Player Matchup

Aphrodite
Aphrodite
Niavu
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Rinsuko
Bakasura
Level 160
God Stats
28W - 2L
2,119 SR
Queue Stats
1,553W - 180L
2,055 Elo+
Party 1
Erlang Shen
Erlang Shen
Zexiylo
Erlang Shen
Level 160
God Stats
20W - 1L
2,149 SR
Queue Stats
418W - 29L
2,261 Elo+
Party 1
Team Averages
Level 160
1,923 SR
1,939 Elo+

VS

Team Averages
Level 96
1,499 SR
1,563 Elo+
Scylla
Scylla
BobSchieffer864
Scylla
Level 156
God Stats
2W - 5L
1,323 SR
Queue Stats
726W - 901L
1,556 Elo+
Solo
Skadi
Skadi
Kuhlawb
Skadi
Level 68
God Stats
1W - 1L
1,658 SR
Queue Stats
290W - 300L
1,576 Elo+
Solo
Sobek
Sobek
PrimalEv0lution
Sobek
Level 65
God Stats
13W - 16L
1,517 SR
Queue Stats
112W - 101L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Niavu
Aphrodite
11
1 / 1 / 18
8,558
778
6,035
5,784
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Rinsuko
Bakasura
14
12 / 1 / 5
10,075
916
11,678
11,372
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Zexiylo
Erlang Shen
13
6 / 2 / 8
9,060
824
10,136
11,764
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
8,356
760
7,184
7,742
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Kuhlawb
Skadi
9
1 / 10 / 2
7,396
672
4,393
12,523
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 2
6,564
597
4,438
12,303
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Skadi
Kuhlawb
Skadi
1
10
2
0.2
W
Aphrodite
Niavu
Aphrodite
1
1
18
10
L
0
6
2
0.17
W
Bakasura
Rinsuko
Bakasura
12
1
5
14.5
W
Erlang Shen
Zexiylo
Erlang Shen
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
16,015
28,920
Taken
32,568
15,502
Mitigated
14,355
15,194
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
810
0
1,436
7,742
1,931
0
1,079
6,199
30,590
0
L
Skadi
Kuhlawb
Skadi
4,393
2,219
7
781
12,523
3,195
0
1,926
9,665
0
20,227
W
Aphrodite
Niavu
Aphrodite
6,035
533
5,018
4,157
5,784
2,863
704
2,830
2,866
26,149
0
L
4,438
287
530
2,114
12,303
9,229
0
2,516
8,530
13,644
0
W
Bakasura
Rinsuko
Bakasura
11,678
8,172
0
4,202
11,372
5,206
654
4,253
6,513
0
35,827
W
Erlang Shen
Zexiylo
Erlang Shen
10,136
5,151
0
1,817
11,764
7,433
832
4,226
7,430
0
33,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
22,316
151
Minions Killed
103
0
Camps Cleared
0
625,172
Distance Traveled
546,175
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,356
760
47
4
0
162,456
1
L
Skadi
7,396
672
37
3
0
162,828
4
W
Aphrodite
8,558
778
42
4
0
175,609
2
L
Sobek
6,564
597
19
2
0
220,891
5
W
Bakasura
10,075
916
71
6
0
217,720
2
W
Erlang Shen
9,060
824
38
3
0
231,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role