Player Matchup

Thor
Thor
HerDpsUwU
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo
Tiamat
Tiamat
KingCorr_
Tiamat
Level 47
God Stats
6W - 4L
1,508 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Razer_Malik56
Cthulhu
Level 15
God Stats
2W - 1L
1,363 SR
Queue Stats
3W - 1L
1,756 Elo+
Party 1
Awilix
Awilix
indiasmells___
Awilix
Level 29
God Stats
1W - 0L
1,177 SR
Queue Stats
10W - 10L
1,475 Elo+
Party 1
Medusa
Medusa
temp-140794
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 1
Team Averages
Level 25
1,409 SR
1,492 Elo+

VS

Team Averages
Level 21
1,515 SR
1,356 Elo+
Achilles
Achilles
Noemor502004
Achilles
Level 17
God Stats
15W - 12L
1,504 SR
Queue Stats
112W - 109L
1,339 Elo+
Party 2
Pele
Pele
RedFender5884
Pele
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 6L
1,393 Elo+
Party 3
Janus
Janus
TMJ_nightmare129
Janus
Level 16
God Stats
27W - 27L
1,465 SR
Queue Stats
86W - 79L
1,332 Elo+
Party 2
Chiron
Chiron
perchito27
Chiron
Level 24
God Stats
14W - 14L
1,390 SR
Queue Stats
57W - 53L
1,236 Elo+
Party 2
Anubis
Anubis
xxninjabrosxx2
Anubis
Level 40
God Stats
7W - 4L
1,898 SR
Queue Stats
82W - 74L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 4 / 1
11,076
503
5,971
13,413
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
KingCorr_
Tiamat
20
12 / 1 / 4
13,195
600
23,752
11,642
12,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
3 / 1 / 11
10,035
456
6,458
13,673
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
14 / 2 / 8
12,641
575
16,221
12,074
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
7 / 4 / 9
10,436
474
11,715
10,322
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Noemor502004
Achilles
18
6 / 4 / 0
11,780
535
10,895
15,022
11,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 1
10,851
493
7,981
20,123
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 11 / 3
9,676
440
9,670
14,052
3,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
perchito27
Chiron
13
2 / 9 / 2
9,075
413
5,988
18,003
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 10 / 0
8,517
387
2,669
16,903
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
39
Kills
12
12
Deaths
39
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
3
4
1
0.88
W
Tiamat
KingCorr_
Tiamat
12
1
4
14
L
Achilles
Noemor502004
Achilles
6
4
0
1.5
W
Cthulhu
3
1
11
8.5
L
2
5
1
0.5
L
2
11
3
0.32
W
14
2
8
9
L
Chiron
perchito27
Chiron
2
9
2
0.33
W
Medusa
7
4
9
2.88
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,117
Damage
37,203
61,124
Taken
84,103
34,044
Mitigated
34,947
13,444
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,971
2,487
0
2,387
13,413
5,644
1,036
1,249
12,164
24
67,590
W
Tiamat
KingCorr_
Tiamat
23,752
2,081
0
4,310
11,642
12,153
4,933
2,925
8,717
94,292
0
L
Achilles
Noemor502004
Achilles
10,895
7,800
0
3,743
15,022
11,402
2,869
908
14,089
46
54,113
W
Cthulhu
6,458
182
0
4,189
13,673
8,013
695
3,031
10,642
28,258
0
L
7,981
1,130
0
5,268
20,123
7,059
0
9,380
10,346
0
80,455
L
9,670
595
231
1,530
14,052
3,920
28
5,724
7,975
42,915
0
W
16,221
6,617
0
2,558
12,074
4,773
0
2,550
9,524
0
64,488
L
Chiron
perchito27
Chiron
5,988
1,285
890
6,595
18,003
6,146
63
3,457
14,245
0
40,273
W
Medusa
11,715
5,957
0
0
10,322
3,461
1,676
2,980
7,342
0
44,137
L
2,669
276
0
3,793
16,903
6,420
754
9,282
7,236
46,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,383
Gold Earned
49,899
496
Minions Killed
509
0
Camps Cleared
0
2,016,947
Distance Traveled
1,763,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,076
503
127
6
0
344,011
1
W
Tiamat
13,195
600
166
8
0
413,952
4
L
Achilles
11,780
535
115
5
0
363,060
2
W
Cthulhu
10,035
456
36
2
0
427,052
1
L
Pele
10,851
493
144
7
0
416,593
1
L
Janus
9,676
440
86
4
0
329,250
1
W
Awilix
12,641
575
89
4
0
458,189
0
L
Chiron
9,075
413
72
3
0
335,546
2
W
Medusa
10,436
474
78
4
0
373,743
0
L
Anubis
8,517
387
92
4
0
318,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role