Player Matchup

Merlin
Merlin
Iborpov
Merlin
Level 43
God Stats
24W - 12L
1,786 SR
Queue Stats
193W - 210L
1,437 Elo+
Party 2
Arachne
Arachne
Moibrox
Arachne
Level 14
God Stats
25W - 18L
1,825 SR
Queue Stats
39W - 41L
1,527 Elo+
Party 2
King Arthur
King Arthur
Sergiosm9521
King Arthur
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 55L
1,318 Elo+
Party 2
Apollo
Apollo
Sretan213
Apollo
Level 25
God Stats
6W - 4L
1,430 SR
Queue Stats
38W - 41L
1,433 Elo+
Party 2
Yemoja
Yemoja
lightenge
Yemoja
Level 14
God Stats
4W - 1L
1,699 SR
Queue Stats
111W - 117L
1,463 Elo+
Solo
Team Averages
Level 24
1,648 SR
1,436 Elo+

VS

Team Averages
Level 19
1,564 SR
1,495 Elo+
Sobek
Sobek
FeelsofJustice
Sobek
Level 28
God Stats
4W - 4L
1,623 SR
Queue Stats
64W - 48L
1,607 Elo+
Party 1
Chaac
Chaac
Krasopotiros
Chaac
Level 16
God Stats
10W - 10L
1,502 SR
Queue Stats
36W - 32L
1,403 Elo+
Solo
Anhur
Anhur
NinjaTomato
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Spury
Da Ji
Level 25
God Stats
9W - 10L
1,556 SR
Queue Stats
121W - 98L
1,459 Elo+
Party 3
Merlin
Merlin
TheM1K3
Merlin
Level 24
God Stats
10W - 8L
1,640 SR
Queue Stats
109W - 88L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iborpov
Merlin
10
1 / 3 / 1
6,217
565
3,341
5,016
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Moibrox
Arachne
12
4 / 1 / 2
7,113
647
3,047
6,516
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Sergiosm9521
King Arthur
11
2 / 2 / 0
6,488
590
2,514
5,306
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Sretan213
Apollo
9
1 / 0 / 2
5,415
492
5,882
5,480
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
lightenge
Yemoja
9
0 / 1 / 3
5,688
517
1,130
2,889
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,413
492
2,455
7,730
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,130
194
0
0
0
8
1 / 2 / 0
5,007
455
2,465
4,498
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Spury
Da Ji
11
4 / 3 / 1
6,703
609
3,058
7,687
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TheM1K3
Merlin
10
2 / 2 / 1
5,696
518
3,776
4,900
1,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
7
7
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Merlin
Iborpov
Merlin
1
3
1
0.5
L
0
0
0
0
W
Arachne
Moibrox
Arachne
4
1
2
5
L
1
2
0
0.5
W
King Arthur
Sergiosm9521
King Arthur
2
2
0
1
L
Da Ji
Spury
Da Ji
4
3
1
1.5
W
Apollo
Sretan213
Apollo
1
0
2
2
L
Merlin
TheM1K3
Merlin
2
2
1
1.25
W
Yemoja
lightenge
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
11,754
25,207
Taken
24,815
9,937
Mitigated
9,826
7,924
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,455
98
0
4,691
7,730
4,313
0
721
7,009
16,111
0
W
Merlin
Iborpov
Merlin
3,341
178
0
645
5,016
1,257
778
3,008
2,008
28,193
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Moibrox
Arachne
3,047
2,318
0
2,663
6,516
2,524
9
272
6,244
0
42,205
L
2,465
1,016
0
699
4,498
1,121
0
409
4,089
0
22,118
W
King Arthur
Sergiosm9521
King Arthur
2,514
302
0
1,785
5,306
3,284
465
0
5,306
0
26,511
L
Da Ji
Spury
Da Ji
3,058
263
0
2,462
7,687
2,983
0
439
6,946
0
26,698
W
Apollo
Sretan213
Apollo
5,882
3,614
0
345
5,480
1,785
762
1,948
3,532
0
28,760
L
Merlin
TheM1K3
Merlin
3,776
186
0
1,039
4,900
1,409
150
2,478
2,100
23,256
0
W
Yemoja
lightenge
Yemoja
1,130
516
1,439
1,047
2,889
1,087
406
1,003
1,886
9,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
24,949
267
Minions Killed
175
0
Camps Cleared
0
995,460
Distance Traveled
825,657
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,413
492
17
2
0
200,624
3
W
Merlin
6,217
565
57
5
0
220,712
1
L
Chaac
2,130
194
0
0
0
0
0
W
Arachne
7,113
647
76
7
0
237,194
0
L
Anhur
5,007
455
49
4
0
197,011
0
W
King Arthur
6,488
590
51
5
0
154,271
0
L
Da Ji
6,703
609
66
6
0
225,310
3
W
Apollo
5,415
492
57
5
0
192,318
2
L
Merlin
5,696
518
43
4
0
202,712
1
W
Yemoja
5,688
517
26
2
0
190,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role