Player Matchup

Danzaburou
Danzaburou
ChaosTiamatt
Danzaburou
Level 69
God Stats
1W - 0L
1,783 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 1
Ares
Ares
HecticSnail09
Ares
Level 88
God Stats
2W - 1L
1,729 SR
Queue Stats
133W - 114L
1,479 Elo+
Solo
Olorun
Olorun
Nug_Dan
Olorun
Level 153
God Stats
4W - 10L
1,303 SR
Queue Stats
340W - 368L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
altaitaira
Kuzenbo
Level 128
God Stats
11W - 10L
1,298 SR
Queue Stats
1,116W - 1,191L
1,383 Elo+
Solo
Da Ji
Da Ji
masterwhite123
Da Ji
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,513 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,463 Elo+

VS

Team Averages
Level 93
1,414 SR
1,437 Elo+
Cthulhu
Cthulhu
BRoHeMaDy
Cthulhu
Level 126
God Stats
3W - 5L
1,706 SR
Queue Stats
120W - 142L
1,499 Elo+
Party 2
Fenrir
Fenrir
Camrir
Fenrir
Level 88
God Stats
3W - 10L
1,056 SR
Queue Stats
140W - 116L
1,483 Elo+
Party 2
Tiamat
Tiamat
Fluffywuffy1
Tiamat
Level 86
God Stats
0W - 1L
1,306 SR
Queue Stats
8W - 9L
1,289 Elo+
Solo
Chernobog
Chernobog
MrsLongknife
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 135L
1,401 Elo+
Solo
Fafnir
Fafnir
roseforhall
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 498L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosTiamatt
Danzaburou
19
5 / 2 / 9
12,643
744
22,333
18,238
8,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 3 / 13
12,242
720
9,945
22,400
17,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Nug_Dan
Olorun
18
1 / 2 / 11
10,933
643
10,150
18,384
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
altaitaira
Kuzenbo
19
3 / 2 / 11
11,325
666
11,197
25,927
28,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 3 / 7
11,877
699
10,996
12,703
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRoHeMaDy
Cthulhu
18
2 / 4 / 7
10,912
642
25,644
17,841
29,510
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Camrir
Fenrir
16
2 / 3 / 2
10,665
627
5,227
12,222
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
19
3 / 4 / 5
11,903
700
27,279
15,674
14,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
MrsLongknife
Chernobog
18
3 / 4 / 8
11,170
657
12,960
14,803
7,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
17
2 / 1 / 7
10,741
632
9,023
15,462
22,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
16
Kills
12
12
Deaths
16
51
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BRoHeMaDy
Cthulhu
2
4
7
1.38
L
Fenrir
Camrir
Fenrir
2
3
2
1
W
Danzaburou
ChaosTiamatt
Danzaburou
5
2
9
4.75
L
Tiamat
3
4
5
1.38
W
1
3
13
2.5
L
Chernobog
MrsLongknife
Chernobog
3
4
8
1.75
W
Olorun
Nug_Dan
Olorun
1
2
11
3.25
W
Kuzenbo
altaitaira
Kuzenbo
3
2
11
4.25
W
6
3
7
3.17
L
Fafnir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,621
Damage
80,133
97,652
Taken
76,002
68,455
Mitigated
84,563
48,658
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BRoHeMaDy
Cthulhu
25,644
947
3,742
2,901
17,841
29,510
435
6,319
11,522
45,495
0
L
Fenrir
Camrir
Fenrir
5,227
661
1,265
1,708
12,222
10,072
1,331
4,771
7,451
0
8,228
W
Danzaburou
ChaosTiamatt
Danzaburou
22,333
9,157
3,628
5,841
18,238
8,156
1,637
12,795
5,187
0
58,971
L
Tiamat
27,279
1,969
2,007
6,798
15,674
14,309
920
7,426
8,248
51,924
0
W
9,945
194
437
1,706
22,400
17,290
108
12,821
9,322
14,988
0
L
Chernobog
MrsLongknife
Chernobog
12,960
6,398
3,119
4,678
14,803
7,679
1,363
7,188
7,615
0
38,732
W
Olorun
Nug_Dan
Olorun
10,150
4,463
7,810
8,940
18,384
8,799
2,201
13,515
4,605
32,660
0
W
Kuzenbo
altaitaira
Kuzenbo
11,197
4,774
3,317
11,816
25,927
28,322
330
15,498
10,216
20,071
0
W
10,996
3,063
3,111
2,052
12,703
5,888
1,885
6,147
6,122
0
21,713
L
Fafnir
9,023
2,083
2,638
3,575
15,462
22,993
267
5,588
9,874
15,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,020
Gold Earned
55,391
182
Minions Killed
179
0
Camps Cleared
0
1,430,089
Distance Traveled
1,514,111
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,912
642
52
3
0
279,927
0
L
Fenrir
10,665
627
6
0
0
324,095
0
W
Danzaburou
12,643
744
91
5
0
275,401
0
L
Tiamat
11,903
700
61
4
0
281,186
0
W
Ares
12,242
720
8
0
0
303,392
0
L
Chernobog
11,170
657
47
3
0
334,320
3
W
Olorun
10,933
643
50
3
0
266,958
0
W
Kuzenbo
11,325
666
11
1
0
293,487
1
W
Da Ji
11,877
699
22
1
0
290,851
0
L
Fafnir
10,741
632
13
1
0
294,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role