Player Matchup

Ao Kuang
Ao Kuang
ApexPredator370
Ao Kuang
Level 21
God Stats
3W - 2L
1,594 SR
Queue Stats
50W - 52L
1,495 Elo+
Party 2
Ravana
Ravana
JeffreyBones
Ravana
Level 27
God Stats
2W - 3L
1,558 SR
Queue Stats
130W - 117L
1,512 Elo+
Solo
Izanami
Izanami
ProfDiablo
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 75L
1,528 Elo+
Party 2
Khepri
Khepri
SnailMan21
Khepri
Level 26
God Stats
30W - 25L
1,712 SR
Queue Stats
195W - 203L
1,463 Elo+
Solo
Ra
Ra
fixatedfocus
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,461 Elo+

VS

Team Averages
Level 11
1,479 SR
1,323 Elo+
Medusa
Medusa
BestOnlineFriend
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
GreatDane2
Kukulkan
Level 6
God Stats
5W - 6L
1,312 SR
Queue Stats
7W - 10L
1,345 Elo+
Solo
Raijin
Raijin
Paul32
Raijin
Level 18
God Stats
2W - 2L
1,565 SR
Queue Stats
26W - 37L
1,348 Elo+
Solo
Ares
Ares
RareOnlineName
Ares
Level 27
God Stats
12W - 11L
1,757 SR
Queue Stats
462W - 472L
1,477 Elo+
Party 1
Pele
Pele
RosasInThePark
Pele
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
5 / 1 / 1
7,583
506
6,193
9,767
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
17
13 / 0 / 2
10,030
669
11,075
7,313
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ProfDiablo
Izanami
14
6 / 0 / 1
8,030
535
8,514
4,961
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
SnailMan21
Khepri
10
0 / 1 / 6
7,006
467
3,896
8,870
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 3
6,657
444
924
4,208
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,797
386
2,846
5,799
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GreatDane2
Kukulkan
11
0 / 7 / 1
7,020
468
5,629
9,131
3,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
Paul32
Raijin
11
2 / 5 / 0
7,129
475
2,759
7,385
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
6,136
409
5,248
10,486
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 8 / 0
6,154
410
2,358
12,135
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
24
Kills
4
4
Deaths
25
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
1
5.5
L
1
3
0
0.33
L
Kukulkan
GreatDane2
Kukulkan
0
7
1
0.07
W
Ravana
13
0
2
14
L
Raijin
Paul32
Raijin
2
5
0
0.4
W
Izanami
ProfDiablo
Izanami
6
0
1
6.5
L
0
2
1
0.25
L
1
8
0
0.13
W
Khepri
SnailMan21
Khepri
0
1
6
3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
18,840
35,119
Taken
44,936
17,165
Mitigated
15,963
9,852
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,193
1,541
0
3,651
9,767
4,138
882
5,010
4,699
24,552
2,384
L
2,846
1,310
0
0
5,799
1,811
294
818
4,981
0
24,305
L
Kukulkan
GreatDane2
Kukulkan
5,629
531
0
869
9,131
3,079
88
4,542
4,549
36,015
0
W
Ravana
11,075
3,414
0
3,117
7,313
3,249
250
1,263
5,954
0
74,638
L
Raijin
Paul32
Raijin
2,759
543
0
500
7,385
2,144
813
2,379
4,932
25,274
0
W
Izanami
ProfDiablo
Izanami
8,514
5,745
0
1,776
4,961
2,116
1,795
1,436
3,525
0
54,968
L
5,248
390
0
1,666
10,486
5,865
0
2,376
8,082
18,682
0
L
2,358
663
0
2,658
12,135
3,064
0
345
11,748
0
29,702
W
Khepri
SnailMan21
Khepri
3,896
572
0
1,077
8,870
6,442
89
3,748
5,098
25,202
0
W
924
199
41
190
4,208
1,220
510
1,835
2,207
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
32,236
385
Minions Killed
240
0
Camps Cleared
0
1,372,105
Distance Traveled
1,229,018
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,583
506
59
4
0
272,010
2
L
Medusa
5,797
386
47
3
0
275,101
4
L
Kukulkan
7,020
468
73
5
0
229,901
0
W
Ravana
10,030
669
136
9
0
330,434
8
L
Raijin
7,129
475
46
3
0
205,476
0
W
Izanami
8,030
535
111
7
0
264,296
3
L
Ares
6,136
409
24
2
0
276,750
2
L
Pele
6,154
410
50
3
0
241,790
1
W
Khepri
7,006
467
30
2
0
286,479
0
W
Ra
6,657
444
49
3
0
218,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role