Player Matchup

Aphrodite
Aphrodite
HeAdShOtZZZzzZZ
Aphrodite
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
192W - 194L
1,499 Elo+
Solo
Chernobog
Chernobog
Qulatro
Chernobog
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 211L
1,460 Elo+
Party 2
Discordia
Discordia
Tomsta
Discordia
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 101L
1,554 Elo+
Party 2
King Arthur
King Arthur
asrof
King Arthur
Level 98
God Stats
3W - 0L
1,847 SR
Queue Stats
70W - 61L
1,490 Elo+
Solo
Geb
Geb
swarmlord1231
Geb
Level 56
God Stats
1W - 0L
1,590 SR
Queue Stats
5W - 5L
1,539 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,508 Elo+

VS

Team Averages
Level 137
1,546 SR
1,461 Elo+
Eset
Eset
Tree35921
Eset
Level 159
God Stats
2W - 1L
1,632 SR
Queue Stats
191W - 179L
1,558 Elo+
Party 1
Bacchus
Bacchus
Trypy137
Bacchus
Level 159
God Stats
4W - 2L
1,634 SR
Queue Stats
179W - 179L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Viesiek
Ao Kuang
Level 92
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Nemesis
Nemesis
habboboy01
Nemesis
Level 151
God Stats
5W - 4L
1,466 SR
Queue Stats
245W - 219L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jay-HK21
Ah Muzen Cab
Level 126
God Stats
22W - 15L
1,702 SR
Queue Stats
646W - 642L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeAdShOtZZZzzZZ
Aphrodite
17
6 / 0 / 11
11,949
854
5,767
11,680
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Qulatro
Chernobog
17
5 / 3 / 12
11,247
803
16,976
15,779
7,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Tomsta
Discordia
17
3 / 0 / 18
10,593
757
17,464
7,000
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
asrof
King Arthur
18
8 / 2 / 11
12,062
862
14,408
16,481
21,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 18
10,131
724
8,183
21,398
17,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 5 / 5
10,354
740
12,262
13,498
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Trypy137
Bacchus
12
0 / 1 / 3
7,686
549
1,419
4,830
5,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Viesiek
Ao Kuang
16
3 / 8 / 3
10,340
739
8,525
16,929
7,117
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
habboboy01
Nemesis
14
1 / 8 / 3
8,733
624
7,663
21,879
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
jay-HK21
Ah Muzen Cab
17
2 / 2 / 6
9,885
706
20,530
12,979
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
24
Kills
11
11
Deaths
24
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HeAdShOtZZZzzZZ
Aphrodite
6
0
11
11.5
W
Chernobog
Qulatro
Chernobog
5
3
12
3.67
W
Discordia
Tomsta
Discordia
3
0
18
12
L
Eset
5
5
5
1.5
L
Bacchus
Trypy137
Bacchus
0
1
3
1.5
L
Ao Kuang
Viesiek
Ao Kuang
3
8
3
0.56
W
King Arthur
asrof
King Arthur
8
2
11
6.75
L
Nemesis
habboboy01
Nemesis
1
8
3
0.31
L
Ah Muzen Cab
jay-HK21
Ah Muzen Cab
2
2
6
2.5
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,798
Damage
50,399
72,338
Taken
70,115
57,598
Mitigated
34,702
29,455
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HeAdShOtZZZzzZZ
Aphrodite
5,767
728
10,221
8,082
11,680
8,387
1,180
3,646
7,800
20,587
0
W
Chernobog
Qulatro
Chernobog
16,976
11,684
0
5,694
15,779
7,391
1,752
5,274
10,257
0
62,117
W
Discordia
Tomsta
Discordia
17,464
914
0
588
7,000
3,037
2,939
946
5,973
42,522
0
L
Eset
12,262
951
460
824
13,498
5,111
0
8,139
5,137
32,511
0
L
Bacchus
Trypy137
Bacchus
1,419
144
0
290
4,830
5,073
0
2,301
2,468
6,440
0
L
Ao Kuang
Viesiek
Ao Kuang
8,525
1,243
0
2,354
16,929
7,117
0
5,970
10,625
18,953
0
W
King Arthur
asrof
King Arthur
14,408
1,709
0
421
16,481
21,770
181
5,200
10,953
0
33,875
L
Nemesis
habboboy01
Nemesis
7,663
2,034
0
3,008
21,879
11,507
0
10,551
10,772
0
18,846
L
Ah Muzen Cab
jay-HK21
Ah Muzen Cab
20,530
6,613
0
4,375
12,979
5,894
2
3,403
9,058
0
61,391
W
8,183
693
1,223
3,226
21,398
17,013
655
6,443
14,330
15,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
46,998
318
Minions Killed
237
9
Camps Cleared
4
1,470,780
Distance Traveled
1,136,692
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,949
854
45
3
1
323,210
2
W
Chernobog
11,247
803
132
9
0
270,775
1
W
Discordia
10,593
757
75
5
1
296,413
0
L
Eset
10,354
740
59
4
1
225,351
1
L
Bacchus
7,686
549
7
1
1
123,660
1
L
Ao Kuang
10,340
739
23
2
1
237,527
0
W
King Arthur
12,062
862
55
4
4
296,729
0
L
Nemesis
8,733
624
28
2
0
258,046
4
L
Ah Muzen Cab
9,885
706
120
9
1
292,108
0
W
Geb
10,131
724
11
1
3
283,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role