Player Matchup

Cthulhu
Cthulhu
Adrician
Cthulhu
Level 38
God Stats
5W - 4L
1,648 SR
Queue Stats
171W - 196L
1,450 Elo+
Party 1
Horus
Horus
Maomirr
Horus
Level 47
God Stats
5W - 8L
1,571 SR
Queue Stats
210W - 253L
1,420 Elo+
Party 1
Merlin
Merlin
Pajeeeee
Merlin
Level 28
God Stats
13W - 14L
1,489 SR
Queue Stats
113W - 133L
1,463 Elo+
Party 1
Skadi
Skadi
ProtonBlade
Skadi
Level 26
God Stats
27W - 28L
1,490 SR
Queue Stats
147W - 180L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
shizurey
Ah Puch
Level 53
God Stats
25W - 28L
1,373 SR
Queue Stats
57W - 69L
1,324 Elo+
Solo
Team Averages
Level 38
1,515 SR
1,425 Elo+

VS

Team Averages
Level 67
1,609 SR
1,598 Elo+
Thanatos
Thanatos
AllahChan
Thanatos
Level 89
God Stats
6W - 1L
1,737 SR
Queue Stats
104W - 94L
1,527 Elo+
Party 3
Ares
Ares
Kakaoforever
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,696 Elo+
Party 3
Anhur
Anhur
TaDaronneLaFolle
Anhur
Level 12
God Stats
3W - 0L
1,808 SR
Queue Stats
19W - 5L
1,752 Elo+
Party 2
Hercules
Hercules
jesuislamort
Hercules
Level 142
God Stats
3W - 3L
1,689 SR
Queue Stats
44W - 26L
1,590 Elo+
Party 2
Olorun
Olorun
svenichen233
Olorun
Level 6
God Stats
1W - 0L
1,310 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrician
Cthulhu
16
2 / 8 / 7
10,383
1,038
12,138
23,168
26,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Maomirr
Horus
16
4 / 12 / 4
10,726
1,073
8,327
26,258
28,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Pajeeeee
Merlin
15
0 / 12 / 5
8,945
895
9,838
16,797
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 8 / 4
9,891
989
11,877
16,101
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
shizurey
Ah Puch
15
0 / 5 / 5
8,904
890
11,216
10,896
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllahChan
Thanatos
18
13 / 1 / 21
12,597
1,260
18,163
13,787
7,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 27
11,407
1,141
12,202
12,359
15,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
14 / 2 / 20
13,195
1,320
31,695
12,025
5,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jesuislamort
Hercules
19
11 / 1 / 24
12,301
1,230
18,362
13,874
16,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
2 / 5 / 17
9,725
973
7,989
8,873
4,610
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
10
Kills
45
45
Deaths
10
25
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrician
Cthulhu
2
8
7
0.69
W
Thanatos
AllahChan
Thanatos
13
1
21
23.5
W
5
1
27
18.5
L
Horus
Maomirr
Horus
4
12
4
0.5
L
Merlin
Pajeeeee
Merlin
0
12
5
0.21
L
4
8
4
0.75
W
14
2
20
12
W
Hercules
jesuislamort
Hercules
11
1
24
23
L
Ah Puch
shizurey
Ah Puch
0
5
5
0.5
W
Olorun
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,396
Damage
88,411
93,220
Taken
60,918
71,370
Mitigated
49,689
10,749
Healing
25,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrician
Cthulhu
12,138
451
718
1,972
23,168
26,749
0
7,207
15,534
22,214
0
W
Thanatos
AllahChan
Thanatos
18,163
4,912
0
11,424
13,787
7,247
0
6,938
6,849
0
39,402
W
12,202
961
1,134
674
12,359
15,634
0
8,040
4,319
21,152
0
L
Horus
Maomirr
Horus
8,327
4,436
3,494
4,271
26,258
28,621
0
5,621
20,637
0
13,708
L
Merlin
Pajeeeee
Merlin
9,838
733
0
0
16,797
5,841
0
2,670
14,127
29,597
0
L
11,877
5,295
0
294
16,101
6,314
0
3,065
13,036
0
24,963
W
31,695
18,026
0
4,929
12,025
5,814
0
7,204
4,821
0
60,705
W
Hercules
jesuislamort
Hercules
18,362
7,074
0
4,713
13,874
16,384
0
5,652
8,222
0
25,031
L
Ah Puch
shizurey
Ah Puch
11,216
474
0
0
10,896
3,845
0
1,201
9,695
30,557
0
W
Olorun
7,989
2,951
1,105
1,368
8,873
4,610
0
5,358
3,515
15,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
59,225
142
Minions Killed
184
3
Camps Cleared
8
891,493
Distance Traveled
938,493
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,383
1,038
17
2
1
185,841
0
W
Thanatos
12,597
1,260
51
5
3
211,695
0
W
Ares
11,407
1,141
16
2
1
198,264
0
L
Horus
10,726
1,073
10
1
0
197,007
0
L
Merlin
8,945
895
41
4
0
149,104
3
L
Skadi
9,891
989
21
2
0
178,257
0
W
Anhur
13,195
1,320
78
8
4
162,474
0
W
Hercules
12,301
1,230
16
2
0
211,042
0
L
Ah Puch
8,904
890
53
5
2
181,284
0
W
Olorun
9,725
973
23
2
0
155,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role