Player Matchup

King Arthur
King Arthur
Azzedd
King Arthur
Level 13
God Stats
9W - 12L
1,756 SR
Queue Stats
44W - 48L
1,440 Elo+
Party 1
Fenrir
Fenrir
Stylentia
Fenrir
Level 7
God Stats
4W - 3L
1,388 SR
Queue Stats
12W - 16L
1,459 Elo+
Party 1
Ymir
Ymir
blinvpive
Ymir
Level 6
God Stats
4W - 2L
1,712 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 3
Amaterasu
Amaterasu
bogoebtxt
Amaterasu
Level 26
God Stats
3W - 3L
1,643 SR
Queue Stats
94W - 78L
1,363 Elo+
Party 3
Medusa
Medusa
realolvi
Medusa
Level 28
God Stats
3W - 1L
1,645 SR
Queue Stats
113W - 124L
1,465 Elo+
Solo
Team Averages
Level 16
1,629 SR
1,454 Elo+

VS

Team Averages
Level 16
1,353 SR
1,362 Elo+
Guan Yu
Guan Yu
AetherHotline
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 4
Hel
Hel
Fokuki
Hel
Level 29
God Stats
57W - 45L
1,535 SR
Queue Stats
81W - 81L
1,408 Elo+
Solo
Chernobog
Chernobog
Majkelsito
Chernobog
Level 17
God Stats
2W - 5L
1,289 SR
Queue Stats
15W - 15L
1,430 Elo+
Party 2
Cerberus
Cerberus
Patryczex
Cerberus
Level 22
God Stats
1W - 4L
1,156 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 2
Bakasura
Bakasura
sergei201101
Bakasura
Level 6
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azzedd
King Arthur
11
3 / 6 / 1
7,503
417
7,840
18,711
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Stylentia
Fenrir
12
2 / 4 / 2
8,110
451
8,673
16,052
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
11
1 / 14 / 1
6,756
375
5,804
17,243
7,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
bogoebtxt
Amaterasu
13
1 / 5 / 5
8,041
447
7,017
16,864
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
realolvi
Medusa
13
3 / 3 / 3
8,535
474
11,222
10,328
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
4 / 3 / 14
9,216
512
10,507
15,646
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Fokuki
Hel
15
6 / 2 / 7
9,980
554
15,163
13,852
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Majkelsito
Chernobog
14
6 / 2 / 11
9,301
517
10,537
10,895
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Patryczex
Cerberus
14
8 / 0 / 8
10,192
566
12,655
10,514
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
sergei201101
Bakasura
15
8 / 3 / 7
10,189
566
11,236
11,427
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
32
32
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
3
14
3.67
L
King Arthur
Azzedd
King Arthur
3
6
1
0.58
W
Hel
Fokuki
Hel
6
2
7
4.75
W
Chernobog
Majkelsito
Chernobog
6
2
11
5.75
W
Cerberus
Patryczex
Cerberus
8
0
8
12
L
Fenrir
Stylentia
Fenrir
2
4
2
0.75
L
Ymir
1
14
1
0.11
L
Amaterasu
bogoebtxt
Amaterasu
1
5
5
0.7
L
Medusa
realolvi
Medusa
3
3
3
1.5
W
Bakasura
sergei201101
Bakasura
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
60,098
79,198
Taken
62,334
32,488
Mitigated
39,345
9,874
Healing
26,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,507
3,245
1,173
2,862
15,646
16,645
477
1,805
13,666
0
36,535
L
King Arthur
Azzedd
King Arthur
7,840
1,235
0
1,863
18,711
10,565
5
8,171
9,423
0
25,764
W
Hel
Fokuki
Hel
15,163
928
6,146
9,483
13,852
4,567
1,817
687
12,915
58,165
0
W
Chernobog
Majkelsito
Chernobog
10,537
5,485
0
250
10,895
3,874
3,838
766
10,079
0
49,512
W
Cerberus
Patryczex
Cerberus
12,655
623
0
2,720
10,514
8,286
1,207
472
10,017
40,260
0
L
Fenrir
Stylentia
Fenrir
8,673
1,863
0
4,919
16,052
4,484
0
4,735
11,182
0
53,409
L
Ymir
5,804
1,440
0
444
17,243
7,643
75
6,011
9,767
21,955
0
L
Amaterasu
bogoebtxt
Amaterasu
7,017
3,178
0
2,648
16,864
6,840
922
5,494
10,933
0
27,555
L
Medusa
realolvi
Medusa
11,222
5,227
0
0
10,328
2,956
87
2,518
7,368
0
46,447
W
Bakasura
sergei201101
Bakasura
11,236
7,449
0
3,518
11,427
5,973
3,258
2,074
9,253
0
52,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
48,878
266
Minions Killed
420
0
Camps Cleared
0
1,729,586
Distance Traveled
1,689,746
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,216
512
62
3
0
388,006
3
L
King Arthur
7,503
417
32
2
0
360,645
0
W
Hel
9,980
554
87
5
0
327,957
0
W
Chernobog
9,301
517
92
5
0
299,382
0
W
Cerberus
10,192
566
64
4
0
332,684
1
L
Fenrir
8,110
451
82
5
0
341,110
1
L
Ymir
6,756
375
37
2
0
336,491
0
L
Amaterasu
8,041
447
53
3
0
346,197
0
L
Medusa
8,535
474
62
3
0
345,143
2
W
Bakasura
10,189
566
115
6
0
341,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role