Player Matchup

Mercury
Mercury
Degg
Mercury
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 15L
1,248 Elo+
Party 1
Fenrir
Fenrir
JustZdrav4o
Fenrir
Level 27
God Stats
10W - 10L
1,544 SR
Queue Stats
148W - 164L
1,394 Elo+
Party 2
Agni
Agni
RohiniBAngerZ
Agni
Level 29
God Stats
71W - 79L
1,492 SR
Queue Stats
241W - 285L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
The_Lone_Ghost13
Sun Wukong
Level 28
God Stats
7W - 11L
1,187 SR
Queue Stats
220W - 257L
1,402 Elo+
Party 2
Skadi
Skadi
Thekillerz1
Skadi
Level 37
God Stats
5W - 3L
1,639 SR
Queue Stats
29W - 30L
1,400 Elo+
Party 1
Team Averages
Level 28
1,472 SR
1,368 Elo+

VS

Team Averages
Level 18
1,493 SR
1,451 Elo+
Jing Wei
Jing Wei
B1avleren
Jing Wei
Level 29
God Stats
10W - 10L
1,585 SR
Queue Stats
404W - 430L
1,479 Elo+
Solo
Cthulhu
Cthulhu
MarcCithov12345
Cthulhu
Level 7
God Stats
4W - 5L
1,428 SR
Queue Stats
39W - 31L
1,260 Elo+
Solo
Bellona
Bellona
Personnë
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Ra
Ra
Zagreus19
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
ix0r51324
Pele
Level 28
God Stats
1W - 3L
1,453 SR
Queue Stats
109W - 162L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Degg
Mercury
17
4 / 7 / 10
10,956
476
6,172
13,416
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
19
8 / 3 / 5
12,372
538
12,518
18,716
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 7 / 7
12,984
565
26,088
16,536
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
The_Lone_Ghost13
Sun Wukong
19
3 / 3 / 4
11,420
497
9,506
14,758
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 5 / 5
12,408
539
16,304
12,664
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B1avleren
Jing Wei
19
9 / 4 / 3
12,120
527
9,656
21,178
8,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 1
10,326
449
13,585
21,850
21,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Personnë
Bellona
16
3 / 9 / 6
10,255
446
9,117
18,625
12,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
3 / 7 / 0
10,522
457
5,811
13,547
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
8 / 10 / 3
9,807
426
13,614
19,377
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
34
Kills
25
25
Deaths
35
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B1avleren
Jing Wei
9
4
3
2.63
W
Mercury
Degg
Mercury
4
7
10
1.29
W
Fenrir
8
3
5
3.5
L
2
5
1
0.5
L
Bellona
Personnë
Bellona
3
9
6
0.67
W
9
7
7
1.79
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
3
3
4
1.67
W
10
5
5
2.5
L
3
7
0
0.43
L
Pele
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,588
Damage
51,783
76,090
Taken
94,577
31,652
Mitigated
54,061
17,022
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B1avleren
Jing Wei
9,656
7,103
0
7,558
21,178
8,255
717
3,045
18,133
0
88,337
W
Mercury
Degg
Mercury
6,172
1,516
0
1,486
13,416
4,304
843
419
12,997
0
45,895
W
Fenrir
12,518
5,768
0
6,964
18,716
8,568
0
3,635
14,879
0
87,831
L
13,585
1,745
0
3,483
21,850
21,379
132
2,337
19,513
58,352
0
L
Bellona
Personnë
Bellona
9,117
3,126
0
808
18,625
12,682
421
4,092
14,533
904
44,151
W
26,088
2,183
0
3,635
16,536
6,124
2,774
3,501
12,727
96,227
0
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
9,506
2,541
0
2,139
14,758
6,847
406
8,896
5,225
0
58,399
W
16,304
9,611
0
2,798
12,664
5,809
1,304
1,809
10,775
0
65,877
L
5,811
866
518
1,183
13,547
5,501
874
10,124
3,423
49,571
0
L
Pele
13,614
2,767
0
1,881
19,377
6,244
0
6,490
12,887
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
53,030
545
Minions Killed
433
0
Camps Cleared
0
2,150,859
Distance Traveled
1,826,216
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,120
527
143
6
0
402,797
1
W
Mercury
10,956
476
52
2
0
501,723
6
W
Fenrir
12,372
538
125
5
0
471,197
2
L
Cthulhu
10,326
449
118
5
0
327,124
0
L
Bellona
10,255
446
54
2
0
383,776
2
W
Agni
12,984
565
155
7
0
378,838
0
W
Sun Wukong
11,420
497
103
4
0
426,715
3
W
Skadi
12,408
539
110
5
0
372,386
2
L
Ra
10,522
457
95
4
0
344,222
1
L
Pele
9,807
426
23
1
0
368,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role