Player Matchup

Kukulkan
Kukulkan
Dillonaut
Kukulkan
Level 16
God Stats
6W - 11L
1,480 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 1
Apollo
Apollo
Jaytrain96
Apollo
Level 139
God Stats
1W - 6L
1,368 SR
Queue Stats
284W - 277L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
beckham-nator
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
1,206 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,367 Elo+

VS

Team Averages
Level 70
1,602 SR
1,420 Elo+
Ymir
Ymir
Franklin7802
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Ah Puch
Ah Puch
Knirrax
Ah Puch
Level 104
God Stats
14W - 5L
1,914 SR
Queue Stats
285W - 303L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
firejar711
Danzaburou
Level 99
God Stats
13W - 13L
1,392 SR
Queue Stats
329W - 370L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dillonaut
Kukulkan
9
0 / 2 / 1
6,246
625
2,631
4,994
1,577
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Jaytrain96
Apollo
10
1 / 5 / 0
7,116
712
4,133
9,456
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
beckham-nator
Jormungandr
8
1 / 6 / 0
6,227
623
1,056
9,765
4,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,315
532
0
850
257
Ah Puch
Knirrax
Ah Puch
13
6 / 0 / 7
8,610
861
8,457
4,492
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
firejar711
Danzaburou
12
7 / 1 / 5
8,466
847
10,111
6,703
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dillonaut
Kukulkan
0
2
1
0.25
W
0
1
0
0
L
Apollo
Jaytrain96
Apollo
1
5
0
0.2
W
Ah Puch
Knirrax
Ah Puch
6
0
7
9.5
L
Jormungandr
beckham-nator
Jormungandr
1
6
0
0.17
W
Danzaburou
firejar711
Danzaburou
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,820
Damage
18,568
24,215
Taken
12,045
9,637
Mitigated
4,775
3,210
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dillonaut
Kukulkan
2,631
530
0
453
4,994
1,577
0
2,418
2,576
22,074
0
W
0
0
0
0
850
257
0
736
114
0
0
L
Apollo
Jaytrain96
Apollo
4,133
1,684
0
2,757
9,456
3,086
18
2,115
7,341
0
24,583
W
Ah Puch
Knirrax
Ah Puch
8,457
664
0
2,104
4,492
1,552
83
752
3,740
31,832
0
L
Jormungandr
beckham-nator
Jormungandr
1,056
567
0
0
9,765
4,974
0
3,964
5,801
7,769
0
W
Danzaburou
firejar711
Danzaburou
10,111
4,382
0
1,309
6,703
2,966
1,258
2,211
4,492
0
28,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,589
Gold Earned
22,391
122
Minions Killed
96
0
Camps Cleared
0
464,059
Distance Traveled
366,881
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,246
625
54
5
0
157,454
2
W
Ymir
5,315
532
0
0
0
12,190
0
L
Apollo
7,116
712
50
5
0
142,782
4
W
Ah Puch
8,610
861
66
7
0
177,470
2
L
Jormungandr
6,227
623
18
2
0
163,823
0
W
Danzaburou
8,466
847
30
3
0
177,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role