Player Matchup

Thanatos
Thanatos
AngelElNoob777
Thanatos
Level 28
God Stats
10W - 28L
1,071 SR
Queue Stats
17W - 46L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
Izan1016
Danzaburou
Level 36
God Stats
1W - 4L
1,335 SR
Queue Stats
57W - 149L
1,145 Elo+
Party 2
Anubis
Anubis
PaniGames93
Anubis
Level 62
God Stats
2W - 11L
1,314 SR
Queue Stats
7W - 37L
1,201 Elo+
Party 2
Ymir
Ymir
Vikingo9619
Ymir
Level 9
God Stats
7W - 14L
1,164 SR
Queue Stats
10W - 25L
1,071 Elo+
Party 2
Chaac
Chaac
lokopani
Chaac
Level 10
God Stats
15W - 20L
1,314 SR
Queue Stats
110W - 227L
1,145 Elo+
Party 2
Team Averages
Level 29
1,240 SR
1,154 Elo+

VS

Team Averages
Level 22
1,471 SR
1,328 Elo+
Terra
Terra
ConstantineGames
Terra
Level 26
God Stats
0W - 1L
1,186 SR
Queue Stats
36W - 38L
1,396 Elo+
Party 1
Sol
Sol
Diabulute
Sol
Level 25
God Stats
6W - 4L
1,497 SR
Queue Stats
37W - 26L
1,341 Elo+
Solo
Arachne
Arachne
JohnnyCerveza_
Arachne
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 203L
1,379 Elo+
Solo
Medusa
Medusa
geomen332014
Medusa
Level 27
God Stats
3W - 1L
1,913 SR
Queue Stats
41W - 47L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
xd Maddison
Sun Wukong
Level 8
God Stats
1W - 2L
1,259 SR
Queue Stats
4W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
9 / 2 / 8
11,975
544
13,483
19,203
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Izan1016
Danzaburou
16
5 / 2 / 13
10,952
498
14,221
16,399
6,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
11 / 3 / 5
11,726
533
19,362
14,474
8,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 4 / 7
9,709
441
2,281
15,125
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
lokopani
Chaac
17
8 / 5 / 6
11,060
503
15,384
18,467
12,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,363
426
7,813
19,162
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 5 / 4
10,613
482
15,666
17,329
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 4 / 4
10,626
483
6,926
16,282
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
2 / 10 / 5
8,520
387
14,306
18,184
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
xd Maddison
Sun Wukong
12
2 / 9 / 3
8,342
379
7,782
13,527
7,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
34
Kills
16
16
Deaths
34
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
2
8
6.5
L
2
6
5
0.75
L
5
5
4
1.4
W
Danzaburou
Izan1016
Danzaburou
5
2
13
5.75
L
5
4
4
1.75
W
Anubis
11
3
5
4.5
W
1
4
7
1.13
L
Medusa
2
10
5
0.45
W
Chaac
lokopani
Chaac
8
5
6
2.2
L
Sun Wukong
xd Maddison
Sun Wukong
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
52,493
83,668
Taken
84,484
50,127
Mitigated
43,196
39,521
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,483
5,464
1,193
14,670
19,203
8,283
1,637
3,306
15,897
0
97,751
L
7,813
1,552
2,815
4,472
19,162
17,549
398
4,606
14,556
18,891
0
L
15,666
5,232
0
5,882
17,329
6,223
739
5,308
12,021
53,968
2,796
W
Danzaburou
Izan1016
Danzaburou
14,221
6,868
255
7,981
16,399
6,366
790
7,992
8,407
0
54,757
L
6,926
4,890
0
3,625
16,282
6,273
0
4,193
12,089
0
67,924
W
Anubis
19,362
173
243
6,781
14,474
8,636
730
5,103
9,371
57,857
0
W
2,281
185
0
788
15,125
14,177
64
3,121
12,004
25,282
0
L
Medusa
14,306
8,248
0
0
18,184
5,866
2,212
6,395
11,789
0
53,182
W
Chaac
lokopani
Chaac
15,384
3,738
255
7,355
18,467
12,665
2,281
3,495
14,972
0
56,954
L
Sun Wukong
xd Maddison
Sun Wukong
7,782
3,231
0
120
13,527
7,285
850
1,141
12,386
0
26,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,422
Gold Earned
47,464
461
Minions Killed
359
0
Camps Cleared
0
1,955,851
Distance Traveled
1,808,799
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,975
544
138
6
0
451,038
0
L
Terra
9,363
426
20
1
0
389,020
0
L
Sol
10,613
482
81
4
0
375,569
2
W
Danzaburou
10,952
498
89
4
0
392,188
1
L
Arachne
10,626
483
130
6
0
414,310
0
W
Anubis
11,726
533
91
4
0
348,775
0
W
Ymir
9,709
441
42
2
0
349,547
0
L
Medusa
8,520
387
86
4
0
307,532
1
W
Chaac
11,060
503
101
5
0
414,303
0
L
Sun Wukong
8,342
379
42
2
0
322,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role