Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EcoMr
Chaac
Level 29
God Stats
13W - 7L
1,714 SR
Queue Stats
130W - 111L
1,665 Elo+
Solo
Zeus
Zeus
Mon13ecompte
Zeus
Level 15
God Stats
1W - 0L
1,626 SR
Queue Stats
48W - 16L
1,836 Elo+
Party 1
Rama
Rama
miss15skokx
Rama
Level 89
God Stats
17W - 13L
1,840 SR
Queue Stats
891W - 712L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
pâtesbechagamesh
Baron Samedi
Level 7
God Stats
6W - 0L
1,708 SR
Queue Stats
26W - 13L
1,670 Elo+
Party 1
Team Averages
Level 60
1,678 SR
1,659 Elo+

VS

Team Averages
Level 20
1,459 SR
1,556 Elo+
Tyr
Tyr
Daccan31
Tyr
Level 28
God Stats
2W - 5L
1,159 SR
Queue Stats
73W - 56L
1,612 Elo+
Solo
Pele
Pele
GeneralR4geQuit
Pele
Level 15
God Stats
3W - 1L
1,820 SR
Queue Stats
16W - 16L
1,536 Elo+
Party 3
Yemoja
Yemoja
Samurache
Yemoja
Level 22
God Stats
1W - 4L
1,435 SR
Queue Stats
50W - 47L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
TheConk
Hou Yi
Level 8
God Stats
0W - 4L
1,513 SR
Queue Stats
4W - 6L
1,632 Elo+
Party 2
Anubis
Anubis
ipitov
Anubis
Level 29
God Stats
9W - 17L
1,367 SR
Queue Stats
67W - 84L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 2 / 7
10,560
621
7,740
13,685
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
EcoMr
Chaac
12
2 / 5 / 9
7,875
463
8,507
16,667
8,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 4 / 2
9,410
554
12,528
11,769
6,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
8 / 4 / 6
9,874
581
10,655
11,361
3,323
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pâtesbechagamesh
Baron Samedi
17
6 / 0 / 10
10,717
630
13,765
7,589
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,993
529
6,456
13,507
8,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 6 / 6
8,684
511
13,847
14,891
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Samurache
Yemoja
10
0 / 6 / 3
6,953
409
4,535
13,132
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
TheConk
Hou Yi
11
2 / 7 / 2
7,174
422
5,062
10,464
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ipitov
Anubis
16
4 / 5 / 2
9,645
567
9,205
16,158
8,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
26
Kills
14
15
Deaths
26
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
7
4.75
L
3
2
4
2.5
W
Chaac
EcoMr
Chaac
2
5
9
1.3
L
5
6
6
1.33
W
4
4
2
1.25
L
Yemoja
Samurache
Yemoja
0
6
3
0.25
L
Hou Yi
TheConk
Hou Yi
2
7
2
0.43
L
Anubis
ipitov
Anubis
4
5
2
1
W
8
4
6
2.75
W
Baron Samedi
pâtesbechagamesh
Baron Samedi
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,195
Damage
39,105
61,071
Taken
68,152
27,352
Mitigated
33,366
30,865
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,740
5,580
0
9,810
13,685
4,786
55
2,394
11,291
0
79,183
L
6,456
1,203
0
4,765
13,507
8,207
558
9,481
3,952
0
44,763
W
Chaac
EcoMr
Chaac
8,507
1,604
497
6,157
16,667
8,825
0
6,268
10,399
0
28,764
L
13,847
4,566
0
3,572
14,891
5,040
0
6,145
8,532
0
43,932
W
12,528
2,211
0
4,814
11,769
6,553
802
560
11,209
57,409
0
L
Yemoja
Samurache
Yemoja
4,535
546
630
831
13,132
8,580
60
4,338
8,696
22,773
0
L
Hou Yi
TheConk
Hou Yi
5,062
1,786
0
726
10,464
3,199
800
1,041
9,347
0
32,900
L
Anubis
ipitov
Anubis
9,205
427
48
7,922
16,158
8,340
0
4,510
11,332
70,531
0
W
10,655
7,926
0
3,759
11,361
3,323
2,141
3,866
7,495
0
66,833
W
Baron Samedi
pâtesbechagamesh
Baron Samedi
13,765
684
436
5,392
7,589
3,865
0
2,530
5,059
70,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
41,449
464
Minions Killed
367
0
Camps Cleared
0
1,570,211
Distance Traveled
1,495,330
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,560
621
125
7
0
371,781
3
L
Tyr
8,993
529
87
5
0
332,752
0
W
Chaac
7,875
463
33
2
0
326,712
3
L
Pele
8,684
511
69
4
0
305,099
1
W
Zeus
9,410
554
98
6
0
239,076
5
L
Yemoja
6,953
409
27
2
0
304,361
5
L
Hou Yi
7,174
422
56
3
0
302,790
0
L
Anubis
9,645
567
128
8
0
250,328
3
W
Rama
9,874
581
97
6
0
271,541
2
W
Baron Samedi
10,717
630
111
7
0
361,101
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role