
6,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 6
9,548
597
7,493
21,062
16,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
16
Kills
13
13
Deaths
16
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Baba Yaga
DankUSir
Baba Yaga
4
1
5
6.5
L
0
3
1
0.17
L
Discordia
Fi4ne
Discordia
3
1
6
6
W
1
0
7
4.5
W
3
3
8
2.33
L
Ao Kuang
SmackHoney
Ao Kuang
6
4
3
1.88
L
1
4
6
1
W
Heimdallr
UnifiEdHope
Heimdallr
3
6
8
1.17
W
Odin
ibww
Odin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,684
Damage
40,925
56,808
Taken
67,985
43,012
Mitigated
35,269
10,019
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,202
444
0
0
13,308
5,552
0
6,560
6,632
62,987
0
W
Baba Yaga
DankUSir
Baba Yaga
15,329
520
0
3,417
10,869
5,292
827
5,767
4,506
43,423
0
L
422
341
183
276
5,167
1,951
1
1,934
3,159
0
4,134
L
Discordia
Fi4ne
Discordia
15,413
362
194
3,335
14,150
5,588
491
8,364
5,566
69,223
0
W
4,995
0
1,068
2,088
7,401
11,028
321
3,085
4,316
24,180
0
W
13,933
4,138
0
2,412
9,935
4,198
2,108
6,176
3,105
45,208
0
L
Ao Kuang
SmackHoney
Ao Kuang
6,395
967
0
1,855
14,298
6,104
0
5,822
8,282
15,208
0
L
7,493
3,316
0
762
21,062
16,074
0
10,641
10,089
0
20,834
W
Heimdallr
UnifiEdHope
Heimdallr
8,713
3,978
0
714
13,906
6,919
2,953
10,679
3,227
0
32,323
W
Odin
ibww
Odin
14,714
2,433
0
320
14,697
15,575
50
7,513
7,184
0
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,211
Gold Earned
50,720
318
Minions Killed
318
9
Camps Cleared
3
1,518,168
Distance Traveled
1,422,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,709
669
126
8
3
260,382
1
W
Baba Yaga
11,560
723
71
4
0
309,897
0
L
Thor
7,934
496
7
0
0
216,707
0
L
Discordia
11,360
710
145
9
0
305,497
4
W
Khepri
11,615
726
30
2
0
322,001
5
W
Nu Wa
11,448
716
75
5
2
291,723
1
L
Ao Kuang
11,169
698
22
1
0
328,973
1
L
Bellona
9,548
597
18
1
0
310,714
2
W
Heimdallr
11,287
705
62
4
1
273,911
0
W
Odin
12,301
769
80
5
6
320,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role