Player Matchup

Pele
Pele
SavagedApeX
Pele
Level 120
God Stats
10W - 5L
1,500 SR
Queue Stats
531W - 551L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
ThatMichiganKid
Ao Kuang
Level 106
God Stats
1W - 1L
1,238 SR
Queue Stats
98W - 70L
1,541 Elo+
Solo
Nike
Nike
itsAlxBvtch
Nike
Level 17
God Stats
9W - 7L
1,726 SR
Queue Stats
194W - 201L
1,482 Elo+
Party 1
Team Averages
Level 81
1,488 SR
1,494 Elo+

VS

Team Averages
Level 16
1,392 SR
1,441 Elo+
Olorun
Olorun
BreezyBoy__305
Olorun
Level 6
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SlinkingList17
Medusa
Level 24
God Stats
50W - 57L
1,504 SR
Queue Stats
82W - 120L
1,419 Elo+
Party 2
Hercules
Hercules
Tbo8394
Hercules
Level 17
God Stats
12W - 17L
1,434 SR
Queue Stats
27W - 34L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 2
11,435
817
11,842
12,603
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
12
4 / 2 / 6
9,826
702
11,068
11,475
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 10
9,995
714
8,810
11,582
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
7,996
571
3,970
15,743
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 4 / 2
8,931
638
9,276
10,725
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Tbo8394
Hercules
13
4 / 3 / 3
9,964
712
7,102
13,268
8,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
8
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
11
3
2
4
L
3
4
2
1
L
Hercules
Tbo8394
Hercules
4
3
3
1.83
W
Ao Kuang
4
2
6
3.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
20,348
35,660
Taken
39,736
14,645
Mitigated
16,525
11,843
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
2,392
301
1,806
15,743
4,397
0
4,610
11,133
18,805
0
W
11,842
3,805
831
3,430
12,603
4,756
1,269
1,594
10,909
0
63,796
L
9,276
4,024
369
1,059
10,725
3,325
0
3,470
7,255
0
31,316
L
Hercules
Tbo8394
Hercules
7,102
2,196
125
3,154
13,268
8,803
0
3,363
9,905
0
22,394
W
Ao Kuang
11,068
3,663
0
4,634
11,475
3,934
0
1,093
10,257
23,432
0
W
8,810
1,201
1,098
1,850
11,582
5,955
986
1,453
10,004
0
38,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
26,891
143
Minions Killed
103
0
Camps Cleared
0
784,276
Distance Traveled
721,834
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,996
571
20
1
0
197,502
1
W
Pele
11,435
817
77
6
0
274,748
0
L
Medusa
8,931
638
46
3
0
241,849
6
L
Hercules
9,964
712
37
3
0
282,483
2
W
Ao Kuang
9,826
702
18
1
0
250,616
1
W
Nike
9,995
714
48
3
0
258,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role