Player Matchup

Erlang Shen
Erlang Shen
Gold IV
CHOKOFLOR
Erlang Shen
Gold IV
Level 87
God Stats
80W - 73L
1,608 SR
Queue Stats
89W - 86L
1,629 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Kryptan-Knight_
Ne Zha
Gold II
Level 79
God Stats
4W - 3L
1,513 SR
Queue Stats
414W - 430L
1,601 MMR
Solo
Cernunnos
Cernunnos
Gold I
Sgtferko
Cernunnos
Gold I
Level 106
God Stats
41W - 28L
1,712 SR
Queue Stats
216W - 203L
1,588 MMR
Solo
Anubis
Anubis
Gold IV
T REX JORGE
Anubis
Gold IV
Level 138
God Stats
76W - 76L
1,608 SR
Queue Stats
88W - 85L
1,582 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
lvl 1 Viper
Cu Chulainn
Gold II
Level 126
God Stats
17W - 17L
1,519 SR
Queue Stats
725W - 715L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,592 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,657 SR
1,599 MMR
Anhur
Anhur
Platinum IV
Alexader-03
Anhur
Platinum IV
Level 121
God Stats
8W - 7L
1,884 SR
Queue Stats
256W - 261L
1,752 MMR
Party 1
Merlin
Merlin
Gold II
Feenin Carts
Merlin
Gold II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,586 MMR
Solo
Thanatos
Thanatos
Bronze III
Reviioli
Thanatos
Bronze III
Level 31
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Ymir
Ymir
Gold V
XxamoraXx
Ymir
Gold V
Level 71
God Stats
67W - 54L
1,616 SR
Queue Stats
117W - 118L
1,497 MMR
Party 1
Bellona
Bellona
Gold IV
britishbaz00ka
Bellona
Gold IV
Level 99
God Stats
7W - 8L
1,599 SR
Queue Stats
21W - 32L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHOKOFLOR
Erlang Shen
19
8 / 4 / 15
12,956
563
14,948
22,958
17,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 8
13,517
588
15,567
20,870
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Sgtferko
Cernunnos
20
6 / 2 / 9
14,611
635
18,278
18,097
7,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
8 / 4 / 11
12,808
557
13,552
14,184
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
lvl 1 Viper
Cu Chulainn
19
6 / 3 / 10
12,642
550
19,710
22,593
23,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouSetTiamatGuan YuTsukuyomi

VS

Bans
ScyllaJanusCerberusApolloVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 2
11,982
521
8,682
20,057
5,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
4 / 6 / 6
12,490
543
16,212
15,054
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Reviioli
Thanatos
17
3 / 7 / 3
11,329
493
9,064
20,152
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
2 / 11 / 8
11,452
498
8,835
23,516
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 1
13,206
574
13,812
22,848
17,410
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
37
Kills
16
16
Deaths
37
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Erlang Shen
CHOKOFLOR
Erlang Shen
8
4
15
3.88
L
Merlin
4
6
6
1.17
W
9
3
8
4.33
L
Thanatos
Reviioli
Thanatos
3
7
3
0.64
W
Cernunnos
Sgtferko
Cernunnos
6
2
9
5.25
W
Anubis
8
4
11
3.38
L
Ymir
2
11
8
0.55
L
6
5
1
1.3
W
Cu Chulainn
lvl 1 Viper
Cu Chulainn
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,055
Damage
56,605
98,702
Taken
101,627
64,306
Mitigated
55,885
38,025
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,682
3,410
0
5,517
20,057
5,521
2,795
788
19,245
0
92,245
W
Erlang Shen
CHOKOFLOR
Erlang Shen
14,948
6,568
1,064
7,543
22,958
17,367
0
6,852
15,932
1,108
61,827
L
Merlin
16,212
1,273
0
2,091
15,054
5,707
0
3,218
11,589
83,417
0
W
15,567
7,774
0
10,406
20,870
8,937
1,036
2,456
18,282
0
105,127
L
Thanatos
Reviioli
Thanatos
9,064
1,549
0
12,568
20,152
8,385
0
196
19,944
0
56,798
W
Cernunnos
Sgtferko
Cernunnos
18,278
11,154
0
8,836
18,097
7,810
2,374
3,602
14,419
0
136,746
W
Anubis
13,552
0
0
5,659
14,184
6,936
0
5,519
8,361
75,454
0
L
Ymir
8,835
856
0
2,278
23,516
18,862
0
6,124
17,102
27,083
0
L
13,812
6,305
0
6,056
22,848
17,410
746
2,993
19,705
511
86,801
W
Cu Chulainn
lvl 1 Viper
Cu Chulainn
19,710
4,049
0
4,517
22,593
23,256
738
6,099
16,178
0
78,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,534
Gold Earned
60,459
710
Minions Killed
606
0
Camps Cleared
0
2,153,660
Distance Traveled
1,991,253
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,982
521
159
7
0
359,639
2
W
Erlang Shen
12,956
563
85
4
0
476,202
3
L
Merlin
12,490
543
162
7
0
376,346
3
W
Ne Zha
13,517
588
165
7
0
453,064
2
L
Thanatos
11,329
493
81
4
0
434,146
5
W
Cernunnos
14,611
635
212
9
0
417,230
3
W
Anubis
12,808
557
125
5
0
378,187
6
L
Ymir
11,452
498
25
1
0
411,304
3
L
Bellona
13,206
574
179
8
0
409,818
4
W
Cu Chulainn
12,642
550
123
5
0
428,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role