Player Matchup

Fafnir
Fafnir
JungRai
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,332 Elo+
Party 1
Yemoja
Yemoja
NP_KST
Yemoja
Level 9
God Stats
7W - 5L
1,340 SR
Queue Stats
16W - 23L
1,366 Elo+
Party 1
Nox
Nox
Saucy x Ken
Nox
Level 29
God Stats
17W - 13L
1,056 SR
Queue Stats
182W - 163L
1,314 Elo+
Solo
Chiron
Chiron
bluedemon22
Chiron
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
runawaytuna
Odin
Level 15
God Stats
21W - 14L
1,449 SR
Queue Stats
99W - 88L
1,302 Elo+
Solo
Team Averages
Level 19
1,369 SR
1,363 Elo+

VS

Team Averages
Level 23
1,544 SR
1,343 Elo+
Tiamat
Tiamat
DeRpYSquiD212
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,135 Elo+
Solo
Merlin
Merlin
O0o TORM3NT o0O
Merlin
Level 26
God Stats
2W - 3L
1,718 SR
Queue Stats
199W - 238L
1,309 Elo+
Solo
Scylla
Scylla
maddovadragon
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,436 Elo+
Solo
Serqet
Serqet
qtimporta
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,376 Elo+
Solo
Rama
Rama
wondercod43
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JungRai
Fafnir
19
2 / 4 / 26
11,705
1,064
11,257
12,726
14,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
NP_KST
Yemoja
19
6 / 2 / 23
12,560
1,142
10,179
9,417
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 11
11,796
1,072
13,939
6,257
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
19
19 / 2 / 12
13,814
1,256
20,191
11,282
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 0 / 16
10,695
972
7,472
7,619
8,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,821
893
8,607
17,638
10,804
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 14 / 2
12,151
1,105
16,067
21,190
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 9 / 5
10,715
974
7,859
14,317
5,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
qtimporta
Serqet
16
0 / 7 / 4
9,579
871
7,980
16,926
5,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
8,447
768
37
196
53
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
40
Kills
9
9
Deaths
40
88
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Fafnir
JungRai
Fafnir
2
4
26
3.75
W
Yemoja
NP_KST
Yemoja
6
2
23
8.75
L
6
14
2
0.5
W
9
1
11
14.5
W
Chiron
19
2
12
12.5
L
2
9
5
0.5
L
Serqet
qtimporta
Serqet
0
7
4
0.29
W
4
0
16
12
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,038
Damage
40,550
47,301
Taken
70,267
38,634
Mitigated
29,860
12,864
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,607
1,265
34
1,462
17,638
10,804
0
8,860
8,778
21,551
0
W
Fafnir
JungRai
Fafnir
11,257
3,084
0
2,573
12,726
14,168
0
10,099
1,995
21,286
0
W
Yemoja
NP_KST
Yemoja
10,179
1,942
2,224
1,112
9,417
9,098
0
7,867
1,550
22,423
0
L
16,067
304
0
0
21,190
7,987
0
9,503
11,687
44,639
0
W
13,939
1,337
542
656
6,257
2,290
0
3,405
2,150
28,398
0
W
Chiron
20,191
13,738
1,127
4,630
11,282
4,756
0
7,272
4,010
0
31,317
L
7,859
909
0
0
14,317
5,048
0
7,250
7,067
17,696
0
L
Serqet
qtimporta
Serqet
7,980
2,550
0
0
16,926
5,968
0
9,696
7,230
0
12,134
W
7,472
2,227
0
0
7,619
8,322
0
3,890
3,411
0
17,474
L
37
37
0
62
196
53
0
66
130
0
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
50,713
125
Minions Killed
128
4
Camps Cleared
3
894,065
Distance Traveled
679,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,821
893
17
2
0
159,317
0
W
Fafnir
11,705
1,064
18
2
0
188,227
0
W
Yemoja
12,560
1,142
30
3
0
201,345
1
L
Merlin
12,151
1,105
72
7
0
144,498
0
W
Nox
11,796
1,072
35
3
1
182,394
0
W
Chiron
13,814
1,256
25
2
0
171,810
0
L
Scylla
10,715
974
21
2
1
158,127
2
L
Serqet
9,579
871
13
1
2
204,274
0
W
Odin
10,695
972
17
2
3
150,289
0
L
Rama
8,447
768
5
0
0
13,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role