Player Matchup

Ullr
Ullr
Kortto
Ullr
Level 17
God Stats
1W - 2L
1,757 SR
Queue Stats
2W - 5L
1,261 Elo+
Solo
Hun Batz
Hun Batz
MasterKK
Hun Batz
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 82L
1,682 Elo+
Solo
Geb
Geb
NoT1hinG
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 107L
1,617 Elo+
Solo
Anubis
Anubis
OneBlueMooN
Anubis
Level 28
God Stats
29W - 23L
1,726 SR
Queue Stats
30W - 25L
1,700 Elo+
Solo
Merlin
Merlin
zLolYou
Merlin
Level 28
God Stats
12W - 11L
1,388 SR
Queue Stats
111W - 100L
1,608 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,574 Elo+

VS

Team Averages
Level 21
1,476 SR
1,501 Elo+
Merlin
Merlin
ClumsyCamel
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,597 Elo+
Solo
Tyr
Tyr
GeneralR4geQuit
Tyr
Level 15
God Stats
1W - 2L
1,548 SR
Queue Stats
16W - 16L
1,568 Elo+
Party 1
Da Ji
Da Ji
JheyLmao
Da Ji
Level 27
God Stats
23W - 20L
1,539 SR
Queue Stats
105W - 117L
1,481 Elo+
Solo
Medusa
Medusa
ipitov
Medusa
Level 29
God Stats
45W - 45L
1,495 SR
Queue Stats
67W - 84L
1,476 Elo+
Party 1
Hades
Hades
ПризракСпарты
Hades
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 9L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kortto
Ullr
13
7 / 2 / 3
7,483
499
6,857
9,031
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MasterKK
Hun Batz
14
6 / 2 / 3
8,468
565
8,282
9,120
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 2 / 10
7,239
483
6,506
11,756
5,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
13
2 / 3 / 1
7,657
510
6,815
8,771
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
zLolYou
Merlin
15
2 / 1 / 5
8,363
558
6,356
5,899
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 4 / 1
8,728
582
5,830
7,496
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 1
8,145
543
6,296
14,999
7,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
JheyLmao
Da Ji
14
6 / 1 / 4
8,449
563
5,898
9,359
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ipitov
Medusa
11
1 / 6 / 1
6,773
452
8,565
10,415
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,477
365
4,121
9,126
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
10
10
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
1
0.63
L
1
3
1
0.5
L
Da Ji
JheyLmao
Da Ji
6
1
4
8
W
Ullr
Kortto
Ullr
7
2
3
4.25
W
Hun Batz
MasterKK
Hun Batz
6
2
3
3.75
W
3
2
10
4
W
Anubis
2
3
1
0.83
L
Medusa
ipitov
Medusa
1
6
1
0.25
W
Merlin
zLolYou
Merlin
2
1
5
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
30,710
44,577
Taken
51,395
18,934
Mitigated
21,621
12,939
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,830
252
0
610
7,496
2,874
0
2,678
4,556
64,038
0
L
6,296
557
0
6,889
14,999
7,815
336
6,504
8,495
0
49,268
L
Da Ji
JheyLmao
Da Ji
5,898
1,306
0
3,857
9,359
4,279
0
3,035
6,257
0
32,991
W
Ullr
Kortto
Ullr
6,857
3,130
0
2,044
9,031
3,051
769
2,013
6,976
0
37,248
W
Hun Batz
MasterKK
Hun Batz
8,282
2,915
0
2,798
9,120
3,331
0
2,608
6,440
0
45,551
W
6,506
1,409
602
1,981
11,756
5,203
0
3,259
8,429
22,844
0
W
Anubis
6,815
820
0
4,124
8,771
5,243
285
0
8,771
47,028
0
L
Medusa
ipitov
Medusa
8,565
3,065
270
2,476
10,415
3,256
66
3,678
6,679
0
49,172
W
Merlin
zLolYou
Merlin
6,356
636
0
1,390
5,899
2,106
0
1,743
4,010
50,740
0
L
4,121
455
44
902
9,126
3,397
0
3,331
5,731
12,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
37,572
393
Minions Killed
415
0
Camps Cleared
0
1,395,267
Distance Traveled
1,334,792
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,728
582
134
9
0
269,599
1
L
Tyr
8,145
543
120
8
0
272,684
6
L
Da Ji
8,449
563
54
4
0
291,517
3
W
Ullr
7,483
499
79
5
0
271,247
1
W
Hun Batz
8,468
565
80
5
0
327,824
4
W
Geb
7,239
483
15
1
0
287,107
6
W
Anubis
7,657
510
107
7
0
239,729
3
L
Medusa
6,773
452
88
6
0
226,514
2
W
Merlin
8,363
558
112
7
0
269,360
5
L
Hades
5,477
365
19
1
0
274,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role