Player Matchup

Serqet
Serqet
Shortfur
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,356 Elo+
Party 1
Chang'e
Chang'e
WilyWoody13
Chang'e
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 61L
1,333 Elo+
Solo
Fenrir
Fenrir
zankies87
Fenrir
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
21W - 29L
1,309 Elo+
Party 1
Team Averages
Level 36
1,426 SR
1,333 Elo+

VS

Team Averages
Level 17
1,501 SR
1,465 Elo+
Erlang Shen
Erlang Shen
SteadyDabbing
Erlang Shen
Level 20
God Stats
25W - 6L
1,746 SR
Queue Stats
85W - 49L
1,801 Elo+
Solo
Merlin
Merlin
jaded-atreus828
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,142 Elo+
Solo
Hou Yi
Hou Yi
superdonkeymc
Hou Yi
Level 18
God Stats
7W - 4L
1,256 SR
Queue Stats
68W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Shortfur
Serqet
15
3 / 3 / 0
10,749
672
7,292
12,114
5,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WilyWoody13
Chang'e
12
0 / 9 / 1
9,046
565
4,772
13,145
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
zankies87
Fenrir
13
1 / 5 / 2
10,327
645
3,184
14,258
4,687
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SteadyDabbing
Erlang Shen
18
12 / 3 / 5
13,178
824
20,782
18,129
10,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
6,175
386
0
0
0
17
5 / 1 / 7
11,552
722
7,245
6,251
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
Shortfur
Serqet
3
3
0
1
W
Erlang Shen
SteadyDabbing
Erlang Shen
12
3
5
4.83
L
Chang'e
WilyWoody13
Chang'e
0
9
1
0.06
W
0
0
0
0
W
5
1
7
8.5
L
Fenrir
zankies87
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
28,027
39,517
Taken
24,380
13,820
Mitigated
12,519
5,042
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Shortfur
Serqet
7,292
922
0
0
12,114
5,930
336
42
12,072
0
27,716
W
Erlang Shen
SteadyDabbing
Erlang Shen
20,782
13,250
0
6,901
18,129
10,416
2,063
3,533
13,381
0
94,506
L
Chang'e
WilyWoody13
Chang'e
4,772
618
1,931
2,393
13,145
3,203
0
16
13,129
34,102
0
W
0
0
0
0
0
0
0
0
0
0
0
W
7,245
3,867
0
640
6,251
2,103
1,381
1,462
4,789
0
40,592
L
Fenrir
zankies87
Fenrir
3,184
809
0
718
14,258
4,687
0
0
14,258
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
30,905
137
Minions Killed
192
0
Camps Cleared
0
844,453
Distance Traveled
596,544
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,749
672
44
3
0
307,119
3
W
Erlang Shen
13,178
824
133
8
0
304,955
1
L
Chang'e
9,046
565
50
3
0
249,821
0
W
Merlin
6,175
386
0
0
0
0
0
W
Hou Yi
11,552
722
59
4
0
291,589
5
L
Fenrir
10,327
645
43
3
0
287,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role