Player Matchup

Fenrir
Fenrir
Silver IV
DarthPerv
Fenrir
Silver IV
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 59L
1,309 MMR
Party 1
Scylla
Scylla
Silver III
N4BL4
Scylla
Silver III
Level 113
God Stats
14W - 19L
1,777 SR
Queue Stats
130W - 141L
1,363 MMR
Solo
Ganesha
Ganesha
Silver IV
Wolverinelll
Ganesha
Silver IV
Level 107
God Stats
10W - 12L
1,614 SR
Queue Stats
56W - 59L
1,309 MMR
Party 1
King Arthur
King Arthur
Bronze III
jga480
King Arthur
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,277 MMR
Solo
Izanami
Izanami
Bronze III
xS3aRx
Izanami
Bronze III
Level 44
God Stats
4W - 4L
1,522 SR
Queue Stats
122W - 146L
1,325 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,583 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,599 SR
1,370 MMR
Athena
Athena
Gold V
AnubisEveryDay
Athena
Gold V
Level 66
God Stats
3W - 0L
1,885 SR
Queue Stats
48W - 44L
1,307 MMR
Solo
Nemesis
Nemesis
Gold IV
SaborAFruta
Nemesis
Gold IV
Level 129
God Stats
16W - 10L
1,566 SR
Queue Stats
108W - 103L
1,335 MMR
Solo
Apollo
Apollo
Gold IV
YasLw
Apollo
Gold IV
Level 143
God Stats
4W - 2L
1,442 SR
Queue Stats
104W - 101L
1,346 MMR
Solo
Eset
Eset
Gold IV
badtoro94
Eset
Gold IV
Level 135
God Stats
43W - 40L
1,603 SR
Queue Stats
119W - 129L
1,359 MMR
Solo
Artemis
Artemis
Gold V
pablo7
Artemis
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthPerv
Fenrir
13
7 / 7 / 4
9,226
513
8,714
17,217
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
N4BL4
Scylla
14
1 / 6 / 1
8,497
472
5,506
10,379
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Wolverinelll
Ganesha
10
0 / 5 / 8
7,245
403
6,535
13,173
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
jga480
King Arthur
15
0 / 6 / 2
8,451
470
4,100
11,122
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
xS3aRx
Izanami
16
4 / 6 / 1
9,900
550
8,240
12,239
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatDanzaburouTsukuyomiNu WaSobek

VS

Bans
JanusCu ChulainnAo KuangPeleArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 13
10,130
563
9,828
16,446
12,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
SaborAFruta
Nemesis
17
5 / 1 / 10
10,605
589
11,067
14,303
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
YasLw
Apollo
17
6 / 4 / 6
10,902
606
11,349
14,030
5,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
17
5 / 1 / 7
10,724
596
7,185
6,334
2,383
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
pablo7
Artemis
18
8 / 2 / 4
12,029
668
11,797
10,309
4,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
12
Kills
30
30
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
Fenrir
DarthPerv
Fenrir
7
7
4
1.29
L
Scylla
N4BL4
Scylla
1
6
1
0.25
W
Nemesis
SaborAFruta
Nemesis
5
1
10
10
L
Ganesha
Wolverinelll
Ganesha
0
5
8
0.8
W
Apollo
YasLw
Apollo
6
4
6
2.25
W
Eset
5
1
7
8.5
L
King Arthur
jga480
King Arthur
0
6
2
0.17
W
Artemis
pablo7
Artemis
8
2
4
5
L
Izanami
xS3aRx
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
51,226
64,130
Taken
61,422
34,974
Mitigated
32,065
9,942
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,828
2,367
0
2,999
16,446
12,896
0
4,197
12,249
52,478
0
L
Fenrir
DarthPerv
Fenrir
8,714
2,651
0
2,380
17,217
8,920
0
5,337
11,880
0
36,019
L
Scylla
N4BL4
Scylla
5,506
1,033
0
2,019
10,379
3,453
0
4,430
5,949
53,866
0
W
Nemesis
SaborAFruta
Nemesis
11,067
4,264
0
7,164
14,303
7,024
717
4,550
9,753
0
74,501
L
Ganesha
Wolverinelll
Ganesha
6,535
610
0
1,336
13,173
10,021
0
5,067
8,106
16,154
0
W
Apollo
YasLw
Apollo
11,349
5,749
0
6,450
14,030
5,491
317
1,903
12,127
0
74,072
W
Eset
7,185
856
552
2,070
6,334
2,383
663
1,178
5,156
64,776
0
L
King Arthur
jga480
King Arthur
4,100
466
0
574
11,122
8,515
0
0
11,122
0
50,192
W
Artemis
pablo7
Artemis
11,797
7,218
0
6,196
10,309
4,271
3,558
213
9,771
0
73,624
L
Izanami
xS3aRx
Izanami
8,240
5,483
0
3,633
12,239
4,065
1,218
2,179
10,060
0
63,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
54,390
422
Minions Killed
572
0
Camps Cleared
0
1,617,592
Distance Traveled
1,744,552
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,130
563
60
3
0
381,940
5
L
Fenrir
9,226
513
53
3
0
321,654
2
L
Scylla
8,497
472
104
6
0
305,264
12
W
Nemesis
10,605
589
101
6
0
419,548
5
L
Ganesha
7,245
403
5
0
0
335,123
8
W
Apollo
10,902
606
120
7
0
318,648
7
W
Eset
10,724
596
142
8
0
342,487
6
L
King Arthur
8,451
470
112
6
0
342,463
0
W
Artemis
12,029
668
149
8
0
281,929
1
L
Izanami
9,900
550
148
8
0
313,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role