Player Matchup

Vulcan
Vulcan
AproposPeak638
Vulcan
Level 83
God Stats
25W - 9L
1,830 SR
Queue Stats
579W - 539L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Fribbit7410
Guan Yu
Level 115
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 24L
1,468 Elo+
Solo
Cerberus
Cerberus
dannyboy7562
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 188L
1,436 Elo+
Solo
Anhur
Anhur
gogetinhocr7
Anhur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 227L
1,462 Elo+
Solo
Fenrir
Fenrir
movilsaurico
Fenrir
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
271W - 230L
1,483 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,476 Elo+

VS

Team Averages
Level 53
1,547 SR
1,390 Elo+
Ra
Ra
COLDSAWSELLID
Ra
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 119L
1,314 Elo+
Party 1
Bellona
Bellona
DialAboriginal
Bellona
Level 15
God Stats
12W - 17L
1,540 SR
Queue Stats
18W - 33L
1,377 Elo+
Party 2
Achilles
Achilles
MrStreetRawStraw
Achilles
Level 29
God Stats
9W - 10L
1,744 SR
Queue Stats
70W - 95L
1,361 Elo+
Party 1
Da Ji
Da Ji
PBoovee
Da Ji
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,448 Elo+
Party 2
Ullr
Ullr
RnfastMcchunky
Ullr
Level 105
God Stats
15W - 19L
1,454 SR
Queue Stats
436W - 431L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,111
536
12,472
6,271
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Fribbit7410
Guan Yu
13
4 / 0 / 7
8,676
510
4,731
11,506
9,469
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
dannyboy7562
Cerberus
11
1 / 2 / 7
7,365
433
8,852
14,394
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 0
8,947
526
6,497
12,690
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
6 / 0 / 5
9,041
532
7,025
7,097
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,187
482
1,914
13,670
4,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 0
6,903
406
2,131
9,423
6,648
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 6 / 2
6,525
384
7,182
13,629
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
PBoovee
Da Ji
13
4 / 3 / 1
8,183
481
10,712
15,835
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 2
6,432
378
5,974
6,758
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
6
6
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
2
6
1
0.42
L
0
7
0
0
W
Guan Yu
Fribbit7410
Guan Yu
4
0
7
7.5
L
0
6
2
0.17
L
Da Ji
PBoovee
Da Ji
4
3
1
1.5
L
0
1
2
1
W
Cerberus
dannyboy7562
Cerberus
1
2
7
2.25
W
6
1
0
6
W
Fenrir
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,577
Damage
27,913
51,958
Taken
59,315
23,329
Mitigated
29,100
21,282
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
2,000
0
1,351
6,271
2,575
1,311
856
5,374
56,271
0
L
1,914
54
139
4,630
13,670
4,457
340
7,456
5,818
41,259
0
L
2,131
130
0
320
9,423
6,648
336
1,140
8,241
0
35,153
W
Guan Yu
Fribbit7410
Guan Yu
4,731
509
625
2,455
11,506
9,469
1,060
456
10,973
0
33,737
L
7,182
1,906
372
1,446
13,629
10,711
462
4,451
9,100
0
30,232
L
Da Ji
PBoovee
Da Ji
10,712
2,598
0
3,209
15,835
5,464
564
5,484
10,181
0
47,257
L
5,974
2,996
0
1,785
6,758
1,820
378
2,059
4,651
0
35,996
W
Cerberus
dannyboy7562
Cerberus
8,852
1,236
951
6,259
14,394
5,057
414
459
13,669
30,787
0
W
6,497
3,300
0
6,520
12,690
3,786
490
0
12,415
0
47,263
W
Fenrir
7,025
1,477
183
2,938
7,097
2,442
1,634
55
7,013
0
38,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
36,230
410
Minions Killed
354
0
Camps Cleared
0
1,640,441
Distance Traveled
1,483,597
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,111
536
98
6
0
327,781
5
L
Ra
8,187
482
101
6
0
284,313
4
L
Bellona
6,903
406
73
4
0
326,403
0
W
Guan Yu
8,676
510
81
5
0
335,533
6
L
Achilles
6,525
384
46
3
0
311,328
0
L
Da Ji
8,183
481
76
4
0
314,578
0
L
Ullr
6,432
378
58
3
0
246,975
1
W
Cerberus
7,365
433
50
3
0
316,807
4
W
Anhur
8,947
526
107
6
0
299,938
4
W
Fenrir
9,041
532
74
4
0
360,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role