Player Matchup

Neith
Neith
ColdSolution43
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,227 Elo+
Party 2
Zeus
Zeus
DARKSHEEP010100
Zeus
Level 8
God Stats
4W - 5L
1,401 SR
Queue Stats
29W - 24L
1,328 Elo+
Party 1
Merlin
Merlin
Death86688427733
Merlin
Level 8
God Stats
2W - 8L
1,262 SR
Queue Stats
19W - 36L
1,164 Elo+
Solo
Loki
Loki
El_ChinoQc
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,389 Elo+
Party 1
Bellona
Bellona
Kris3223
Bellona
Level 5
God Stats
2W - 8L
1,155 SR
Queue Stats
6W - 11L
1,134 Elo+
Party 2
Team Averages
Level 10
1,364 SR
1,248 Elo+

VS

Team Averages
Level 31
1,513 SR
1,483 Elo+
Fenrir
Fenrir
EncrypList123
Fenrir
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
14W - 8L
1,564 Elo+
Party 3
Jing Wei
Jing Wei
GenuineDemon676
Jing Wei
Level 15
God Stats
9W - 6L
1,543 SR
Queue Stats
28W - 35L
1,555 Elo+
Party 3
Ymir
Ymir
JermTheworm7268
Ymir
Level 7
God Stats
15W - 8L
1,582 SR
Queue Stats
19W - 12L
1,568 Elo+
Party 3
Persephone
Persephone
KingCereal
Persephone
Level 16
God Stats
6W - 4L
1,373 SR
Queue Stats
39W - 60L
1,211 Elo+
Solo
Mercury
Mercury
mustin
Mercury
Level 114
God Stats
19W - 22L
1,566 SR
Queue Stats
79W - 79L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 7
11,380
1,035
14,213
20,408
9,648
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 11 / 4
10,396
945
6,461
13,009
5,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 10 / 6
10,676
971
8,622
13,788
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 11 / 5
11,820
1,075
10,392
18,635
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Kris3223
Bellona
18
5 / 6 / 7
12,032
1,094
12,045
23,264
21,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
10,638
967
10,046
11,037
5,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
20
10 / 2 / 23
13,779
1,253
16,472
12,611
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 2 / 29
11,998
1,091
12,845
18,714
20,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
KingCereal
Persephone
16
1 / 3 / 13
10,014
910
3,180
4,416
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
mustin
Mercury
20
36 / 4 / 9
18,237
1,658
39,569
12,044
6,433
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
16
Kills
52
52
Deaths
16
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
14
7
0.46
L
2
11
4
0.36
L
1
10
6
0.4
L
5
11
5
0.68
W
4
5
13
2.1
W
Jing Wei
10
2
23
10.75
W
1
2
29
7.75
W
Persephone
KingCereal
Persephone
1
3
13
2.5
L
Bellona
Kris3223
Bellona
5
6
7
1.42
W
Mercury
mustin
Mercury
36
4
9
10.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,733
Damage
82,112
89,104
Taken
58,822
52,394
Mitigated
39,744
1,975
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,213
9,798
0
990
20,408
9,648
0
4,454
15,954
0
23,981
L
6,461
1,917
0
140
13,009
5,633
0
2,146
10,863
17,385
0
L
8,622
575
0
0
13,788
6,293
0
1,713
12,075
38,055
0
L
10,392
4,004
0
0
18,635
9,395
0
3,318
15,317
0
25,421
W
10,046
4,933
0
1,234
11,037
5,168
0
2,045
8,992
0
16,038
W
Jing Wei
16,472
12,527
0
2,287
12,611
5,497
0
4,033
8,578
0
32,845
W
12,845
2,251
0
0
18,714
20,886
0
4,552
14,162
30,301
0
W
Persephone
KingCereal
Persephone
3,180
890
0
20
4,416
1,760
0
784
3,631
8,181
0
L
Bellona
Kris3223
Bellona
12,045
5,954
0
845
23,264
21,425
0
4,394
18,870
0
18,762
W
Mercury
mustin
Mercury
39,569
29,248
0
0
12,044
6,433
0
3,668
8,376
0
55,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
64,666
138
Minions Killed
148
9
Camps Cleared
3
847,544
Distance Traveled
938,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,380
1,035
20
2
0
135,370
0
L
Zeus
10,396
945
20
2
2
145,064
0
L
Merlin
10,676
971
66
6
0
170,687
0
L
Loki
11,820
1,075
19
2
7
215,169
0
W
Fenrir
10,638
967
8
1
0
155,651
0
W
Jing Wei
13,779
1,253
43
4
2
214,477
0
W
Ymir
11,998
1,091
36
3
1
210,597
0
W
Persephone
10,014
910
5
0
0
117,536
0
L
Bellona
12,032
1,094
13
1
0
181,254
0
W
Mercury
18,237
1,658
56
5
0
240,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role