Player Matchup

Osiris
Osiris
Hinderline
Osiris
Level 107
God Stats
4W - 3L
1,610 SR
Queue Stats
40W - 42L
1,558 Elo+
Solo
Tiamat
Tiamat
Jayhawk18td
Tiamat
Level 69
God Stats
14W - 11L
1,592 SR
Queue Stats
103W - 84L
1,618 Elo+
Solo
Ullr
Ullr
Lotus Xlll
Ullr
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
402W - 310L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
SwankyTheTiger
Cernunnos
Level 88
God Stats
0W - 1L
1,146 SR
Queue Stats
2W - 4L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Triz ducky
Erlang Shen
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
138W - 126L
1,601 Elo+
Party 2
Team Averages
Level 88
1,433 SR
1,560 Elo+

VS

Team Averages
Level 93
1,667 SR
1,527 Elo+
Chang'e
Chang'e
Cobraneitor0406
Chang'e
Level 96
God Stats
15W - 10L
1,682 SR
Queue Stats
617W - 573L
1,613 Elo+
Party 3
Cabrakan
Cabrakan
Dende Uchiha
Cabrakan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 366L
1,504 Elo+
Party 1
Chaac
Chaac
I Sacred Fire I
Chaac
Level 52
God Stats
5W - 1L
1,903 SR
Queue Stats
156W - 165L
1,519 Elo+
Solo
Chiron
Chiron
OnetimeComb839
Chiron
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 468L
1,519 Elo+
Party 1
Odin
Odin
Pardini13
Odin
Level 57
God Stats
2W - 5L
1,750 SR
Queue Stats
177W - 193L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hinderline
Osiris
13
5 / 5 / 4
8,003
500
8,786
14,881
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
9
2 / 2 / 2
6,675
417
1,386
4,545
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
3 / 1 / 7
8,723
545
9,389
9,596
3,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
SwankyTheTiger
Cernunnos
13
2 / 4 / 5
7,615
476
7,372
9,493
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Triz ducky
Erlang Shen
12
7 / 5 / 3
8,111
507
10,397
13,216
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,152
510
4,749
8,284
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
Dende Uchiha
Cabrakan
10
1 / 5 / 8
7,246
453
4,223
14,325
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 2 / 5
8,582
536
10,233
11,621
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 4 / 1
8,751
547
10,545
11,958
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
16
4 / 6 / 3
9,454
591
7,002
11,925
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
19
Kills
17
17
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Cabrakan
Dende Uchiha
Cabrakan
1
5
8
1
L
Osiris
Hinderline
Osiris
5
5
4
1.4
W
4
2
5
3.25
L
Tiamat
2
2
2
1.5
L
3
1
7
6.5
W
6
4
1
1.63
W
Odin
4
6
3
0.92
L
Cernunnos
SwankyTheTiger
Cernunnos
2
4
5
1.13
L
Erlang Shen
Triz ducky
Erlang Shen
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,330
Damage
36,752
51,731
Taken
58,113
29,201
Mitigated
33,413
10,849
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,749
238
428
2,689
8,284
3,062
392
293
7,947
44,588
0
W
Cabrakan
Dende Uchiha
Cabrakan
4,223
879
0
1,616
14,325
12,536
0
450
13,875
11,882
0
L
Osiris
Hinderline
Osiris
8,786
1,999
0
3,960
14,881
11,176
0
2,108
12,677
4,520
43,816
W
10,233
2,173
0
5,642
11,621
9,213
1,099
1,459
9,992
0
44,570
L
Tiamat
1,386
265
0
2,047
4,545
2,738
0
125
4,229
17,456
0
L
9,389
4,713
0
1,769
9,596
3,861
33
1,558
7,737
0
62,986
W
10,545
4,984
516
4,759
11,958
4,044
1,766
144
11,747
0
59,012
W
Odin
7,002
1,765
0
153
11,925
4,558
0
421
11,496
0
60,212
L
Cernunnos
SwankyTheTiger
Cernunnos
7,372
3,083
0
726
9,493
4,388
665
1,006
8,386
0
41,688
L
Erlang Shen
Triz ducky
Erlang Shen
10,397
5,628
0
2,347
13,216
7,038
39
3,675
9,128
0
38,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
42,185
374
Minions Killed
407
0
Camps Cleared
0
1,304,610
Distance Traveled
1,507,673
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,152
510
95
6
0
292,250
2
W
Cabrakan
7,246
453
9
1
0
290,205
4
L
Osiris
8,003
500
76
5
0
275,251
1
W
Chaac
8,582
536
88
6
0
324,016
2
L
Tiamat
6,675
417
45
3
0
129,415
2
L
Ullr
8,723
545
112
7
0
292,879
5
W
Chiron
8,751
547
101
6
0
281,623
0
W
Odin
9,454
591
114
7
0
319,579
2
L
Cernunnos
7,615
476
79
5
0
286,560
0
L
Erlang Shen
8,111
507
62
4
0
320,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role