Player Matchup

Kukulkan
Kukulkan
AdrenalinoGM
Kukulkan
Level 108
God Stats
30W - 26L
1,562 SR
Queue Stats
843W - 826L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Ang3lOfDarkkn3s
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,453 Elo+
Party 1
Khepri
Khepri
ChubbyPolarBear
Khepri
Level 59
God Stats
3W - 8L
1,173 SR
Queue Stats
133W - 135L
1,530 Elo+
Party 3
Mercury
Mercury
PTSdanky345
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,570 Elo+
Party 1
Anhur
Anhur
Peligro UK
Anhur
Level 121
God Stats
9W - 11L
1,512 SR
Queue Stats
677W - 647L
1,475 Elo+
Party 3
Team Averages
Level 83
1,449 SR
1,502 Elo+

VS

Team Averages
Level 83
1,565 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
All Dilligence
Cu Chulainn
Level 88
God Stats
43W - 28L
1,701 SR
Queue Stats
768W - 721L
1,497 Elo+
Solo
Vulcan
Vulcan
Chaallib
Vulcan
Level 119
God Stats
17W - 5L
1,522 SR
Queue Stats
646W - 606L
1,530 Elo+
Party 2
Yemoja
Yemoja
Jackzimus01
Yemoja
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 180L
1,550 Elo+
Solo
Nemesis
Nemesis
Omni Erebus
Nemesis
Level 104
God Stats
35W - 33L
1,604 SR
Queue Stats
417W - 395L
1,495 Elo+
Party 2
Skadi
Skadi
TTV Twilight314
Skadi
Level 42
God Stats
16W - 22L
1,498 SR
Queue Stats
139W - 130L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdrenalinoGM
Kukulkan
14
6 / 5 / 0
8,993
600
8,912
9,462
3,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ang3lOfDarkkn3s
Xing Tian
10
1 / 5 / 4
6,121
408
4,129
9,017
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 6
6,597
440
3,778
9,382
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Mercury
PTSdanky345
Mercury
9
0 / 3 / 6
5,998
400
1,568
7,837
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
12
6 / 3 / 2
7,494
500
8,315
11,598
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
All Dilligence
Cu Chulainn
15
7 / 1 / 3
9,435
629
8,917
8,399
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Chaallib
Vulcan
13
1 / 2 / 5
8,075
538
9,205
5,160
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
2 / 4 / 1
7,416
494
4,453
10,353
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Omni Erebus
Nemesis
14
6 / 3 / 1
8,826
588
6,950
11,828
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 4
6,772
451
3,625
9,436
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
16
17
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdrenalinoGM
Kukulkan
6
5
0
1.2
W
Cu Chulainn
All Dilligence
Cu Chulainn
7
1
3
8.5
L
Xing Tian
Ang3lOfDarkkn3s
Xing Tian
1
5
4
0.6
W
Vulcan
Chaallib
Vulcan
1
2
5
1.75
L
1
1
6
4
W
Yemoja
2
4
1
0.63
W
Nemesis
Omni Erebus
Nemesis
6
3
1
2.17
L
Mercury
PTSdanky345
Mercury
0
3
6
1
L
Anhur
6
3
2
2.33
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
33,150
47,296
Taken
45,176
23,724
Mitigated
17,417
5,966
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdrenalinoGM
Kukulkan
8,912
420
116
586
9,462
3,788
198
4,026
5,436
57,021
0
W
Cu Chulainn
All Dilligence
Cu Chulainn
8,917
1,215
0
1,471
8,399
4,381
669
3,360
4,909
4,783
58,513
L
Xing Tian
Ang3lOfDarkkn3s
Xing Tian
4,129
693
0
250
9,017
7,109
0
1,280
7,737
16,987
0
W
Vulcan
Chaallib
Vulcan
9,205
3,204
0
921
5,160
1,880
330
2,309
2,826
51,521
0
L
3,778
277
0
1,749
9,382
5,915
0
5,120
4,262
17,170
0
W
Yemoja
4,453
1,004
1,755
2,934
10,353
4,183
492
4,246
6,057
23,471
0
W
Nemesis
Omni Erebus
Nemesis
6,950
4,045
0
4,904
11,828
3,995
0
4,240
7,488
0
50,074
L
Mercury
PTSdanky345
Mercury
1,568
770
0
1,110
7,837
2,043
0
533
7,304
0
25,632
L
Anhur
8,315
3,960
0
2,155
11,598
4,869
37
3,492
8,106
0
42,439
W
3,625
1,998
0
1,377
9,436
2,978
536
2,359
7,077
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
40,524
287
Minions Killed
406
0
Camps Cleared
0
1,281,334
Distance Traveled
1,408,053
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,993
600
116
8
0
253,644
0
W
Cu Chulainn
9,435
629
135
9
0
281,148
1
L
Xing Tian
6,121
408
26
2
0
224,534
0
W
Vulcan
8,075
538
91
6
0
251,768
1
L
Khepri
6,597
440
23
2
0
295,762
0
W
Yemoja
7,416
494
36
2
0
270,185
9
W
Nemesis
8,826
588
91
6
0
331,351
2
L
Mercury
5,998
400
47
3
0
243,139
0
L
Anhur
7,494
500
75
5
0
264,255
0
W
Skadi
6,772
451
53
4
0
273,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role