Player Matchup

Ne Zha
Ne Zha
Platinum V
DMiaN-
Ne Zha
Platinum V
Level 141
God Stats
6W - 8L
1,500 SR
Queue Stats
822W - 822L
1,655 MMR
Party 1
Athena
Athena
Gold I
DaviZsOne
Athena
Gold I
Level 125
God Stats
9W - 13L
1,272 SR
Queue Stats
693W - 689L
1,661 MMR
Party 1
Persephone
Persephone
Gold III
Praze Echo
Persephone
Gold III
Level 124
God Stats
9W - 6L
1,649 SR
Queue Stats
345W - 342L
1,660 MMR
Solo
Jormungandr
Jormungandr
Gold IV
coucoucedric
Jormungandr
Gold IV
Level 89
God Stats
66W - 59L
1,552 SR
Queue Stats
258W - 249L
1,606 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
sadfers
Ah Muzen Cab
Gold I
Level 116
God Stats
19W - 15L
1,714 SR
Queue Stats
581W - 583L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,537 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,617 SR
1,642 MMR
He Bo
He Bo
Gold II
DrToZ
He Bo
Gold II
Level 143
God Stats
12W - 7L
1,619 SR
Queue Stats
314W - 302L
1,496 MMR
Party 2
Cupid
Cupid
Gold II
EighthEscape
Cupid
Gold II
Level 124
God Stats
8W - 9L
1,531 SR
Queue Stats
240W - 243L
1,649 MMR
Solo
Cerberus
Cerberus
Platinum II
Neycoo0MG
Cerberus
Platinum II
Level 62
God Stats
103W - 98L
1,604 SR
Queue Stats
136W - 132L
1,644 MMR
Solo
The Morrigan
The Morrigan
Gold I
Repliees
The Morrigan
Gold I
Level 56
God Stats
7W - 6L
1,558 SR
Queue Stats
139W - 125L
1,597 MMR
Solo
Tiamat
Tiamat
Platinum IV
folia06
Tiamat
Platinum IV
Level 117
God Stats
31W - 23L
1,776 SR
Queue Stats
558W - 548L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DMiaN-
Ne Zha
20
11 / 7 / 7
18,670
583
17,531
34,211
21,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
DaviZsOne
Athena
20
4 / 3 / 15
16,123
504
13,601
28,451
39,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Praze Echo
Persephone
20
7 / 9 / 9
16,338
511
23,999
23,187
10,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
coucoucedric
Jormungandr
20
2 / 6 / 15
15,357
480
21,568
38,590
53,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
sadfers
Ah Muzen Cab
20
4 / 7 / 4
16,697
522
22,166
27,470
10,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetDanzaburouApolloJanusScylla

VS

Bans
NemesisTsukuyomiGuan YuAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrToZ
He Bo
20
13 / 6 / 4
17,449
545
26,175
23,991
10,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 3 / 10
17,301
541
19,802
24,995
13,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Neycoo0MG
Cerberus
20
2 / 6 / 13
14,979
468
13,268
37,073
45,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Repliees
The Morrigan
20
5 / 9 / 7
15,651
489
15,675
17,142
7,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
folia06
Tiamat
20
8 / 4 / 9
19,967
624
35,913
29,951
53,221
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
28
Kills
32
32
Deaths
28
50
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DMiaN-
Ne Zha
11
7
7
2.07
L
Athena
DaviZsOne
Athena
4
3
15
3.83
W
He Bo
DrToZ
He Bo
13
6
4
2.5
W
4
3
10
3
W
Cerberus
Neycoo0MG
Cerberus
2
6
13
1.42
L
Persephone
Praze Echo
Persephone
7
9
9
1.28
W
The Morrigan
Repliees
The Morrigan
5
9
7
0.94
L
Jormungandr
coucoucedric
Jormungandr
2
6
15
1.58
W
Tiamat
folia06
Tiamat
8
4
9
3.13
L
Ah Muzen Cab
sadfers
Ah Muzen Cab
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,865
Damage
110,833
151,909
Taken
133,152
135,033
Mitigated
129,504
47,524
Healing
47,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DMiaN-
Ne Zha
17,531
7,794
0
14,021
34,211
21,548
100
18,132
15,864
0
163,950
L
Athena
DaviZsOne
Athena
13,601
3,610
0
3,564
28,451
39,052
152
17,027
11,232
72,859
0
W
He Bo
DrToZ
He Bo
26,175
506
377
8,626
23,991
10,020
946
10,452
13,374
143,578
0
W
19,802
12,347
1,698
12,266
24,995
13,878
2,818
6,441
18,458
0
151,608
W
Cerberus
Neycoo0MG
Cerberus
13,268
1,063
0
10,512
37,073
45,327
357
19,010
17,216
63,645
0
L
Persephone
Praze Echo
Persephone
23,999
2,167
572
6,554
23,187
10,233
2,576
17,082
6,026
108,266
0
W
The Morrigan
Repliees
The Morrigan
15,675
2,695
286
1,122
17,142
7,058
767
8,071
8,212
125,865
1,022
L
Jormungandr
coucoucedric
Jormungandr
21,568
4,450
0
9,442
38,590
53,382
708
25,538
12,219
99,876
0
W
Tiamat
folia06
Tiamat
35,913
3,683
558
12,549
29,951
53,221
2,403
13,724
15,982
141,868
0
L
Ah Muzen Cab
sadfers
Ah Muzen Cab
22,166
11,865
0
13,371
27,470
10,818
2,534
13,234
14,236
0
148,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,185
Gold Earned
85,347
854
Minions Killed
959
0
Camps Cleared
0
2,905,715
Distance Traveled
2,873,612
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
18,670
583
216
7
0
611,487
3
L
Athena
16,123
504
89
3
0
687,039
5
W
He Bo
17,449
545
185
6
0
589,748
2
W
Cupid
17,301
541
268
8
0
577,511
11
W
Cerberus
14,979
468
104
3
0
587,515
11
L
Persephone
16,338
511
173
5
0
553,587
11
W
The Morrigan
15,651
489
184
6
0
527,291
1
L
Jormungandr
15,357
480
180
6
0
528,613
3
W
Tiamat
19,967
624
218
7
0
591,547
4
L
Ah Muzen Cab
16,697
522
196
6
0
524,989
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role