Player Matchup

Apollo
Apollo
DarknessDre
Apollo
Level 16
God Stats
1W - 3L
1,216 SR
Queue Stats
49W - 54L
1,286 Elo+
Party 2
Izanami
Izanami
JERMYX
Izanami
Level 15
God Stats
39W - 36L
1,413 SR
Queue Stats
48W - 53L
1,286 Elo+
Solo
Raijin
Raijin
Jlopes1314
Raijin
Level 13
God Stats
4W - 10L
1,399 SR
Queue Stats
55W - 68L
1,376 Elo+
Party 2
Zeus
Zeus
TohmSelleck
Zeus
Level 6
God Stats
2W - 6L
1,178 SR
Queue Stats
3W - 6L
1,107 Elo+
Solo
Aphrodite
Aphrodite
klobásaa
Aphrodite
Level 24
God Stats
42W - 61L
1,411 SR
Queue Stats
75W - 128L
1,278 Elo+
Solo
Team Averages
Level 15
1,323 SR
1,267 Elo+

VS

Team Averages
Level 17
1,485 SR
1,286 Elo+
Cthulhu
Cthulhu
BuzGibiBiram
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 15L
1,152 Elo+
Party 1
Kukulkan
Kukulkan
Cnidio
Kukulkan
Level 28
God Stats
72W - 62L
1,390 SR
Queue Stats
83W - 85L
1,337 Elo+
Solo
Vamana
Vamana
FrightFulnesss
Vamana
Level 27
God Stats
2W - 1L
1,323 SR
Queue Stats
16W - 17L
1,297 Elo+
Party 1
Jormungandr
Jormungandr
H4ROSH
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo
Hou Yi
Hou Yi
Irimaris
Hou Yi
Level 18
God Stats
42W - 42L
1,714 SR
Queue Stats
102W - 110L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 10 / 2
11,156
1,014
16,859
21,857
9,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
JERMYX
Izanami
17
4 / 8 / 5
11,275
1,025
11,909
20,279
8,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Jlopes1314
Raijin
15
0 / 4 / 3
9,232
839
3,333
9,765
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 6
10,942
995
10,143
13,597
5,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
klobásaa
Aphrodite
17
0 / 4 / 5
10,691
972
7,357
15,544
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

32

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuzGibiBiram
Cthulhu
17
5 / 2 / 11
11,225
1,020
11,518
15,206
18,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Cnidio
Kukulkan
18
1 / 1 / 17
11,081
1,007
12,430
5,104
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 15
12,484
1,135
19,177
17,739
17,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
H4ROSH
Jormungandr
18
3 / 5 / 16
11,233
1,021
12,096
11,250
10,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Irimaris
Hou Yi
18
15 / 1 / 8
13,062
1,187
19,648
10,791
4,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
11
Kills
32
32
Deaths
11
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuzGibiBiram
Cthulhu
5
2
11
5.25
W
Kukulkan
Cnidio
Kukulkan
1
1
17
9.5
L
Apollo
5
10
2
0.6
W
8
2
15
7.75
W
Jormungandr
H4ROSH
Jormungandr
3
5
16
2.2
W
Hou Yi
Irimaris
Hou Yi
15
1
8
19
L
Izanami
JERMYX
Izanami
4
8
5
0.81
L
Raijin
Jlopes1314
Raijin
0
4
3
0.38
L
2
6
6
0.83
L
Aphrodite
klobásaa
Aphrodite
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
74,869
81,042
Taken
60,090
37,497
Mitigated
52,796
11,676
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuzGibiBiram
Cthulhu
11,518
873
507
0
15,206
18,540
0
4,127
9,874
21,410
0
W
Kukulkan
Cnidio
Kukulkan
12,430
1,536
0
0
5,104
2,382
0
1,199
3,905
51,872
0
L
Apollo
16,859
6,065
0
689
21,857
9,821
0
9,234
12,423
0
30,749
W
19,177
8,823
0
3,225
17,739
17,004
0
6,535
9,127
0
33,513
W
Jormungandr
H4ROSH
Jormungandr
12,096
1,519
0
0
11,250
10,053
0
4,904
5,842
24,002
0
W
Hou Yi
Irimaris
Hou Yi
19,648
12,074
314
1,843
10,791
4,817
0
4,068
6,723
0
35,935
L
Izanami
JERMYX
Izanami
11,909
9,028
0
220
20,279
8,541
0
8,798
11,256
0
31,998
L
Raijin
Jlopes1314
Raijin
3,333
761
0
0
9,765
4,296
0
4,178
5,537
8,262
0
L
10,143
1,376
0
0
13,597
5,632
0
7,297
6,275
30,430
0
L
Aphrodite
klobásaa
Aphrodite
7,357
768
5,054
5,713
15,544
9,207
0
6,537
8,856
26,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
59,085
177
Minions Killed
218
3
Camps Cleared
5
773,696
Distance Traveled
948,931
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,225
1,020
24
2
0
192,973
0
W
Kukulkan
11,081
1,007
92
8
3
197,917
0
L
Apollo
11,156
1,014
31
3
0
186,439
0
W
Vamana
12,484
1,135
39
4
1
228,069
2
W
Jormungandr
11,233
1,021
23
2
1
157,054
3
W
Hou Yi
13,062
1,187
40
4
0
172,918
1
L
Izanami
11,275
1,025
47
4
1
146,146
0
L
Raijin
9,232
839
14
1
0
119,005
0
L
Zeus
10,942
995
40
4
2
176,890
2
L
Aphrodite
10,691
972
45
4
0
145,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role