Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Adamantes-26
Tiamat
Level 43
God Stats
2W - 1L
1,243 SR
Queue Stats
79W - 111L
1,390 Elo+
Solo
Anhur
Anhur
FamouZ71
Anhur
Level 105
God Stats
8W - 2L
1,500 SR
Queue Stats
308W - 315L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
TyrXNXX
Kukulkan
Level 18
God Stats
3W - 4L
1,195 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Bellona
Bellona
Xxassasinox
Bellona
Level 108
God Stats
18W - 16L
1,365 SR
Queue Stats
343W - 409L
1,373 Elo+
Party 1
Team Averages
Level 80
1,360 SR
1,399 Elo+

VS

Team Averages
Level 43
1,460 SR
1,294 Elo+
Skadi
Skadi
A Flappy Flange
Skadi
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
385W - 446L
1,341 Elo+
Party 2
Fenrir
Fenrir
Ariwan_M
Fenrir
Level 26
God Stats
18W - 23L
1,372 SR
Queue Stats
65W - 98L
1,225 Elo+
Party 3
Guan Yu
Guan Yu
Diyar_S
Guan Yu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 278L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
GodOofGunns
Nu Wa
Level 31
God Stats
34W - 31L
1,376 SR
Queue Stats
150W - 201L
1,221 Elo+
Party 3
Fafnir
Fafnir
MySoggyBiscuit
Fafnir
Level 47
God Stats
46W - 40L
1,554 SR
Queue Stats
302W - 329L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 0 / 2
7,063
642
4,915
6,708
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
1 / 1 / 2
5,008
455
3,406
5,961
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
FamouZ71
Anhur
9
0 / 1 / 3
5,321
484
3,277
6,745
1,635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TyrXNXX
Kukulkan
12
2 / 0 / 1
7,234
658
2,253
2,654
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Xxassasinox
Bellona
12
4 / 0 / 2
6,902
627
7,276
7,260
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,081
462
4,666
7,934
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Ariwan_M
Fenrir
9
0 / 2 / 1
5,185
471
2,305
8,999
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Diyar_S
Guan Yu
9
0 / 5 / 0
5,035
458
2,142
8,198
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,942
540
3,060
3,613
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 1 / 1
6,105
555
3,626
6,250
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
L
1
3
0
0.33
W
Tiamat
1
1
2
2
L
Fenrir
Ariwan_M
Fenrir
0
2
1
0.25
L
Guan Yu
Diyar_S
Guan Yu
0
5
0
0
W
Anhur
FamouZ71
Anhur
0
1
3
1.5
L
0
2
0
0
L
1
1
1
1.5
W
Kukulkan
TyrXNXX
Kukulkan
2
0
1
2.5
W
Bellona
Xxassasinox
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
15,799
29,328
Taken
34,994
12,971
Mitigated
13,885
11,226
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,915
1,592
0
2,826
6,708
1,990
480
950
5,758
0
35,829
L
4,666
2,449
417
3,236
7,934
1,871
0
1,213
6,721
0
27,115
W
Tiamat
3,406
625
0
2,616
5,961
3,683
156
1,683
4,278
11,923
0
L
Fenrir
Ariwan_M
Fenrir
2,305
1,263
0
3,112
8,999
2,789
0
581
8,380
0
26,406
L
Guan Yu
Diyar_S
Guan Yu
2,142
570
105
2,398
8,198
3,092
0
0
8,198
0
18,641
W
Anhur
FamouZ71
Anhur
3,277
1,030
0
1,108
6,745
1,635
0
1,939
4,806
0
28,587
L
3,060
572
0
588
3,613
1,072
0
1,718
1,817
36,729
0
L
3,626
1,041
0
2,346
6,250
5,061
0
2,031
4,219
18,791
0
W
Kukulkan
TyrXNXX
Kukulkan
2,253
638
0
250
2,654
847
0
1,787
867
42,353
0
W
Bellona
Xxassasinox
Bellona
7,276
4,304
0
4,426
7,260
4,816
0
327
6,933
0
38,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
27,348
334
Minions Killed
257
0
Camps Cleared
0
1,043,919
Distance Traveled
1,006,248
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,063
642
78
7
0
252,428
2
L
Skadi
5,081
462
40
4
0
185,908
1
W
Tiamat
5,008
455
21
2
0
189,625
1
L
Fenrir
5,185
471
55
5
0
236,248
5
L
Guan Yu
5,035
458
38
3
0
190,018
0
W
Anhur
5,321
484
52
5
0
196,126
3
L
Nu Wa
5,942
540
89
8
0
170,005
1
L
Fafnir
6,105
555
35
3
0
224,069
1
W
Kukulkan
7,234
658
116
11
0
202,255
4
W
Bellona
6,902
627
67
6
0
203,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role